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IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 0579210.156osborne1.cppCrash/FreezeCritical (emulator)ConfirmedDec 11, 2014MESS-specific osborne1: Use some of floppy from software causes crashdemotester
 0579310.156super6.cppCrash/FreezeCritical (emulator)ClosedDec 10, 2014MESS-specific super6: Use of any floppy from software causes crashdemotester
 00244210.36b16aliens.cppGraphicsMinorResolved (nicolasa)Dec 7, 2014aliens: In two player mode, there are some problems with the player sprites.Frotz
 05784220.156vectrex.cppGraphicsMajorConfirmedDec 6, 2014MESS-specific vectrex: Some games experience moderate to heavy in-game corruption when there is a lot of 'activity' present.trebor
 04648110.156btime.cppFlip Screen/CocktailMinorResolved (AWJ)Dec 5, 2014All sets in btime.c: Misplaced graphics for player 2 in cocktail mode-Misc Reporters-
 057862N/AMisc.FeatureClosedDec 3, 2014mame.lst: Tool to Create mame.lst from the Driverspjo6245
 0578510.156cabal.cppDIP/InputMajorConfirmedDec 1, 2014cabal and clones (except cabalbl): Coins don't work when Demo Sound dipswitch is offAWJ
 0155010.123u6cabal.cppSoundMinorConfirmedNov 30, 2014cabal cabala cabalus cabalus2: Cabal uses msm5205 chips instead of the custom adpcmKold666
 04506350.143u7nemesis.cppGraphicsMinorConfirmedNov 29, 2014nemesis & clones: Misaligned sprite and background in the 2nd stage.moa
 05590230.153ddenlovr.cppDIP/InputMinorConfirmedNov 29, 2014daimyojn: Game settings (soft DIP) are not preserved.kamilz
 05780270.155raiden2.cppGraphicsMinorResolved (Kale)Nov 26, 2014raiden2 and clones: Screen parameters/refresh ratekamilz
 05747110.155apple2.cppMisc.MinorResolved (R. Belmont)Nov 24, 2014MESS-specific apple2p, apple2e, apple2c (and probably others): The "Diagnostics Test" failed.demotester
 03856210.138Misc.MajorClosedNov 24, 2014mingw64 issues with wWinMainFirewave
 0515720.148u1apple2.cppCrash/FreezeCritical (emulator)Resolved (R. Belmont)Nov 24, 2014MESS-specific ace100: Access Violation with "-debug -flop1 4080trkd -ramsize 12288"Firewave
 0515820.148u1apple2.cppCrash/FreezeCritical (emulator)Resolved (R. Belmont)Nov 24, 2014MESS-specific agat7: Access Violation with "-debug -ramsize 16384"Firewave
 05646140.154megatech.cppCrash/FreezeCritical (emulator)Resolved (Haze)Nov 23, 2014mt_soni2: Crash shortly after startM.A.S.H.
 031404N/Aarkanoid.cppDIP/InputMajorResolved (Kale)Nov 19, 2014tetrsark: Coin inputs are on permanent lockout-MAME Source-
 05715100.154wswan.cppCrash/FreezeCritical (emulator)Resolved (etabeta)Nov 19, 2014MESS-specific wswan, wscolor: It crash if executed w/o cartridge mounted.demotester
 05779250.155ddragon.cppMisc.TrivialAcknowledgedNov 19, 2014ddragon and clones: After of last boss in player versus the player not loseAugusto
 0078410.60offtwall.cppColor/PaletteMinorResolved (aaron)Nov 18, 2014offtwall: In "service" mode, the menu has lost its color. This makes it so you cannot see what selection is highlightedDarkk
 0035110.111u1taitosj.cppDIP/InputTrivialResolvedNov 18, 2014spacecr: The cabinet DIP switch has no effect. The flipscreen setting is for cabinet type in fact.-Misc Reporters-
 0530620.150asteroid.cppCrash/FreezeCritical (emulation)Resolved (mariuszw)Nov 17, 2014llander, llander1: Changing the Language on the Dip Switch screen freezes/crashes the gamescoobydude51
 0535420.150konamigx.cppSoundMinorAcknowledgedNov 15, 2014tbyahhoo: Inaccurate K054539 audio emulationTempora
 05782340.155system1.cppGraphicsMinorConfirmedNov 14, 2014choplift: misaligned graphics on levels 3 & 4zaxxon
