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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
08669 Misc. Minor Always Jun 17, 2023, 20:13 Jun 21, 2023, 05:38
Tester Balthier View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10/11 (64-bit)
Status [?] Confirmed Driver
Version 0.255 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 08669: orunners and clones: Coin counters autoincrementing at title screen even though credits are not being added, coin inputs not working correctly
Description When running a game, the coin counters numbers will autoincrement on each start up as soon as the title screen appears even though credits are not being added by the user. When you TAB to Bookkeeping in the UI, you can see the counters going up once per second. The Coin B counter sometimes goes up by 2 while the Coin D counter is consistent with increasing by only 1.
Steps To Reproduce 1. run any of the affected games ( orunners, orunnersj, orunnersu ).
2. let the game run for a little bit, just don't add any credits.
3. When the title screen is about to load (after warning screen), press TAB and view the bookkeeping info.
Additional Information Example orunnersj.cfg:
<?xml version="1.0"?>
<!-- This file is autogenerated; comments and unknown tags will be stripped -->
<mameconfig version="10">
    <system name="orunnersj">
        <counters>
            <coins index="0" number="2" />
            <coins index="1" number="118" />
            <coins index="2" number="9" />
            <coins index="3" number="100" />
        </counters>
        <ui_warnings launched="1687032096" warned="1687032096">
            <feature device="orunnersj" type="graphics" status="imperfect" />
            <feature device="ymw258f" type="sound" status="imperfect" />
        </ui_warnings>
    </system>
</mameconfig>

The 5 key add coins to the first counter as normal.
The 6 key adds coins to the 3rd(?) counter (coins index="2").
The UI shows 2 regular coin inputs and 2 service coin inputs.

The image attached demonstrates the constantly increasing numbers. My own cfg file for this game is what got my attention and started me on all of these bug reports, and this is where I left it in February after only a small amount of plays:
        <counters>
            <coins index="0" number="4" />
            <coins index="1" number="3659" />
            <coins index="3" number="3732" />
        </counters>
I wonder what would happen if the number got really big.
Github Commit
Flags
Regression Version
Affected Sets / Systems orunners and clones
Attached Files
png file icon orunnersj_chaos.png (1,892,906 bytes) Jun 17, 2023, 20:13 Uploaded by Balthier
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