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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03867 Sound Minor Always May 29, 2010, 04:02 May 29, 2010, 13:04
Tester Zurd View Status Public Platform MAME (Official Binary)
Assigned To Resolution Unable to reproduce OS Windows XP (32-bit)
Status [?] Closed Driver
Version 0.138 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 03867: balcube: Choppy sound in balcube
Description balcube.zip : Sound were fine in version 0.119 now with version 0.138 it's choppy.
Steps To Reproduce
Additional Information
Github Commit
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Regression Version
Affected Sets / Systems balcube
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Notes
4
User avatar
No.06199
Haze
Senior Tester
May 29, 2010, 10:46
I played it for 10 minutes, I hear nothing wrong.
User avatar
No.06201
Tafoid
Administrator
May 29, 2010, 11:56
I recorded a 2 minute WAV of both 0.119 and 0.138 and they both game out the exact same size (down to the byte) for the two versions. This would not happen if there was even the slightest change in output. Both sound precisely the same in game, too.

This game is working fine. It must be something in your configuration that has changed between versions. If you video is running at a different speed than the game runs at and you have any video syncing on, this could cause 'stutters' in the audio.

Closing - Unable to reproduce
User avatar
No.06202
Haze
Senior Tester
May 29, 2010, 12:51
edited on: May 29, 2010, 12:52
well wav is uncompressed, so the same sound length = the same file size.. so yeah, you could record 2 minutes of silence and it would be the same.

that said, i really can't hear any difference.

there was probably a performance drop between versions, but any semi-recent hardware should still be able to handle it, it's still over 400% on the pentium D here.
User avatar
No.06203
Tafoid
Administrator
May 29, 2010, 13:04
I guess I misintepreted my other recording which was 2 minutes long, but I used the -nosound option.. it came out about 4x smaller than the normal recording I made. Probably more related to how MAME deals with no sound rather than what's in the recording - I guess.

Anyway - the performance seemed fine here (1000% with FF), unless he has a p3 .. he shouldn't have issues.