| ID | | | Version | Driver | Category [?] | Severity [?] | Status [?] | Updated | Summary | Tester |
| 00141 | | | 0.122u5 | quasar.cpp | Crash/Freeze | Critical (emulator) | Resolved | Jan 23, 2008 | quasar: Crash on startup. | Firewave |
| 00140 | | | 0.114u2 | seibuspi.cpp | Crash/Freeze | Critical (emulator) | Resolved | Jan 23, 2008 | rfjetus (rfjetu): crashes in debug build. | Firewave |
| 00119 | | | 0.118u2 | turbo.cpp | Misc. | Trivial | Resolved | Jan 22, 2008 | zoom909: zoom909's sprite color PROM shouldn't have been consolidated with the corresponding buckrog one (pr-5199.cpu-ic9 | AWJ |
| 00118 | | | 0.118u2 | turbo.cpp | Graphics | Major | Resolved | Jan 22, 2008 | buckrog: The starfield in buckrog/zoom909 is totally broken. | AWJ |
| 00117 | | | 0.118 | | Crash/Freeze | Critical (emulator) | Resolved | Jan 22, 2008 | Address entry in cheat system | AWJ |
| 00116 | | | 0.118u5 | cave.cpp | Crash/Freeze | Critical (emulator) | Resolved | Jan 22, 2008 | guwange, donpachi: both crash more or less immediately after starting a game. | AWJ |
| 00115 | | | 0.105u2 | segaorun.cpp | Misc. | Trivial | Resolved | Jan 22, 2008 | shangon3: is using the wrong set of CPU2 ROMs. | AWJ |
| 00097 | | | 0.37b16 | victory.cpp | Misc. | Minor | Resolved | Jan 21, 2008 | victory: It fails the unit test every time. | Karasu |
| 00096 | | | 0.56 | lasso.cpp | Speed | Minor | Resolved (zsoltvasvari) | Jan 21, 2008 | lasso: The timer moves insanely fast in certain situation. | Karasu |
| 00095 | | | 0.101 | lasso.cpp | Sound | Minor | Resolved (zsoltvasvari) | Jan 21, 2008 | lasso: When you beat a level, the victory music cuts short. | Karasu |
| 00094 | | | 0.55 | funkyjet.cpp | Crash/Freeze | Critical (emulation) | Resolved | Jan 21, 2008 | funkyjet: freezes after killing the final boss. | Karasu |
| 00085 | | | 0.103u4 | midyunit.cpp | Graphics | Minor | Resolved | Jan 21, 2008 | term2: Corrupt graphics in the test mode. | -Misc Reporters- |
| 00084 | | | 0.104u7 | mole.cpp | Graphics | Minor | Resolved | Jan 21, 2008 | mole: During the game or demo the mole down near the bottom right hand side the graphics start to mess up. | -Misc Reporters- |
| 00082 | | | 0.106u7 | toaplan2.cpp | Misc. | Major | Resolved | Jan 21, 2008 | mahoudai: RAM error after the service mode. | -Misc Reporters- |
| 00041 | | | 0.110u4 | jaguar.cpp | Misc. | Major | Resolved | Jan 20, 2008 | freezeat: Problem in the demo match. | Tafoid |
| 00060 | | | 0.116u1 | dkong.cpp | Graphics | Major | Resolved | Jan 19, 2008 | dkong.c: Screen offsets and P2 misplacement. | Tafoid |
| 00058 | | | 0.113u3 | shanghai.cpp | Sound | Minor | Resolved | Jan 18, 2008 | shanghai, shangha2: Sound quality regression. | Tafoid |
| 00057 | | | 0.119u3 | scobra.cpp | Graphics | Major | Resolved | Jan 18, 2008 | darkplnt: Left side of screen has wrapped over to be viewed partially on the right side. | Tafoid |
| 00055 | | | 0.116u4 | tetrisp2.cpp | Crash/Freeze | Critical (emulation) | Resolved | Jan 18, 2008 | tetrisp2: When this game is started, you simply see a black screen. | Tafoid |
| 00054 | | | 0.115u3 | rohga.cpp | Graphics | Major | Resolved | Jan 18, 2008 | nitrobal, gunball: critical graphics glitch. | Tafoid |
| 00052 | | | 0.118u1 | | Misc. | Minor | Resolved | Jan 18, 2008 | Memory leak | Tafoid |
| 00050 | | | 0.111u4 | ertictac.cpp | Crash/Freeze | Critical (emulator) | Resolved | Jan 18, 2008 | ertictac: Attempt to start machine and crashes! | Tafoid |
