|Viewing Issue Advanced Details|
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|06173||Core||Major||Always||Apr 3, 2016, 18:06||Apr 3, 2016, 22:41|
|Tester||anikom15||View Status||Public||Platform||MESS (Official Binary)|
|Assigned To||dankan1890||Resolution||Fixed||OS||Windows Vista/7/8 (64-bit)|
|Version||0.171||Fixed in Version||0.173||Build||64-bit|
|Summary||06173: All software saving SRAM: Software loaded outside of software list (e.g. -cart PATH_TO_ROM) fails to save SRAM|
|Description||Software loaded from a software list saves normally. Files are created in the proper nvram directory. Software loaded from a file do not save. No files are created in the nvram directory.|
|Steps To Reproduce||
mame nes -cart1 Legend of Zelda, The (U) (PRG 1).nes
Start game, quickly die and choose to SAVE FILE.
Exit MAME and restart as shown above.
Your saved game will not be show as it was not written.
If you had an .nv there from a prior version ,it should still be there as the emulator no longer reads or writes the NVRAM proper.
|Affected Sets / Systems||All software saving SRAM|
Apr 3, 2016, 18:37
I'm using the example of NES and the goodtools with the filename of "Legend of Zelda, The (U) (PRG 1).nes".
Regression traced to shortly after 0.170 went out, so it is first observed using MAME 0.171.
In particular, I can only need one possibility in my testing regarding this: https://github.com/mamedev/mame/pull/589
Apr 3, 2016, 22:40
|My mistake, fixed.|