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IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 03108350.130u3finalizr.cppColor/PaletteMinorConfirmedJun 22, 2015finalizr: White colour appear purple / sound incorrectStefan Lindberg
 05966120.162megadriv.cppCrash/FreezeMajorClosedJun 22, 2015MESS-specific genesis [frogger]: Game hangs after losing all livesAndrew
 03941110.138u3rohga.cppSoundMinorConfirmedJun 22, 2015darkseal2: Cutscenes suffer from glitched-up voice samplesSamurai Fox
 0596720.162darkmist.cppSoundMinorResolved (Osso)Jun 22, 2015darkmist: No sound FX and partial musicizius
 04427210.143stfight.cppGraphicsTrivialResolved (Phil Bennett)Jun 20, 2015empcity: Graphics ErrorNightvoice
 02609N/Abwing.cppGraphicsMinorAssigned (system11)Jun 19, 2015The main program is responsible for sprite clipping but occasional glitches can be seen.-MAME Source-
 0204840.126namcos2.cppSoundMinorConfirmedJun 19, 2015marvland: [possible] Compared to the Japan Version of the game the music sounds wrong.cibomatto2002
 03953130.138u4snowbros.cppColor/PaletteMinorResolvedJun 19, 2015pzlbreak: background palette corruption when freeplay enabledmoa
 01152220.104u3blueprnt.cppGraphicsMinorResolvedJun 19, 2015saturn: GFX glitch appears on the left bottom corner after you press the P1 start button.etabeta
 0043930.122u4segas16b.cppDIP/InputTrivialResolvedJun 19, 2015aurail: P2 control is not hooked up.-Misc Reporters-
 0501070.147namcos2.cppCrash/FreezeCritical (emulator)ResolvedJun 19, 2015luckywld, luckywldj, metlhawk, metlhawkj: [debug] Crash after OKTafoid
 0286350.129u2seta.cppSoundMinorResolved (Osso)Jun 17, 2015jjsquawk: Go to Sound Test next BGM play Sound F It will freeze the game (watchdog missing)cibomatto2002
 0106110.61megasys1.cppOriginal ReferenceTypoResolved (system11)Jun 16, 2015rodland: Report from a PCB owner about ROM names.-Misc Reporters-
 0528360.149u1suna8.cppSoundMinorResolved (system11)Jun 16, 2015sparkman, sparkmana: YM3812 has incorrect frequencyMachone
 0595410.162nmk16.cppDIP/InputMinorResolved (system11)Jun 16, 2015airattck: Air Attack Dip-Switch infoD Go Go Fan
 0596230.162gotcha.cppSoundMinorConfirmedJun 11, 2015gotcha: Music suddenly stopsdarq
 05961210.162gotcha.cppGraphicsMinorConfirmedJun 10, 2015gotcha: [possible] Layer offsets.darq
 05960160.162vicdual.cppColor/PaletteMinorClosedJun 10, 2015carnival: possible colour issuezaxxon
 0553310.153rastersp.cppCrash/FreezeCritical (emulator)ConfirmedJun 10, 2015fbcrazy: Crash about 8 seconds into startupTafoid
 0547510.152bingo.cppCrash/FreezeCritical (emulator)ConfirmedJun 10, 2015goldgkitb, michkitb: Hangs after a couple of secondsTafoid
 042061130.141u1vamphalf.cppCrash/FreezeCritical (emulation)ConfirmedJun 8, 2015mrkicker: Game hangsScagazza
 0595050.162vamphalf.cppDIP/InputMinorClosedJun 8, 2015mrkicker: The game doesn't restart when exit the service modeScagazza
 0026940.65seta.cppSoundMinorResolved (system11)Jun 8, 2015gundhara, madshark: Music only comes out of the left speaker. Sound comes out of both.Karasu
 0144320.123u2seta.cppSoundTrivialResolved (system11)Jun 8, 2015msgundam: the sound effects are only emitted from the left channel.LastNinja2
