Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|06434||Sound||Trivial||Have not tried||Nov 22, 2016, 10:54||Nov 27, 2016, 01:51|
|Version||0.179||Fixed in Version||Build|
|Summary||06434: twinbee, nemesis, gwarrior: Better sound proportion|
RC Filter 1: 1.30 (twinbee, gwarrior), 0.7 (nemesis)
RC Filter 2: 0.60 (broken in gwarrior)
RC Filter 3: 0.45
RC Filter 4: 0.55
K005289 SCC: 0.45
This doesn't eliminate SFX clippings.
|Steps To Reproduce|
|Affected Sets / Systems||twinbee, nemesis, gwarrior|
Nov 24, 2016, 03:27
Nov 24, 2016, 04:11
Nov 25, 2016, 00:59
|Does this setting also improve gradius? The "gx400" machine state is shared between 3 machines currently (Galactic Warriors, Gradius (not Nemesis?) and Twinbee)|
Nov 25, 2016, 03:51
|Worked out new values for all GX400 games, but they still have SFX clippings especially in Gradius. They are caused by the filters.|
Nov 27, 2016, 01:51
Filter 1 plays the main part of the music in Twinbee, but plays SFX in Graidius, they take clearly different volume in each game.
And in gwarrior, the Filter 2 is broken and keeps output noisy loop sounds.