 001350.95dynax.cppMisc.MinorResolved (Osso)Nov 14, 2014quiztvqq: When you start the game it says "BACKUP ERROR" on the version screen.Firewave
 0022610.113u4pacland.cppSoundMinorConfirmedNov 14, 2014pacland: During the check you can hear a white noise sound. Since 0.89.Kold666
 0578110.151cps2.cppDocumentationTypoResolved (AWJ)Nov 13, 2014hsf2, hsf2a, hsf2j: All sets except the Phoenix Edition incorrectly use Arabic numeral in the title instead of Roman numeralsFMecha - aka ArtLine
 0520940.148u5snk.cppOriginal ReferenceTrivialResolved (hap)Nov 13, 2014ikaria ikarinc: Correct licenseFortuna
 0577810.155circus.cppSoundMinorConfirmedNov 11, 2014circus: Audio samples retrigger when they shouldn'tZaphod
 05395110.151tmnt.cppColor/PaletteMinorResolved (AWJ)Nov 11, 2014cuebrick: Wrong colors in service mode "color check"AWJ
 01172170.55taito_f3.cppColor/PaletteMinorConfirmedNov 7, 2014kaiserkn: [possible] The color of characters' shadows are wrong (they are green).Smitdogg
 04902120.146bladestl.cppFlip Screen/CocktailMinorConfirmedNov 7, 2014bladestl and clones: Flip Screen has no sprite flipTafoid
 0514620.148u1iq151.cppDIP/InputMinorResolvedNov 7, 2014MESS-specific iq151: Keyboard not working properlyRobbbert
 0490110.146battlnts.cppFlip Screen/CocktailMinorConfirmedNov 7, 2014battlnts and clones: Flip Screen sprites are not flipped correctlyTafoid
 0499030.146u5tumbleb.cppFlip Screen/CocktailMinorResolved (Osso)Nov 6, 2014fncywld, jumpkids, tumbleb, tumbleb2: Game sprites not flipped when Flip Screen is ONTafoid
 054601110.152namcos12.cppGraphicsMajorResolvedNov 6, 2014golgo13 g13knd: Graphics corruption when starting from the minimenuNekoEd
 054970.153mpu4sw.cppCrash/FreezeCritical (emulator)ResolvedNov 6, 2014m4eaw__bz: [debug] Crash after OKTafoid
 0577710.154c64.cppMisc.TrivialAcknowledgedNov 5, 2014MESS-specific All c64 systems: C64: systemm1 cartridge wrong behaviour, inaccurate cartridge infoLordKopromaster
 0018520.102u1combatsc.cppGraphicsMinorConfirmedNov 5, 2014combatsc, combatscj, combatsct: the text "Player 1 (Nick)" or "CPU (Joe)" disappear.RansAckeR
 0359020.135u3rockrage.cppColor/PaletteMinorResolved (AWJ)Nov 5, 2014rockrage, rockragea, rockragej: Incorrectly coloured enemy spritesMachone
 0576010.155funworld.cppCheat SystemCritical (emulator)ResolvedNov 5, 2014rcdino4: [debug] Assert during initializationTafoid
 05694120.154SoundMinorResolvedNov 4, 2014MESS-specific All sets in coco12.c and coco3.c: audio output level incorrect when Cassette/Cartridge selected on SC77526 chipRichard42
 024131N/Aninjakd2.cppDIP/InputMinorResolvedNov 4, 2014ninjakd2: Actual behavior of the "Credit Service" DIP switch is unknown.-MAME Source-
 0577660.155tx1.cppCrash/FreezeCritical (emulation)Resolved (Robbbert)Nov 3, 2014buggyboy, buggyboyjr: Crashes after launch.demotester
 05774320.155calchase.cppCrash/FreezeMajorResolved (crazyc)Nov 3, 2014calchase: Page fault when booting gameJustin Kerk
 0577320.155pc9801.cppCrash/FreezeCritical (emulator)Resolved (crazyc)Nov 2, 2014MESS-specific pc9801ux: Assertion with "-ramsize 655360"Firewave
 02523580.127u6twin16.cppGraphicsMinorResolved (AWJ)Nov 2, 2014vulcan, gradius2, gradius2a, gradius2b: Sprite-background priority is wrong.user422
 0226825N/Atwin16.cppGraphicsMinorResolvedNov 1, 2014devilw, darkadv, majuu: Sprite-background priority isn't correct.-MAME Source-
 0577210.155gimix.cppCrash/FreezeCritical (emulator)Resolved (mahlemiut)Oct 31, 2014MESS-specific gimix: Segmentation fault with "-ramsize 57344"Firewave
 05767110.155DebuggerMinorConfirmedOct 31, 2014DEBUGGER: Pressing F12 while emulation is running to dismis debugger also causes a snapshot to be takenpeterferrie