 0595330.162Crash/FreezeCritical (emulation)Resolved (wilbert)Jun 6, 2015All n64.c and aleck64.c sets: Crash/Segmentation Fault when running DRC (Linux only)shoegazer
 0574980.155c64.cppDIP/InputMajorResolvedJun 6, 2015MESS-specific c64, c64p - Friday the 13th - All versions: c64 & c64p Froday the 13th - Joy input does not respond properlytrebor
 0575050.155c64.cppDIP/InputMajorResolvedJun 6, 2015MESS-specific c64 - G. I. Joe - All Versions: G.I. Joe - No response from any Joy input directionstrebor
 0575150.155c64.cppDIP/InputMajorResolvedJun 6, 2015MESS-specific c64, c64p - Grog's Revenge - All game versions: c64 & c64p Grog's Revenge - No response from joy input direction.trebor
 0575250.155c64.cppDIP/InputMajorResolvedJun 6, 2015MESS-specific c64 c64p Bubble Bobble - All versions: c64 c64p No joy response for Player 1 controls under a two player game.trebor
 0595220.162InterfaceMinorResolved (wilbert)Jun 5, 2015Hashpath setting in .ini not used/recognized when loading softwareTafoid
 0594210.161vastar.cppDocumentationTrivialClosedJun 4, 2015Vaster and alt sets: infomation about Vaster and alt setsJ.J.Boy
 05943110.161pengo.cppDocumentationTrivialResolvedJun 4, 2015penta: infomation about PentaJ.J.Boy
 0595120.162nwk-tr.cCrash/FreezeCritical (emulator)ConfirmedJun 2, 2015All in nwk-tr.c: Segmentation faultNekoEd
 05947130.161namcos21.cppGraphicsMajorClosedJun 2, 2015solvalou: missing polygons during gameplay.georgc3
 0579120.156xerox820.cppCrash/FreezeCritical (emulator)ConfirmedMay 31, 2015MESS-specific bigboard: Use of any floppy from software causes crashdemotester
 05847120.158cgenie.cppColor/PaletteTypoClosedMay 31, 2015MESS-specific cgenie, cgenienz: The colour palette should differ between regions?!demotester
 0585910.159aleck64.cppCrash/FreezeCritical (emulator)AcknowledgedMay 31, 2015all aleck64.c sets: [debug] Assertion on LinuxFirewave
 05944130.162SoundMinorAcknowledgedMay 30, 2015mk and clones: when you make scorpion's or sonya fatality the scream dont play to the finish and the skull falls down stoping the soundAlex7
 0583410.158galaxian.cppSoundMinorResolved (Tafoid)May 29, 2015jumpbug, zigzag: Music and sound pitch is wrong.Fujix
 00424210.55deniam.cppGraphicsMinorConfirmedMay 28, 2015karianx: A slight graphical glich.-Misc Reporters-
 0584920.158sms.cppSoundMinorAcknowledgedMay 25, 2015MESS-specific sg1000m3, smsj, sms1krfm: FM sound volume much lower than PSG'senik
 00488110.66hnayayoi.cppGraphicsMinorConfirmedMay 23, 2015hnayayoi: When you win in visual (nudity) mode, the hand which is breaking the paper blind moves too much fast.J.J.Boy
 05938110.161kangaroo.cppGraphicsFeatureClosedMay 18, 2015kangaroo: Artifacting of 'trees'halloompa
 0594010.161harddriv.cppDocumentationTrivialResolvedMay 18, 2015harddriv: Wrong release year for parent set of Hard Drivin'Tempora
 0593710.161m92.cppDIP/InputMinorResolvedMay 13, 2015gunforc2, geostorm: hang instead of service modeMetalliC
 05924110.159spectrum.cppCrash/FreezeCritical (emulation)Resolved (MetalliC)May 11, 2015MESS-specific spectrum: Infinite interrupt service routine loop bugcmonkey
 0593610.161sigmab98.cppCrash/FreezeCritical (emulator)Resolved (Robbbert)May 8, 2015sammymdl: Crash with exceptionTafoid
 0593510.161iteagle.cppCrash/FreezeCritical (emulator)Resolved (Robbbert)May 8, 2015iteagle: Crash/Exception after failed IDE detectionTafoid
