|Viewing Issue Advanced Details||8080bw.cpp|
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|06449||Color/Palette||Minor||Always||Dec 9, 2016, 04:10||Dec 9, 2016, 23:23|
|Tester||jeff p||View Status||Public||Platform|
|Version||0.180||Fixed in Version||0.181||Build|
|Summary||06449: sicv, sicv1, invadpt2, invadpt2br, moonbase, moonbasea: In a 2-player game, colors don't change at certain areas of the screen for each player's turn.|
In a 2-player game, a player change should also cause colors to change in certain areas of the screen. Instead all colors remain the same for both players.
Example: In "sicv", "sicv1", "invadpt2", and "invadpt2br", player 1's color scheme is being used for both players.
When it is player 1's turn, all colors are correct.
However, when it is player 2's turn:
Player 1's score, on the upper left corner of the screen directly below "SCORE<1>", should be displayed in cyan instead of white.
Player 2's score, on the upper right corner of the screen directly below "SCORE<2>", should be displayed in white instead of yellow.
Therefore, the white score display is supposed to indicate whose turn it is.
Anything below the shields that is colored cyan for player 1 should be colored yellow for player 2.
|Steps To Reproduce|
|Additional Information||The romsets "moonbase" and "moonbasea" are doing the exact opposite of what the others are doing - using player 2's color scheme for both players.|
|Affected Sets / Systems||sicv, sicv1, invadpt2, invadpt2br, moonbase, moonbasea|
Dec 9, 2016, 21:24
|I will investigate.|
Dec 9, 2016, 23:23
Fixed the loading of the colour proms for moonbase and moonbasea.
The main change fixes the swapping of the score and the ship colour on these sets: sicv, sicv1, invadpt2, invadpt2br, moonbase, moonbasea.
It fixes the ship colour (the score was already ok) on these sets: galxwars, galxwars2, galxwarst, ozmawars, ozmawars, starw1.
Thank you for reporting this issue.