Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06271 Color/Palette Major Always Jul 2, 2016, 22:06 Jul 3, 2016, 00:22
Tester halloompa View Status Public Platform MAME (Official Binary)
Assigned To Resolution Invalid report OS Windows Vista/7/8 (64-bit)
Status [?] Closed Driver dkong.cpp
Version 0.175 Fixed in Version Build 64-bit
Summary 06271: dkong: Donkey Kong colors are redder with HLSL enabled
Description This is most obvious in the color of the girders: purple normatively, but red with HLSL on. Adjusting slider controls can make the girders purple, but at risk to blue over-cast.

A secondary element is the background is blue-saturated - like if the brightness were unnaturally turned up, though not as bright as when in 'Radarscope mode'. This seems to be a result of the default signal scales and floor settings. Setting to 1, and 0, respectively fixes this.

Images can be seen here:
Steps To Reproduce Enable HLSL.
Additional Information
Regression Version At least .168
Affected Sets / Systems dkong
Attached Files
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User avatar
Jul 2, 2016, 22:27
You realize we do not accept issues related to HLSL unless use of the option cause MAME to crash or hang? Please refer to (Last item on page)
HLSL and other video modifying features are very much a do it yourself, what you see is what you get, bring your own fun sort of thing. Default HLSL .ini's (raster, vector, lcd, etc) are there to give you quick sample of usage and my not be perfect by any means. It is up to the user to experiment and use settings which best suit them.