 05934340.161mappy.cppGameplayMinorResolvedMay 8, 2015mappy, mappyj: Microwave points do not add to player score correctly in a specific caseTafoid
 059101110.160harddriv.cppCrash/FreezeCritical (emulator)Resolved (AWJ)May 7, 2015racedriv: Reset causes segmentation faultNekoEd
 05931140.161neodriv.hxxSpeedMinorClosedMay 6, 2015janshin: Slowdown when the game uses a wavy line effectizius
 05911140.160harddriv.cppCoreCritical (emulation)Resolved (Osso)May 4, 2015harddriv, racedriv, steeltal, strtdriv, racedrivpan: GSP TIME OUT ERRORNekoEd
 05930110.161exidy.cppCrash/FreezeCritical (emulation)ClosedMay 4, 2015mtrap: game hangs after completing first levelB2K24
 0592910.161DIP/InputTrivialAcknowledgedMay 1, 2015Sets in the Don Den Lover, Dynax, and Royal Mahjong drivers have missing or incomplete dip-switch info.D Go Go Fan
 0491110.146u1darkseal.cppFlip Screen/CocktailMajorResolved (Osso)May 1, 2015All games in darkseal.c: Flip Screen does not work at allTafoid
 05926410.160megadriv.cppGraphicsMinorConfirmedApr 29, 2015MESS-specific genesis [clue]: Graphics issue at title screenAndrew
 059270.160megadriv.cppSoundMinorConfirmedApr 27, 2015MESS-specific genesis [t2ag]: Fire gun sound effect is not heardAndrew
 0111220.63psikyosh.cppCrash/FreezeCritical (emulation)ResolvedApr 27, 2015daraku: Enter into test mode, then into sound test; calling some music data will make the game hang.Kale
 0031820.105u4seta.cppCrash/FreezeCritical (emulation)ResolvedApr 27, 2015gundhara: Go into service mode and choose on BGM_NO.12 up to 1F and everything will freeze up.-Misc Reporters-
 0568010.154sigmab98.cppGraphicsMinorResolved (Luca Elia)Apr 25, 2015itazuram: During Test mode, graphics corruptionsTafoid
 059030.160sf.cppDIP/InputMinorResolved (Osso)Apr 24, 2015sf sfj sfua: Street Fighter DIP Switch wrong valueAugusto
 05333250.150GraphicsMinorResolved (Haze)Apr 24, 2015midres & clones: strange sprite behaviourmoa
 0305440.130InterfaceFeatureResolvedApr 23, 2015Have "Quit MAME" in the main OSD menu.AndersH
 0590910.160CoreTrivialResolvedApr 23, 2015empty input tag on validity test errorhap
 0592260.160exidy.cppDIP/InputMinorResolved (Tafoid)Apr 21, 2015pepper2, pepper27: Incorrect DIP labelsxelnia
 0591610.160dkong.cppDIP/InputMinorResolved (Tafoid)Apr 21, 2015dkongjr: Incorrect DIP labelsxelnia
 0590880.160DIP/InputMinorClosedApr 21, 2015Microsoft Sidewinder serial game port doesn´t works!Ashura-X
 0592310.160CompilingFeatureClosedApr 21, 2015incompatible with i386 output ???Ashura-X
 01253110.109bionicc.cppGraphicsMinorConfirmedApr 21, 2015topsecrt: There are gray tiles around the title in the original pcb and the bootleg too.Kold666
 05679120.154sigmab98.cppCrash/FreezeMajorResolved (Luca Elia)Apr 19, 2015itazuram: After a time of demonstration, game will reset and trash NVRAMTafoid
 0592130.160Misc.MinorClosedApr 16, 2015INP recordings fail when using automatic savestatesrcoltrane
 0592020.160CompilingFeatureClosedApr 13, 2015Error when finishing the 32bit build on last source/git files.Ashura-X
 03174140.131u1cardline.cppCrash/FreezeCritical (emulation)Resolved (couriersud)Apr 12, 2015cardline: Game doesn't start correctlyTafoid
 05917230.160seta.cppGraphicsMinorClosedApr 11, 2015tndrcade, tndrcadej: Graphics position wrongFortuna
