Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06106 Graphics Minor Always Dec 24, 2015, 22:56 Feb 25, 2018, 14:12
Tester izius View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS
Status [?] Confirmed Driver
Version 0.168 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 06106: wildfang and clones: Small graphic glitch in the map screen
Description Between levels a screen with a burning map is displayed. In that screen, the flames are surrounded by darker blocks on the burnt part.
Steps To Reproduce
Additional Information This happens only before levels 2 and 4.
Github Commit
Flags
Regression Version 0.69a
Affected Sets / Systems wildfang and clones
Attached Files
png file icon 0000.png (10,170 bytes) Dec 24, 2015, 22:56 Uploaded by izius
izius
png file icon 0002.png (9,338 bytes) Dec 24, 2015, 22:57 Uploaded by izius
izius
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Notes
2
User avatar
No.12277
Haze
Senior Tester
Dec 26, 2015, 20:45
I'm going to guess it doesn't like something in the blending / mixing code, which is interesting because it's fine for all cases in the other games.
User avatar
No.14781
izius
Tester
Feb 25, 2018, 14:12
Finally found the 0.69 betas, available for download on the Arcade Database site.
This bug happens in 0.69a, that's the exact regression. Updated the report accordingly.