 0474220.145u5neodriv.hxxCrash/FreezeCritical (emulator)Resolved (Haze)Oct 31, 2014kog: "Attempted to map non-existent port 'JUMPER' for read in space program of device ':maincpu'" when running from softlistRobbbert
 0577110.155megadriv.cppGraphicsMinorConfirmedOct 31, 2014MESS-specific megadriv [f1], genesis [formula1]: Corrupted graphics at bottom of screen areaB2K24
 0576920.155taitogn.cppGameplayCritical (emulation)Resolved (smf)Oct 30, 2014otenki: Fails to boot into the game.demotester
 0576610.155armedf.cppDocumentationTypoAcknowledgedOct 29, 2014armedf,armedff: Armed Formation(armedf) need rename to "Armed F"J.J.Boy
 0576810.155phoenix.cppDIP/InputMajorConfirmedOct 29, 2014pleiadss: Broken controls in stage 4 (landing)Fortuna
 056610.154maygay1bsw.cppCrash/FreezeCritical (emulator)ResolvedOct 25, 2014many sets in maygay1bsw.c: [debug] AssertionFirewave
 0528530.149u1bfm_sc2.cppMultisessionMajorResolvedOct 25, 2014qntoondo, quintoon,qntoond, pokio, slotsnl, paradice, pyramid, sltblgtk, sltblgpo, sltblgp1: Adder 2 games crash if regular Scorpion 2 game played firstJWallace
 0576540.155wicat.cppGraphicsMajorConfirmedOct 24, 2014MESS-specific wicat: Boot process keeps repeating, screen goes "weird"Tafoid
 0576410.155radio86.cppGraphicsMajorConfirmedOct 24, 2014MESS-specific radio4k: Display is not stable and flickersTafoid
 05755210.155namcos12.cppSpeedMajorClosedOct 23, 2014soulclbr and clones: [possible] soulclbr and clones: Speed ​​graphics with the Interlace modeCT92
 0576310.155InterfaceMajorResolvedOct 22, 2014SDL-based builds (Windows only): If a path does not exist, a file is not written.Tafoid
 057590.155at.cppCrash/FreezeCritical (emulator)ConfirmedOct 22, 2014MESS-specific at586, at586x3, ficvt503: [debug] Assert directly after startTafoid
 0575310.155pentagon.cppMisc.MinorConfirmedOct 22, 2014MESS-specific pentagon: The demo "recycler by thesuper" does not boot.demotester
 05756170.155DocumentationTrivialClosedOct 22, 2014MESS-specific Documentation: -d3dversion option no longer supported, but still listed in documentationdemotester
 05754250.155vectrex.cppMisc.MajorClosedOct 22, 2014MESS-specific vectrex: The vetrex emulation is broken.demotester
 05540470.153namcos12.cppGraphicsMinorConfirmedOct 22, 2014soulclbr and clones: [possible] soulclbr and clones: Yoshimitsu station 2 bug entry.CT92
 0574220.155apple2.cppCrash/FreezeCritical (emulation)ClosedOct 21, 2014MESS-specific apple2cp: The system does not booting.demotester
 05161160.148u1jpmimpct.cppDIP/InputCritical (emulator)ResolvedOct 21, 2014snlad: Exception after exitTafoid
 0525230.149u1megadriv.cppCrash/FreezeCritical (emulation)Resolved (Haze)Oct 20, 2014MESS-specific genesis [madden98]: Madden 98 - black screen-Misc Reporters-
 05557240.153shadfrce.cppDIP/InputTrivialAcknowledgedOct 19, 2014shadfrce, shadfrcejv2, shadfrcej: Mame DIP settings seems unaccurate, compared with Manualkamilz
 0572710.154shadfrce.cppDIP/InputTrivialClosedOct 19, 2014shadfrcejv2: Dip Switches descriptions are inaccurateArkhound
 0574320.155dragon.cppCrash/FreezeCritical (emulation)Resolved (Osso)Oct 19, 2014MESS-specific tanodr64: The system is not working.demotester
 0574410.155oric.cppMisc.MinorConfirmedOct 19, 2014MESS-specific oric1, orica: The demo "Oric Giga Demo by Defence Force" fail on disk load.demotester
 05734220.155pce.cppGraphicsMinorConfirmedOct 19, 2014MESS-specific pce, tg16: The demo "COURAGE by Chris Covell" does not work properly.demotester
 0574120.155centiped.cppDIP/InputMinorResolved (Tafoid)Oct 19, 2014centiped3: 2P start button missingNomax
