Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01823 Flip Screen/Cocktail Minor Always May 23, 2008, 17:37 Jun 10, 2012, 02:59
Tester nop View Status Public Platform MAME (Official Binary)
Assigned To couriersud Resolution Fixed OS Windows XP/Vista 32-bit
Status [?] Resolved Driver galaga.cpp
Version 0.125 Fixed in Version 0.125u3 Build I686
Summary 01823: digdug, xevious, galaga + all clones: cocktail mode, player 2 has all sprites offset by an inch or two
Description This is probably the same issue that was reported and fixed for zigzag: 00300

In cocktail mode, when switching to player 2, all the movable objects on the screen are off to the left by an inch or two.


It appears that galaga itself has this issue too, probably others.
Steps To Reproduce with cocktail cabinet dipswitch set, just start a two player game and wait for P2 to start.
Additional Information
Regression Version 0.123u5
Affected Sets / Systems digdug, xevious, galaga + all clones
Attached Files
png file icon 0000.png (6,083 bytes) May 23, 2008, 17:44
There are no relationship linked to this issue.
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May 23, 2008, 17:44
edited on: May 23, 2008, 17:51
Confirmed. This seems to be effecting all vertical games in galaga.c at least.
I added your snap inline for easier viewing.

The zigzag issue was unrelated to this - galaxian.c had a lot of offset problems for a while until the recent rewrite was added.

Also, added regression version: 0.123u5