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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06106 Graphics Minor Always Dec 24, 2015, 22:56 Dec 29, 2015, 11:02
Tester izius View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows XP
Status [?] Confirmed Driver gaiden.cpp
Version 0.168 Fixed in Version Build Normal
Summary 06106: wildfang and clones: Small graphic glitch in the map screen
Description Between levels a screen with a burning map is displayed. In that screen, the flames are surrounded by darker blocks on the burnt part.
Steps To Reproduce
Additional Information This happens only before levels 2 and 4.
Not totally sure about the regression, it could have been during the 0.69a-0.69u3 betas, but I don't have them to test.
Flags
Regression Version 0.70
Affected Sets / Systems wildfang and clones
Attached Files
png file icon 0000.png (10,170 bytes) Dec 24, 2015, 22:56 Uploaded by izius
izius
png file icon 0002.png (9,338 bytes) Dec 24, 2015, 22:57 Uploaded by izius
izius
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No.12277
Haze
Senior Tester
Dec 26, 2015, 20:45
I'm going to guess it doesn't like something in the blending / mixing code, which is interesting because it's fine for all cases in the other games.