 05660380.154coco12.cppMisc.FeatureResolved (R. Belmont)Oct 19, 2014MESS-specific Coco 1, 2, 3: Implement virtual "Becker Port" for DriveWire supportRichard42
 05740140.155vsnes.cppDIP/InputTypoResolvedOct 18, 2014cstlevna: Dip switches 5 and 6 are unknownArkhound
 057331100.155pce.cppMisc.MinorAcknowledgedOct 18, 2014MESS-specific sgx: The speed of sgx system has been reduced substantially.demotester
 0573920.155punchout.cppGraphicsMinorAcknowledgedOct 18, 2014punchout: Punchout sprites may be interlacedcuavas
 05738110.155vtech1.cppCrash/FreezeCritical (emulation)Resolved (Robbbert)Oct 17, 2014MESS-specific vz200de: The system is not working.demotester
 0573610.155megadriv.cppGraphicsMinorConfirmedOct 17, 2014MESS-specific megadriv: The demo "MDEM's First by MDEM" glitches on a few places.demotester
 0573510.155megadriv.cppGraphicsMinorConfirmedOct 17, 2014MESS-specific megadriv: The demo "Day Trip by Planet Earth" glitches on a few places.demotester
 05729150.155pce.cppGraphicsMinorConfirmedOct 16, 2014MESS-specific pce, tg16: The demo "Split-Resolution Demo by Chris Covell" does not dispaly properly.demotester
 0572650.155mainevt.cppGameplayMajorAcknowledgedOct 15, 2014devstors and clones: Numerous emulation problemsArkhound
 0573240.155Crash/FreezeCritical (emulator)ConfirmedOct 15, 2014All games using MCS-48: Crash when trying to set watchpoint with wpd in mcs-48 gamesfurrykef
 0573040.154gb.cppMisc.MinorResolved (wilbert)Oct 15, 2014MESS-specific gbcolor: The demo "Demotronic by 1.000.000 boys" shows only a white screen.demotester
 05717140.154megadriv.cppGraphicsMinorConfirmedOct 15, 2014MESS-specific megadriv [d_titovr]: The demo "Overdrive by Titan" glitches on two places.demotester
 0250650.127SpeedMinorResolved (Haze)Oct 15, 2014All Sets in fuukifg2.c and fuukifg3.c: [possible] Noticable slowdown while performing full screen frame bufferinguser422
 05708120.154blktiger.cppGraphicsMinorResolved (Mamesick)Oct 15, 2014blktiger and clones: Still some sprite priority problemspakoman
 0573110.154atari400.cppMisc.MinorConfirmedOct 14, 2014MESS-specific a5200: Acid800 Test Suite results.demotester
 0572810.154pce.cppCrash/FreezeCritical (emulator)Resolved (etabeta)Oct 14, 2014MESS-specific sgx: The "Axelay" Demo crashes the MESS while starting.demotester
 00386110.37b3battlera.cppGraphicsMinorResolved (Haze)Oct 14, 2014battlera, bldwolf, bldwolfj: Sprites in the same player where the black box with text that appears sometimes are printed in front of them.Lord Caos
 003850.37b2battlera.cppGraphicsMinorResolved (Haze)Oct 14, 2014battlera: When you are fighting against the first final boss, you can see it even if it is under the water.Lord Caos
 05574210.153ddragon.cppDIP/InputTrivialAcknowledgedOct 13, 2014ddragon and clones: [possible] Japanese and English manuals differs on Game Difficultykamilz
 0050540.37b6mainevt.cppGraphicsMinorConfirmedOct 13, 2014devstors: There are some sprite zooming problems.YMI
 057190.154nes.cppMisc.MinorConfirmedOct 13, 2014MESS-specific nes: Failed on some of known CPU tests.demotester
 057200.154snes.cppMisc.MinorConfirmedOct 13, 2014MESS-specific snes (and clones): Failed on "snes_oam_test".demotester
 0572410.154contra.cppGraphicsMinorConfirmedOct 12, 2014contra and clones: Lance's death sprites are mirroredArkhound
 0572310.154megadriv.cppMisc.MinorClosedOct 12, 2014MESS-specific Aviwrite uses a wrong resolution for Genesis gamesxinyingho
 0564830.150Misc.MinorAcknowledgedOct 12, 2014Games with multiple resolutions: When a game switches resolution, the screen gets cut off in -aviwrite modeScHlAuChi