|Viewing Issue Advanced Details||segas16b.cpp|
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|00301||Flip Screen/Cocktail||Trivial||Have not tried||Jan 28, 2008, 04:52||26 days ago|
|Tester||-Misc Reporters-||View Status||Public||Platform|
|Version||0.122u4||Fixed in Version||Build|
|Summary||00301: sonicbom, aurail: in cocktail mode player 2 screen is not correct (games like sonic boom and aurail).|
in cocktail mode player 2 screen is not correct (games like sonic boom and aurail).
And P2 control is not hooked up in aurail.
|Steps To Reproduce|
|Regression Version||0.113u2, 0.114u1|
|Affected Sets / Systems||sonicbom, aurail|
Jul 21, 2008, 19:45
Tested regression a bit on this (aurail) - first started regressing in 0.113u2, then sprite layer offset for 2nd player as well in 0.114u1. The regression for (sonicbom) - 0.113u2 doesn't seem noticable but 0.114u1 is certainly a regression.