Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|06605||Gameplay||Critical (emulator)||Always||Jun 5, 2017, 22:05||Jun 7, 2017, 21:43|
|Tester||Tafoid||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Resolution||Open||OS||Windows Vista/7/8 (64-bit)|
|Version||0.186||Fixed in Version||Build||64-bit|
|Summary||06605: gradius4: Test Mode Rom Check failure|
Rom 7K is the last one that checks OK, then an exception. -nodrc has no effect:
|Steps To Reproduce||
-Set Test Mode Dip to ON
-Let test happen..
|Affected Sets / Systems||gradius4|
0000.png (417,707 bytes) Jun 7, 2017, 16:36 Uploaded by B2K24
0002.png (3,515 bytes) Jun 7, 2017, 16:36 Uploaded by B2K24
|There are no relationsihp linked to this issue.|
Jun 7, 2017, 16:36
I can't exactly reproduce this as outlined unless I'm not understanding something.
When the test is running, the graphics board and device checks all complete. It then informs me about a RTC CHECKSUM ERROR, PRESS TEST SWITCH TO CONTINUE.
When I execute the MASK ROM CHECK from test menu, it seems to check the first two and then MAME crashes with nothing logged into command prompt window.
Jun 7, 2017, 18:02
edited on: Jun 7, 2017, 18:07
Are you using -video opengl ? With that, I get the screens you show above.
Default is d3d and with that I get the crash as I described.
The MASK ROM issue with crash is already logged. 06322
Jun 7, 2017, 21:43
edited on: Jun 7, 2017, 21:45
I originally had bgfx defaulted. It didn't occur to me to try different video modes. This can definitely be reproduced with -video auto or -video d3d
I should've taken notice to d3d stuff in the stack trace output (my bad)