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IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 02796140.128u7suna8.cppGraphicsMinorConfirmedSep 6, 2015hardhead, hardheadb: Possible Graphics bugcibomatto2002
 06025120.165tempest.cppGraphicsMinorConfirmedSep 6, 2015temptube: Graphics are squeezedjoe35car
 06024110.165system1.cppCrash/FreezeMajorResolved (Haze)Sep 3, 2015hvymetal, choplift: Crashing with a message in IC TESTFortuna
 06022210.164atarig1.cppGraphicsMinorConfirmedAug 30, 2015pitfight: Pit-Fighter - Vertical gaps in the background scenesrcoltrane
 0602110.165m92.cppGraphicsMinorAcknowledgedAug 30, 2015nbbatman, bbatmanu: Effects in Ninja Baseball Batman flicker and display incorrectlysamsho2
 05877130.159segaorun.cppGraphicsMinorAcknowledgedAug 28, 2015outrun and clones: Minor graphics errorMachone
 0550230.153namcos23.cppGameplayMajorResolvedAug 27, 2015500gp: SUBCPU INITIALIZE TIME OUTTafoid
 057620.155itgambl2.cppCrash/FreezeCritical (emulator)Resolved (hap)Aug 25, 2015All sets in itgambl2.c, namcos23.c: Crash directly after OKTafoid
 0602030.164sshangha.cppColor/PaletteMinorConfirmedAug 25, 2015sshangha, sshanghab: Black sprites in some cutscenesizius
 0581410.157apple2.cppGraphicsMinorResolved (R. Belmont)Aug 25, 2015MESS-specific ivelultr: Font is flippedTafoid
 0543510.152leland.cppSoundMajorResolved (crazyc)Aug 23, 2015offroad, offroadt, possibly others: Audio in offroad, offroadt sounds horribleNekoEd
 05377260.151leland.cppSoundMajorResolved (crazyc)Aug 23, 2015All sets in leland.c: DAC sounds differently between 32-bit and 64-bitTafoid
 0289210.129u3cps1.cppMisc.TrivialResolved (Robbbert)Aug 23, 20153wondersh: Dialog box on launchincog
 031930.131u2cps1.cppMisc.MinorResolved (Robbbert)Aug 23, 20153wondersh: Three Wonders (hack?) unmapped portsKold666
 060180.164a2600.cppCrash/FreezeCritical (emulation)ResolvedAug 22, 2015MESS-specific a2600 [scharger]: Supercharger Games do not load-Misc Reporters-
 0601640.164CompilingFeatureClosedAug 21, 2015Document dependencies required to build Mame.deragon
 0580150.156cps1.cppColor/PaletteMajorResolved (Robbbert)Aug 21, 20153wondersb: Status change from GAME_NOT_WORKING to GAME_IMPERFECT_GRAPHICS suggestiondarq
 05948320.162c64.cppGraphicsMajorConfirmedAug 20, 2015MESS-specific c64, c64p and clones: Severe graphic issues/wrong sync with raster effectsMamesick
 0601720.164tmnt.cppGraphicsMinorConfirmedAug 19, 2015tmnt2: Gaps in explosion spritessamsho2
 0600660.164rocnrope.cppCrash/FreezeCritical (emulation)Resolved (Mamesick)Aug 18, 2015rocnrope, ropeman: Game resets when pressing startizius
 0601420.164aerofgt.cppDocumentationTypoResolved (hap)Aug 18, 2015karatblzj: Wrong name for Japanese ROM setTempora
 06015140.164namcos1.cppSpeedMajorAcknowledgedAug 18, 2015All sets: Emulation speed drop from 100% to <60%wallyweek
 0601070.164tecmo.cppGraphicsMinorClosedAug 18, 2015rygar and others games (system16): OpenGL screen tearing and slow menu if multithreading is enabledAugusto
 05690220.154eprom.cppGraphicsMinorResolved (hap)Aug 17, 2015eprom, eprom2: Graphics glitch occurs when destroying compuer equipment.sean_skroht
 0521710.149exidy.cppSoundMajorResolved (Osso)Aug 16, 2015spectar: Missing sounds (credit/Title Tune)-Misc Reporters-
 06008140.164bfm_sc4.cppGraphicsMajorResolved (hap)Aug 15, 2015bfm_sc4.c: FATAL ERROR: Too many live textures in src/emu/renderer.c:500Cirno
 059011120.160ddragon.cppGameplayTrivialAcknowledgedAug 15, 2015ddragon2 ddragon2u: Double Dragon 2 Finishing without continues not high score name input file for 0.164Augusto
 06009110.164exprraid.cppGraphicsMinorConfirmedAug 10, 2015exprraid and clones: [possible] Some screens have a column of garbage pixelsizius
 0601210.164m62.cppSoundTrivialClosedAug 10, 2015spartanx: Spartan X voice volume is lowAugusto
 0600130.163nes.cppCrash/FreezeMinorConfirmedAug 5, 2015MESS-specific nes: iNES Mapper 31 crashes with ROM size other than 1MBrainwarrior
 060070.164suna16.cppSpeedMinorResolved (Haze)Aug 4, 2015bssoccer: significant performance drop during introhaynor666
 06005120.164taito_x.cppGraphicsMinorResolved (Mamesick)Aug 4, 2015kyustrkr: Screen is shifted upM.A.S.H.
