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Viewing Issues
1 - 50 / 6070
IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 006950.37b16midyunit.cppSoundMajorResolvedFeb 4, 2008narc, narc3: Problem with Sound Test Mode.-Misc Reporters-
 006820.114u2mcr3.cppDIP/InputMinorResolvedFeb 4, 2008rampage, rampage2: Player 3 is a 4-way joystick, while players 1-2 are 8-ways.-Misc Reporters-
 006880.111u4mhavoc.cppGameplayMinorResolvedFeb 4, 2008mhavoc: Incorrect colors on third level-Misc Reporters-
 006150.120u4Crash/FreezeCritical (emulator)ResolvedFeb 4, 2008Editable UI item freeze-Misc Reporters-
 006690.53m92.cppGraphicsMinorResolvedFeb 4, 2008majtitl2, skingame, skingame2: Sprite Priority problems-Misc Reporters-
 006490.80u1ladybug.cppDIP/InputMinorResolvedFeb 4, 2008ladybug: Cannot use joystick to enter P2's initials (no P2 mapped)-Misc Reporters-
 006420.117u2InterfaceMinorResolvedFeb 4, 2008Joystick and UI cursor-Misc Reporters-
 006360.117u2InterfaceTrivialResolvedFeb 4, 2008Input remaping with num pad keys-Misc Reporters-
 006350.120u3hornet.cppGraphicsMajorResolvedFeb 4, 2008gradius4: Graphics are all garbled-Misc Reporters-
 006210.116u2flstory.cppCrash/FreezeCritical (emulation)ResolvedFeb 4, 2008victnine: When you select your team, the game resets.etabeta
 006340.121u1InterfaceMinorResolvedFeb 4, 2008GUI Screen IssueRobbbert
 006310.114gijoe.cppDIP/InputMinorResolvedFeb 4, 2008gijoe: In DIP Switch 4 players it is 2 players.Augusto
 006300.114u2gauntlet.cppGameplayMinorResolvedFeb 4, 2008gauntlet: The game starts with 1 credit added for all players.Machone
 006290.114u3Crash/FreezeCritical (emulation)ResolvedFeb 4, 2008Crash in game with "-samples 0"-Misc Reporters-
 006280.116u3gameplan.cppGameplayMinorResolvedFeb 4, 2008leprechn: [debug] Asserts in Debug build-Misc Reporters-
 006230.118u5gaelco3d.cppCrash/FreezeCritical (emulation)ResolvedFeb 4, 2008radikalb: Game crashes on startup.Machone
 006180.37b14exidy.cppGraphicsMinorResolvedFeb 4, 2008mtrap, mtrap3, mtrap4: When flying diagonally, the hawk may either blink or completely vanish.-Misc Reporters-
 006170.114exerion.cppSpeedMajorResolvedFeb 4, 2008exerion, exerionb, exeriont: The game took a very serious speed hit in 113u1 by the looks of it.Iaspis
 006160.112u4exerion.cppGameplayMajorResolvedFeb 4, 2008exerion, exerionb, exeriont: After the bonus stage, when you die, the game ends regardless of # of ships in reserve.-Misc Reporters-
 007450.112route16.cppSoundMajorResolvedFeb 4, 2008speakres, spacecho, stratvoxb, stratvox: When you die, the explosion sound does not stop.-Misc Reporters-
 007430.116qix.cppGameplayMajorResolvedFeb 4, 2008kram, kram2, sdungeon, zookeep, zookeep2, zookeep3: Cannot play game with fresh NVRAM-Misc Reporters-
 007400.116progolf.cppCrash/FreezeCritical (emulation)ResolvedFeb 4, 2008progolf, progolfa: Crash: Attempted to malloc zero bytes.Firewave
 007370.118u5pacland.cppColor/PaletteMinorResolvedFeb 4, 2008pacland: Incorrect colors in various areasMachone
 007330.120u3niyanpai.cppDIP/InputMinorResolvedFeb 4, 2008mhhonban: Dip switch 1-4 controls how many credits per coin: off for 1, on for 2.mahjongfan
