Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
06579 Sound Minor Always May 12, 2017, 08:48 May 15, 2017, 06:46
Tester EoceneMiacid View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Open OS Linux (64-bit)
Status [?] Confirmed Driver konamigx.cpp
Version 0.185 Fixed in Version Build 64-bit
Summary 06579: fantjour/gokuparo: Slightly distorted/scratchy sound/artifacts
Description I have my system hooked up to a reasonably high end sound system with HDMI, providing crystal clear sound.
Fantjour/gokuparo sounds noticeably bad, especially if many samples are played at once. There are also artifacts whenever screen elements fade in on out (like the title logo)

I usually use portaudio for sound output with a latency of 2, but using default SDL audio and increased latency doesn't make a difference.

Steps To Reproduce Play the game and listen to the audio
Additional Information I have recorded the intro and demo that demonstrate the issue. You can see loud spikes in the waveform whenever artifacts occur.
You can listen to it here > (although soundcloud appears to have compressed the waveform slightly)
Regression Version
Affected Sets / Systems fantjour/gokuparo
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