 05625110.153msx.cppGraphicsMinorAcknowledgedAug 3, 2015MESS-specific msx2: Astro Star Demo hangs when dipswitch Render Resolution is set to "auto"Dr.Venom
 03966750.139macrossp.cppGraphicsMinorResolved (Tourniquet)Aug 2, 2015macrossp: Bad graphics.Samurai Fox
 0600440.164mcr.cppDIP/InputMinorClosedAug 2, 2015dotron and clones: Aim up and down are buttons onlyhaynor666
 0600340.164centiped.cppDocumentationTypoClosedAug 2, 2015centiped and clones: incorrect input controlhaynor666
 0600230.164taito_f3.cppDocumentationTypoClosedAug 2, 2015Most of taito_f3 games: incorrect control type in XMLhaynor666
 0599330.163CoreFeatureConfirmedAug 1, 2015prescale option is now limited to 3haynor666
 0600030.163pong.cppSoundMinorConfirmedAug 1, 2015breakout: [possible] sound output pitch different from real PCBkazblox
 03786150.137pastelg.cppGraphicsMinorResolved (Kale)Aug 1, 2015pastelg: Screen not clearedM.A.S.H.
 0594970.154msx.cppCrash/FreezeMajorResolved (wilbert)Jul 31, 2015MESS-specific expert11 [hero]: H.E.R.O. - Game does not start anymorercoltrane
 0599720.163amiga.cppCrash/FreezeMajorResolved (galibert)Jul 29, 2015MESS-specific a500, a500p, a1000, a1200, a2000, a3000, a4000, a4000t, a600, cd32 and clones (all): ADF read crashkazblox
 0306440.130u1segas24.cppMisc.TrivialResolved (Haze)Jul 29, 2015hotroda, hotrodj, sspirits, sgmast, bnzabros: Some S24 disk games have their bookkeeping/settings data not cleardead_screem
 0599110.163snk.cppGraphicsMinorResolved (system11)Jul 29, 2015chopper and clones: Visible area slightly too smallhaynor666
 0598810.163tmnt.cppGraphicsMinorResolved (system11)Jul 29, 2015lgtnfght and clones: Visible area is too smallhaynor666
 055937120.153thunderx.cppGraphicsMinorResolved (system11)Jul 29, 2015scontra scontraj: in mame screen is cut 8 pixels too much on the lower part of screenhaynor666
 05594750.153tmnt.cppGraphicsMinorResolved (system11)Jul 29, 2015blswhstl, detatwin: Visible area is too smallhaynor666
 0597910.163rainbow.cppSpeedMinorResolved (system11)Jul 29, 2015jumping, jumpinga: Sound is slightly wrong in jumping due to incorrect clock dividers / clockssystem11
 05973270.163crimfght.cppGraphicsMinorResolved (system11)Jul 29, 2015crimfght and clones: Display area/resolution is too smallhaynor666
 0599920.163m62.cppGameplayMinorClosedJul 27, 2015All games in m62.c: gameplay slow and sound noiseAugusto
 0599810.163ataxx.cppSave/RestoreMinorConfirmedJul 25, 2015brutforc: highscore screens get trashed after entering initials for highscore/problems with NV initializationhaynor666
 0144410.123u2seta2.cppSoundMinorResolved (system11)Jul 24, 2015gundamex: The music is only emitted from the right channel.LastNinja2
 01943140.125u5seta2.cppSoundMinorResolved (system11)Jul 24, 2015pzlbowl: Right heavy stereo balance.LastNinja2
