Viewing Issue Advanced Details Jump to Notes ] nemesis.cpp
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06514 Sound Minor Always 18 days ago 10 days ago
Tester Yonah View Status Public Platform MAME (Official Binary)
Assigned To Resolution Bugs That Aren't Bugs OS Windows Vista/7/8 (64-bit)
Status [?] Resolved   Driver nemesis.cpp
Version 0.182 Fixed in Version Build 64-bit
Summary 06514: lifefrce: Missing "pick it up for" speech
Description During the power-on self-test, the game says "pick it up for". This should be heard during the game the first time the player encounters a power-up. For example, at the start of the game, after you destroy the first 5 spinning enemy, a MULTIPLE power-up appears. The game should say, "Pick it up for MULTIPLE", when the power-up appears. Instead, it just says "MULTIPLE", which is repeated again after the power-up is picked up.
Steps To Reproduce
Additional Information I've been aware of this bug for awhile, but didn't want to submit a big report without some proof. The audio in these 2 YouTube videos is somewhat difficult to hear, but otherwise the sound is accurate.



The speech sounds as it should in the parent rom "salamand."
Regression Version
Affected Sets / Systems lifefrce
Attached Files

-  Notes
User avatar
(Senior Tester)
18 days ago
edited on: 18 days ago
this sounds like there are just different game revisions to be honest, especially if it sounds right in one game version and wrong in another.

I doubt it's an emulation bug, just the videos picture a version that isn't emulated.

User avatar
10 days ago