 0591350.160alpha68k.cppSoundMinorClosedApr 8, 2015kyros, kyrosj: Both sets doesn´t makes any sound!Ashura-X
 0572120.154sms.cppMisc.MinorResolved (Justin Kerk)Apr 8, 2015MESS-specific sms, smspal: Failed on "SMS VDP Test"demotester
 059120.160TimingMinorConfirmedApr 7, 2015refreshspeed not work if using openglAugusto
 05848470.158InterfaceMinorConfirmedApr 6, 2015Gaming Window Doesn't Center 100% Correctlymameluv
 059050.160midvunit.cppMisc.MinorAcknowledgedApr 1, 2015wargods: ThreadSanitizer: data raceFirewave
 0589640.159Misc.MinorClosedApr 1, 2015HLSL screenshot split in 4ange
 0585470.159ngen.cppCrash/FreezeCritical (emulator)Resolved (mahlemiut)Apr 1, 2015MESS-specific 386i, ngenb38: [debug] AssertionFirewave
 0590410.160sshangha.cppGraphicsMinorConfirmedApr 1, 2015sshangha: Sprite priority bug with the ingame messagesizius
 054461180.152pacman.cppGameplayMajorConfirmedMar 31, 2015mschamp, mschamps: [possible] Malfunction with the game "Ms. Pacman Champion Edition / Super Zola Pac Gal" (Core/Speed/Dip switch)vertigo911
 0589410.159GraphicsMinorClosedMar 29, 2015wrong ratio for burn-in with vertical gamesange
 0589340.159taito_f3.cppGraphicsMinorConfirmedMar 29, 2015elvactr: Missing floor darkening when lighting is destroyedange
 05899210.160seicross.cppFlip Screen/CocktailMinorResolved (M.A.S.H.)Mar 29, 2015seicross: Screen is upsidedownM.A.S.H.
 0589110.159Misc.MinorAcknowledgedMar 26, 2015chdman: ThreadSanitizer: data raceFirewave
 058950.159DocumentationTypoResolved (Tafoid)Mar 25, 2015hlsl_write is incorrectly documented as a booleanange
 047091450.145u3CoreMinorAcknowledgedMar 24, 2015chdman: random deadlocksFirewave
 058871N/Atumbleb.cppSoundMinorClosedMar 23, 2015tumbleb: No sound of the game (music sound) also bugs lags... cuting stutering when u move .... ;pbubamara
 0584630.158CoreCritical (emulator)Resolved (peterferrie)Mar 23, 2015ALT+TAB during ROM loading screen causes assert with -debug.Kale
 0588510.159moo.cppGraphicsCritical (emulation)ClosedMar 22, 2015[possible] music seems OK! background all ok , but no characters (which you play with) also no enemys on screen!bubamara
 058861N/AGraphicsMinorClosedMar 22, 2015(Wild west cowboys of moo mesa - BOOTLEG) snd ok, background ok (but no characters on screen) !bubamara
 0413820.140u2hornet.cppCrash/FreezeCritical (emulator)Resolved (peterferrie)Mar 20, 2015gradius4: "SHARC: PC Stack overflow !" doing MASKROM checkNekoEd
 0584350.158barata.cppCrash/FreezeCritical (emulation)ClosedMar 20, 2015barata: When you load the game it just hangs with a black screen.joe35car
 0586230.159queen.cppCrash/FreezeCritical (emulator)Resolved (peterferrie)Mar 19, 2015queen: [debug] AssertionFirewave
 0588230.159pce.cppMisc.MajorClosedMar 19, 2015MESS-specific draculax: draculax doesn't startabelenki
 0035330.79dynax.cppGraphicsMinorConfirmedMar 18, 2015jantouki: The game works fine until the score is shown. MAME seem to be unable to remove some tiles graphics in the areaYMI
 0586910.159stv.cppMisc.Critical (emulator)AcknowledgedMar 13, 2015colmns97: AddressSanitizer: heap-buffer-overflowFirewave
 05878110.159Misc.Critical (emulator)AcknowledgedMar 12, 2015AddressSanitizer: stack-buffer-underflow with -video bgfxFirewave