 011241110.109u1gradius3.cppGraphicsMinorResolvedJul 20, 2015gradius3: There's a glitch that is either an offset problem or a visible area problem.robiza
 0288130.129u2thunderj.cppCrash/FreezeCritical (emulation)AcknowledgedJul 20, 2015thunderj: Thunderjaws sometimes resets during gameplay.Machone
 0599210.163nes.cppSoundMajorConfirmedJul 19, 2015MESS-specific nes [nintenwcu]: No music/sound at the title screenFortuna
 00877110.37b5thunderj.cppColor/PaletteMinorResolved (system11)Jul 19, 2015thunderj: In the first 'Rolling Thunder section', you can see minor color problem by looking at the first upside door.YMI
 00350220.106u3thunderj.cppMisc.TrivialResolved (system11)Jul 19, 2015thunderj: ROM test returns errors for 16L and 16N.-Misc Reporters-
 05990320.163c64.cppCrash/FreezeCritical (emulation)ConfirmedJul 16, 2015MESS-specific c64, c64p: 6502 core; freakout in "Pac Man Arcade" Demokazblox
 05987210.163stv.cppGraphicsMinorConfirmedJul 16, 2015cottonbm: Ground layer invisible while fighting against 1st bossZosite
 0598910.163megasys1.cppCrash/FreezeMajorClosedJul 16, 2015kazan: Game reset and freezeAugusto
 05711130.154msx.cppGraphicsMinorResolved (wilbert)Jul 15, 2015MESS-specific cf3300, expertdp, svi738 (and possibly all MSX and MSX2): [possible] The MSX demo "Riyadh by Bandwagon" does not works properly.demotester
 0598620.163msx.cppCoreMinorResolved (wilbert)Jul 14, 2015MESS-specific All sets in msx.c: Cartridge mapper not detected using Full PathTestweazle
 0428440.141u3popeye.cppColor/PaletteMinorAssigned (couriersud)Jul 12, 2015popeye: [possible] the colors of the platforms, steps, and ladder of the first board seem offreesal
 0597820.163namcofl.cppGraphicsMinorConfirmedJul 11, 2015finalapr: AI cars are never reflected in the rear mirrors.F1ReB4LL
 02430N/Alastduel.cppGraphicsMinorResolvedJul 11, 2015lastduel: Visible area might be wrong-MAME Source-
 04139140.140u2hornet.cppMisc.TrivialResolvedJul 10, 2015gradius4: "JVS NOT FOUND" error on startupNekoEd
 0598410.163bublbobl.cppSave/RestoreMinorConfirmedJul 10, 2015bublbobl and clones: YM2203 registers don't clear in some cases when saving/restoringkazblox
 05982110.163harddriv.cppCheat SystemMajorClosedJul 9, 2015stunrun and clones and harddriv.c: When -cheat is enable message appear in cmd windowFortuna
 0591410.160DebuggerCritical (emulator)ConfirmedJul 8, 2015SH-2: watchpoints prevent SH-2 DRC code cache flushpeterferrie
 05981480.163aerofgt.cppGraphicsMinorResolved (Mamesick)Jul 8, 2015turbofrc: Sprite priority bugs in some stagesizius
 04405460.143seta.cppGraphicsMinorResolved (Mamesick)Jul 8, 2015tndrcade + others: Offset issues in seta driversHaze
 04877340.146seta.cppGraphicsMinorResolved (Mamesick)Jul 8, 2015usclssic: Graphics are shifted.M.A.S.H.
