|Viewing Issue Advanced Details||suna8.cpp|
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|05971||Graphics||Minor||Always||Jun 30, 2015, 23:42||Sep 6, 2015, 14:04|
|Tester||Augusto||View Status||Public||Platform||MAME (Unofficial Binary)|
|Assigned To||Luca Elia||Resolution||Fixed||OS||Windows Vista/7/8 (64-bit)|
|Version||0.163||Fixed in Version||0.166||Build||64-bit|
|Summary||05971: sranger and others clones: graphics issues|
Super Ranger and others sets has graphics issues when finishing first and last stage.
Finish the first stage and will have tilemap issues.
|Steps To Reproduce|
|Flags||Verified with Original|
|Affected Sets / Systems||sranger and others clones|
| 0005.png (4,965 bytes) Jun 30, 2015, 23:42 by Augusto
| 0000.png (8,857 bytes) Jul 4, 2015, 00:21 by Augusto
Jul 3, 2015, 23:17
edited on: Jul 3, 2015, 23:17
I'm confirming as possible. This games and most games made by this company have many graphic errors and issues. There is a very good chance this is original behavior.
I was only able to confirm the last level graphic issue using level end now cheats
Jul 4, 2015, 00:03
edited on: Jul 4, 2015, 00:21
In next time I will post an save state.
Also in stage 5 tilemaps (score and hiscore) not are displayed (new file above).
Jul 4, 2015, 11:16
It seems there are 2 different graphic glitches.
The 1st one occurs during jet cutscenes (after stages 1 and 10) and creates a a small patch of black pixels on the top center of the screen, over the HI-Time area. It's cleared after the jet takes off.
The 2nd one occurs in levels with lava (stages 5 and 10) and causes the lava animation to be displayed on the top of the screen, over the status area. I'm guessing the video ram is not cleared after level 10, so this glitch persists in the jet ending cutscene.
Both of these have a regression in 0.37b15 (tested on rranger, the only one supported at the time), and they're possibly related to 00878.
It should be noted that 0.37b14 didn't have lava animation, though.
Sep 6, 2015, 14:02
Fixed on commit:
based on this video: