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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00013 Graphics Minor Always Jan 16, 2008, 04:12 Sep 16, 2016, 20:52
Tester -Misc Reporters- View Status Public Platform
Assigned To Resolution Open OS
Status [?] Confirmed Driver freekick.cpp
Version 0.105u4 Fixed in Version Build
Summary 00013: gigas, gigasb, oigas, gigasm2b: [possible] Graphical glitch.
Description Start a game and before your player appears on screen and after you die garbage flashes up quickly.
Steps To Reproduce
Additional Information
Flags Possible
Regression Version
Affected Sets / Systems gigas, gigasb, oigas, gigasm2b
Attached Files
png file icon 0000.png (3,694 bytes) Jul 20, 2008, 21:08
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There are no relationsihp linked to this issue.
Notes
2
User avatar
No.01731
etabeta
Developer
Jul 20, 2008, 21:10
The sequence of frames following the pressure of '1' (to start the game) is

i. the title get corrupted
ii. the black transition screen shows a large corrupted chunk of graphics (see added snap)
iii. the first level is showed and no more corrupted graphics is present
User avatar
No.13179
Kale
Developer
Sep 16, 2016, 20:52
afaics there's no available write for a video disable bit.
Plus the transition is so fast that can very well be a btanb to me.