|Viewing Issue Advanced Details||seattle.cpp|
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|06512||Graphics||Major||Sometimes||Feb 25, 2017, 13:52||Feb 27, 2017, 03:42|
|Tester||Skeleton081983||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||R. Belmont||Resolution||Fixed||OS||Windows 10 (64-bit)|
|Version||0.183||Fixed in Version||0.184||Build||64-bit|
|Summary||06512: hyprdriv: Occasionally, when the race starting, the 3D graphic objects start to glitch and disappear, game become unplayable|
|Description||After insert coin, select track and machine, when the race starting, the 3D graphic objects start to glitch and, after some second, they completely disappear and the game become unplayable.|
|Steps To Reproduce||Launch game, insert coin, select track and machine.|
This bug occurs only if "DRC" is active, if you launch the game with "-nodrc" options, that disable the "DRC", the game working correctly.
Linked video of this bug:
|Affected Sets / Systems||hyprdriv|
Feb 26, 2017, 11:27
edited on: Feb 26, 2017, 11:29
is it a recompiler issue?
ie is it still possible to break with -nodrc ?
there have always been reports of some 'random' bugs in games with the DRCs enabled, not sure why, although reports seem to have increased in the last 2 releases, again, not sure why..
Feb 26, 2017, 15:26
|This bug occurs only if "DRC" is active, if you launch the game with "-nodrc" options, that disable the "DRC", the game working correctly.|
Feb 26, 2017, 19:06
edited on: Feb 26, 2017, 19:21
A regression version on this would be very important, if there is one. Seems to be an FPU bug in the MIPS DRC; the graphics do straighten themselves out after a second or two and then you can play, but it's a definite bug.
Feb 27, 2017, 03:42
|Happy's submission here fixed this for me: https://github.com/mamedev/mame/pull/2101|