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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02509 Graphics Minor Always Oct 10, 2008, 00:44 Mar 21, 2011, 16:11
Tester Yonah View Status Public Platform MAME (Official Binary)
Assigned To hap Resolution Fixed OS Windows XP/Vista 32-bit
Status [?] Resolved Driver
Version 0.127 Fixed in Version 0.141u4 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 02509: bagmans: Glitches missing during scene change.
Description On the real hardware, the screen becomes garbled as the scene is changed and the next screen is rebuilt. To show this in action, I recorded video from my digital camera and built an animation to show just one of those transitions. In this case, it's going from the title screen to the first screen of the demo.

Mame's screen transition is noticeably glitch free, with the exception of the player sprite that appears out of place and wearing a blue striped uniform just before the correctly positioned player appears in the lower left of the screen. Missing are the large gaps in the video and garbled graphic tiles present in the real machine.

While the machine itself is rather old, I remember this as being the correct behavior. Though not as severe as I remember, I do know the “N patterns” were always present in the game when the screen was changed, particularly when a coin was inserted and the “Press Start Button” screen is shown.
Steps To Reproduce
Additional Information
Github Commit
Flags Verified with Original
Regression Version
Affected Sets / Systems bagmans
Attached Files
gif file icon BagTrans1.gif (162,465 bytes) Oct 10, 2008, 00:44
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