 001450.122u6nmk16.cppGraphicsMajorResolvedFeb 3, 2008strahl: All sprites are missing completely in 122u6, making the game unplayable.Iaspis
 001900.122u6redclash.cppDIP/InputTrivialResolvedFeb 3, 2008zerohour: The bonus life dip is not working.RansAckeR
 006560.119u3system1.cppDIP/InputTrivialResolvedFeb 3, 2008wboy3: In this clone, you get 2 lives less than indicated in the dipsw menu.izius
 003060.122u3stadhero.cppDIP/InputTrivialResolvedFeb 3, 2008stadhero: 2nd unknown dip is demo sounds on/off.-Misc Reporters-
 007300.114neodriv.hxxGraphicsMajorResolvedFeb 3, 2008samsho3, samsho4: The background does not move at all.-Misc Reporters-
 007260.37b2neodriv.hxxGraphicsMinorResolvedFeb 3, 2008fightfev: ff_s1.rom is badly dumped and causes garbled arts' names.Fujix
 007230.56neodriv.hxxDIP/InputMinorResolvedFeb 3, 20082020bb: Finish a game with the territory Dip set to European (default); the words used into "game set screen" will be in JapaneseKale
Feb 3, 2008nova2001: P2 direction keys don't register in the service mode.-Misc Reporters-
 007050.111u6model2.cppCrash/FreezeCritical (emulation)ResolvedFeb 2, 2008model2.c: Regression - Crash of game in driver.Firewave
 007040.119u1model2.cppCrash/FreezeCritical (emulator)ResolvedFeb 2, 2008model2.c CRX: All games crash with Null pointer access.Firewave
 006960.98u1midyunit.cppGraphicsMinorResolvedFeb 2, 2008smashtv, smashtv4, smashtv5, smashtv6, mk, mkr4: Resetting game does not properly clear GFX.-Misc Reporters-
 006900.60midwunit.cppGameplayMinorResolvedFeb 2, 2008rmpgwt: The game hangs randomly at various stages.-Misc Reporters-
 006890.93u2midwunit.cppGameplayMinorResolvedFeb 2, 2008openice: There is a line of pixels at the top that should be at the bottom of the screen.qapo
 005120.116u3aleck64.cppCrash/FreezeCritical (emulation)ResolvedFeb 2, 2008aleck64.c games: Game freezesetabeta
 002120.119u2namconb1.cppGraphicsMajorResolvedFeb 2, 2008namconb1.c games: Missing sprites.Kold666
 005130.119u4aleck64.cppCrash/FreezeCritical (emulation)ResolvedFeb 2, 2008aleck64.c games: Game Crashes-Misc Reporters-
 005390.61arkanoid.cppGameplayMinorResolvedFeb 2, 2008arkanoid: Tilt button malfunctions-Misc Reporters-
 001750.59cvs.cppSoundMinorResolvedFeb 2, 2008cvs.c games: Only the (garbled) DAC sounds play in all games in the cvs.c driver.The tECHIDNA
 000560.120u3segas24.cppCrash/FreezeCritical (emulator)ResolvedFeb 2, 2008system24.c games: [debug] Crash.Tafoid
 004500.61Save/RestoreMajorClosedFeb 2, 2008.inp file problems.-Misc Reporters-
 004440.113InterfaceMinorResolvedFeb 2, 2008-verifyroms behaviour.belegdol
 004410.119InterfaceMajorResolvedFeb 2, 2008[debug] error with -createconfig in debug build.-Misc Reporters-
 004420.111u2InterfaceCritical (emulator)ResolvedFeb 2, 2008Freeze with -multithreading optionFujix
 002040.111u1contra.cppOriginal ReferenceMinorConfirmedFeb 2, 2008gryzor: gryzor side-by-side test.Stefan Lindberg
 001890.116u1midvunit.cppGameplayMinorResolvedFeb 2, 2008term2: However the points for each category sum up is always 0 at the end of level.RansAckeR
 006480.81u7kinst.cppSoundMinorResolvedFeb 2, 2008kinst, kinst2: No 'ding' sound showing sound board test when booting-Misc Reporters-

New Acknowledged Confirmed Assigned Resolved Closed