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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06184 Graphics Minor Always Apr 22, 2016, 22:42 Mar 8, 2017, 15:33
Tester StHiryu View Status Public Platform MESS (Official Binary)
Assigned To Resolution Open OS Windows Vista/7/8 (64-bit)
Status [?] Acknowledged Driver
Version 0.171 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary MESS-specific 06184: shinobi3: Lines at the very left of the background in the final boss battle are badly placed relative to the rest
Description This bug was hard to notice:
When you reach the final boss battle the background changes to various horizontal and vertical lines swinging up and down, giving it the shape of a matrix. If you pay attention to the very left of the background, at the first row, you'll notice that the swinging movement is more extensive than the others. The best way to see it is with a video, so I put a link to my longplay at youtube with the bug, and another video I've found where that first row moves at the correct range. Also tested with the original euro cartridge, but the video capture isn't clear and I discarded it (With the second link you can compare without problems).
Steps To Reproduce You only have to play the entire game and reach the final boss (snif)
Additional Information My longplay with the backgroung bug:
From Min 58:38 --> Final Battle


Another longplay with the correct background:
From Min 49:42 --> Final Battle
Github Commit
Flags Verified with Original
Regression Version
Affected Sets / Systems shinobi3
Attached Files
 
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User avatar
No.12549
Haze
Senior Tester
Apr 23, 2016, 22:44
yeah, I believe this is related to my attempt to emulate a 'real hardware bug' but I'm probably doing it incorrectly, it breaks far too many places.