Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01823 Flip Screen/Cocktail Minor Always May 23, 2008, 17:37 Jun 10, 2012, 02:59
Tester nop View Status Public Platform MAME (Official Binary)
Assigned To couriersud Resolution Fixed OS Windows XP/Vista 32-bit
Status [?] Resolved Driver galaga.cpp
Version 0.125 Fixed in Version 0.125u3 Build I686
Summary 01823: digdug, xevious, galaga + all clones: cocktail mode, player 2 has all sprites offset by an inch or two
Description This is probably the same issue that was reported and fixed for zigzag: 00300

In cocktail mode, when switching to player 2, all the movable objects on the screen are off to the left by an inch or two.

Screenshot:
http://www.waste.org/~winkles/0000.png

It appears that galaga itself has this issue too, probably others.
Steps To Reproduce with cocktail cabinet dipswitch set, just start a two player game and wait for P2 to start.
Additional Information
Flags
Regression Version 0.123u5
Affected Sets / Systems digdug, xevious, galaga + all clones
Attached Files
png file icon 0000.png (6,083 bytes) May 23, 2008, 17:44
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There are no relationship linked to this issue.
Notes
1
User avatar
No.01063
Tafoid
Administrator
May 23, 2008, 17:44
edited on: May 23, 2008, 17:51
Confirmed. This seems to be effecting all vertical games in galaga.c at least.
I added your snap inline for easier viewing.

The zigzag issue was unrelated to this - galaxian.c had a lot of offset problems for a while until the recent rewrite was added.

Also, added regression version: 0.123u5