 00317170.105u3seta.cppGraphicsMinorResolved (Mamesick)Jul 8, 2015daioh: On the attract mode screen with the earth down, there is a glitchy line at the bottom and the explosion is glitched.-Misc Reporters-
 0595930.162alpha68k.cppSoundMinorResolved (Mamesick)Jul 8, 2015kyros, kyrosj: A few sound FX are missingizius
 02060310.126u3aerofgt.cppGraphicsMinorResolved (robiza)Jul 7, 2015spinlbrk, spinlbrku, spinlbrkj: Priorities wrong in second levelKold666
 0597240.163suna8.cppSoundMinorAcknowledgedJul 7, 2015sranger and clones: music errorsAugusto
 0597740.163model1.cppGraphicsFeatureClosedJul 7, 2015vr: Video aspect is set to 16:9haynor666
 05968440.163hornet.cppGraphicsMajorResolved (Ryan Holtz)Jul 4, 2015gradius4, nbapbp: Most of colours are completly wronghaynor666
 01377N/Arainbow.cppOriginal ReferenceMinorResolvedJul 4, 2015jumping: This bootleg suffers from a number of bugs caused by the c-chip protection. Not emulation bug.Frotz
 0568410.154coco12.cppCrash/FreezeCritical (emulator)Resolved (Duke)Jul 3, 2015MESS-specific All sets in coco12.c, coco3.c: It is impossible to Format a floppy disk CRASHRobert Gault
 0519120.148u4megadriv.cppSave/RestoreMajorConfirmedJul 3, 2015MESS-specific megadriv [evander]: EEPROM values not written for saved gamesbeasley2808
 02798130.128u7suna8.cppGraphicsMinorResolvedJul 3, 2015hardhead, hardheadb: As you can see the colors may not be correctcibomatto2002
 04217130.141u1seta.cppSoundMinorResolvedJun 30, 2015X1-010 Sound playback is wrong, garbage or wrong pitch in some instances..vidpro1
 05318230.150djmain.cppCrash/FreezeCritical (emulation)Resolved (peterferrie)Jun 29, 2015bm1stmix and other: Error on loading CHD / disk errors_bastian
 03407120.133u3galpanic.cppColor/PaletteMinorResolvedJun 29, 2015wownfant: Choosing Easy or Hard causes odd palette problem.Scuore
 04918210.146u1dooyong.cppFlip Screen/CocktailMinorResolved (Osso)Jun 28, 2015gulfstrm, lastday and clones: Screen slightly offset left when flippedTafoid
 0180820.125u1dooyong.cppGraphicsMinorResolved (system11)Jun 26, 2015lastday, lastdaya: Pressing Service 1 causes credit count to show in service modeLuigi30
 03207190.131namcos12.cppCrash/FreezeCritical (emulator)ConfirmedJun 25, 2015tekken3: Tekken 3 (and mame) emulation speed crawls after beating the final enemy.Kin
 0009020.56skyfox.cppDIP/InputTrivialResolved (system11)Jun 23, 2015skyfox: Player 2's controls are player 1's control in Cocktail mode/Flip screen.Karasu
 01450220.123u3sauro.cppGraphicsMinorResolved (system11)Jun 23, 2015sauro: There is a priority problem - the line between the skyline and the water surface is in front of some objects.Hebus
 03108350.130u3finalizr.cppColor/PaletteMinorConfirmedJun 22, 2015finalizr: White colour appear purple / sound incorrectStefan Lindberg
 05966120.162megadriv.cppCrash/FreezeMajorClosedJun 22, 2015MESS-specific genesis [frogger]: Game hangs after losing all livesAndrew
 03941110.138u3rohga.cppSoundMinorConfirmedJun 22, 2015darkseal2: Cutscenes suffer from glitched-up voice samplesSamurai Fox
 0596720.162darkmist.cppSoundMinorResolved (Osso)Jun 22, 2015darkmist: No sound FX and partial musicizius
 04427210.143stfight.cppGraphicsTrivialResolved (Phil Bennett)Jun 20, 2015empcity: Graphics ErrorNightvoice
 02609N/Abwing.cppGraphicsMinorAssigned (system11)Jun 19, 2015The main program is responsible for sprite clipping but occasional glitches can be seen.-MAME Source-
 0204840.126namcos2.cppSoundMinorConfirmedJun 19, 2015marvland: [possible] Compared to the Japan Version of the game the music sounds wrong.cibomatto2002
 03953130.138u4snowbros.cppColor/PaletteMinorResolvedJun 19, 2015pzlbreak: background palette corruption when freeplay enabledmoa
 01152220.104u3blueprnt.cppGraphicsMinorResolvedJun 19, 2015saturn: GFX glitch appears on the left bottom corner after you press the P1 start button.etabeta