| 00048 | | | 0.121u4 | midzeus.cpp | Misc. | Minor | Resolved | Jan 18, 2008 | mk4, mk4a: Left-behind file. | Tafoid |
| 00043 | | | 0.116u2 | mappy.cpp | Graphics | Minor | Resolved | Jan 18, 2008 | mappy: Characters on the garrent are not displayed. Priority problem? | Tafoid |
| 00040 | | | 0.122u2 | atarisy2.cpp | Misc. | Minor | Resolved | Jan 18, 2008 | 720: About hacky sound CPU speed. | Tafoid |
| 00033 | | | 0.99 | neodriv.hxx | Crash/Freeze | Critical (emulation) | Resolved | Jan 18, 2008 | aof2: High difficulty settng and freeze. | Twisty |
| 02284 | | | N/A | combatsc.cpp | Graphics | Minor | Resolved | Feb 5, 1997 | combatsc: Left-over sprites. | -MAME Source- |
| 02290 | | | N/A | commando.cpp | Misc. | Minor | Resolved | Feb 5, 1997 | commando, commandoj: There is an in-game typo bug - the game doesn't display the bonus life values correctly on the title screen. | -MAME Source- |
| 02291 | | | N/A | compgolf.cpp | Graphics | Minor | Resolved | Feb 5, 1997 | compgolf: There is a black border around the player sprite in attract mode - this happens on the real pcb. | -MAME Source- |
| 02340 | | | N/A | metro.cpp | Graphics | Minor | Resolved | Feb 5, 1997 | mouja: Sprite zoom in Mouja at the end of a match looks wrong, but it's been verified to be the same on the original board. | -MAME Source- |
| 02383 | | | N/A | namcos22.cpp | DIP/Input | Minor | Resolved | Feb 5, 1997 | The "dipswitch" settings are ignored in many games - this isn't a bug. | -MAME Source- |
| 02389 | | | N/A | nbmj8688.cpp | DIP/Input | Minor | Resolved (cuavas) | Feb 5, 1997 | housemnq, housemn2, bijokkog, bijokkoy: Inputs slightly wrong for the LCD games. | -MAME Source- |
| 02392 | | | N/A | nbmj8688.cpp | DIP/Input | Minor | Resolved | Feb 5, 1997 | crystalg, crystal2, nightlov: Input handling is wrong | -MAME Source- |
| 02395 | | | N/A | nbmj8891.cpp | Known Issues/To-Do's | Minor | Resolved | Feb 5, 1997 | mjfocusm: Sometimes CPU's hands are forced out from the screen. This is correct behaviour. | -MAME Source- |
| 02406 | | | N/A | neodriv.hxx | Graphics | Minor | Resolved | Feb 5, 1997 | kf2k3bl, kf2k3bla: Bad zooming. | -MAME Source- |
| 02408 | | | N/A | neodriv.hxx | Sound | Minor | Resolved | Feb 5, 1997 | nitd: The jumping sound is distorted - this has been confirmed to happen on the real pcb. | -MAME Source- |
| 02409 | | | N/A | neodriv.hxx | Misc. | Minor | Resolved | Feb 5, 1997 | ncombat: Sometimes glitches. | -MAME Source- |
| 02445 | | | N/A | lemmings.cpp | Known Issues/To-Do's | Trivial | Resolved | Feb 5, 1997 | lemmings: As prototype software, the palette ram check and vram check both overrun their actual ramsize. | -MAME Source- |
| 02497 | | | N/A | igs011.cpp | Graphics | Minor | Resolved | Feb 5, 1997 | dbc: Original graphic bugs. | -MAME Source- |
| 02515 | | | N/A | zn.cpp | Crash/Freeze | Critical (emulation) | Resolved | Feb 5, 1997 | nbajamex: Hangs at black screen | -MAME Source- |
| 02516 | | | N/A | zn.cpp | Crash/Freeze | Critical (emulator) | Resolved | Feb 5, 1997 | sfex2, sfex2a, sfex2j: Game crashes randomly while fighting Garuda | -MAME Source- |
| 02547 | | | N/A | inufuku.cpp | Sound | Minor | Resolved | Feb 5, 1997 | inufuku: Sometimes, sounds are not played (especially SFX), but this is a bug of real machine. | -MAME Source- |
| 02585 | | | N/A | bombjack.cpp | DIP/Input | Minor | Resolved | Feb 5, 1997 | bombjack: "Bonus Life" Dip Switches NEVER give extra lives. | -MAME Source- |