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IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 0661560.186model3.cppGraphicsMajorConfirmed2 hours agoscud: Scud Racer regression, now just a black screen on launch.john_iv
 0701530.198model1.cppGameplayTrivialConfirmed2 hours agovr, vformula: Unable to run in linked mode.Hydreigon
 0717420.204cobra.cppGameplayMajorConfirmed2 hours agobujutsu: the game doesn't get to the title screen anymoreOsso
 0717510.204metro.cppGraphicsMinorConfirmed10 hours agopuzzli: small horizontal line glitches on big sprites on the sides of the playfieldOsso
 05260180.149u1mcr.cppGraphicsMinorConfirmed1 day agodemoderb: Cars can not reach the right edgeM.A.S.H.
 0538720.151snk6502.cppTimingMinorConfirmed1 day agonibbler: Some animations run too fast.Zaphod
 04506360.143u7nemesis.cppGraphicsMinorConfirmed1 day agonemesis & clones: Misaligned sprite and background in the 2nd stage.moa
 0352230.135ms32.cppGraphicsMinorConfirmed2 days agogametngk, gratia: MegaSystem 32 - Remaining priority / shadow problemsHaze
 07131260.202vtech2.cppGraphicsMinorAssigned (Robbbert)2 days agoMESS-specific laser500: charset ROM is wrong (and I fixed it)nippur72
 04954330.146cps2.cppGraphicsMinorResolved (hap)2 days agomvscu, xmvsf, mshvsf: Sprite priority problem on Final Stage (8) with Onslaught (large transformation)Yonah
 0274630.128u6wecleman.cppGraphicsMinorConfirmed2 days agowecleman: [possible] The graphic of the semaphore is wrongScagazza
 04129130.140u1wecleman.cppSoundMinorConfirmed2 days agowecleman: Voice sample is played randomlyScagazza
 0717310.2048080bw.cppOriginal ReferenceMinorConfirmed2 days agoozmawars, ozmawars2: Missing/different sounds in Ozma WarsICEknight
 0539660.151InterfaceTrivialConfirmed3 days ago"Select New Game" list capturing keyboard input while hiddenYonah
 0704940.199ct486.cppMedia SupportMajorResolved (AJR)3 days agoMESS-specific ct486: Floppy Disk - "Read Only" access modeArcadeShadow
 0717020.204SoundMinorResolved (Moe)3 days agoxaudio2: Wrong dll loaded in moduleMoe
 071720.204vii.cppGameplayMajorConfirmed3 days agoMESS-specific vii + vii software list entries: inputs no longer working in vii or the vii cartridgesHaze
 0717110.204megadriv.cppDocumentationMinorConfirmed4 days agoMESS-specific genesis [babyboom]: Release yearArcadeShadow
 05432120.152konamigx.cppCrash/FreezeCritical (emulation)Confirmed4 days agosoccerss and clones: Game fails RAM ROM Checkscoobydude51
 007711140.65namcos2.cppMisc.MinorResolved (Haze)5 days agoassaultp: The skill selection screen disappears before the player can make a choice.-Misc Reporters-
 00480220.80u1galaga.cppGraphicsMinorConfirmed5 days agobosco and clones: [possible] About the graphic of title screen.Prophet
 03712270.136u2cischeat.cppGraphicsMinorConfirmed5 days agof1gpstr2: Garbled graphics in attract modeM.A.S.H.
 0716910.204equites.cppSoundMinorResolved (AJR)5 days agoequites, equitess: When the config the dip switch and next reset, the sound system stop workFortuna
 0573260.155Crash/FreezeCritical (emulator)Resolved (AJR)6 days agoAll games using MCS-48: Crash when trying to set watchpoint with wpd in mcs-48 gamesfurrykef
 04403120.143dec0.cppGraphicsMinorResolved (AWJ)6 days agobouldash: First tilemap is offset by 1 pixelHaze
 04385250.142u6saturn.cppSoundMinorResolved6 days agodanchih, danchiq: Sound distortion when you insert a creditM.A.S.H.
 06369110.177jedi.cppGraphicsMinorResolved6 days agojedi: There is a yellow vertical line on the leftM.A.S.H.
 03289230.132u2m92.cppGraphicsMinorConfirmed7 days agortypeleo: The player's ship doesn't flicker correctly when invulnerableHaze
 0467640.144u6pacman.cppGameplayMinorConfirmed7 days agopiranha: Unable to enter through top escape tunnel-Misc Reporters-
 0303870.130bwidow.cppGameplayMinorResolved7 days agobwidow: Severe performance drop during GAME OVER screenreesal
 07166120.204toaplan2.cppDIP/InputMinorClosed7 days agosnowbro2 and clones: Missing dip switches in Snow Bros 2ICEknight
 0168840.124u1segaxbd.cppCrash/FreezeCritical (emulation)Resolved (AJR)7 days agosmgp, smgp5, smgp6, smgpu, smgpu1, smgpu2, smgpu3, smgpj: Memory Test causes a watchdog resetnicolasa
 0340220.124u4tmaster.cppSoundMinorResolved7 days agotm, tm3k, tm4k, tm5k, tm7k: Sound seems to be played too quickly.Fortuna
 02774230.128u7seta2.cppGraphicsMinorResolved (Haze)7 days agogrdians: Occasional 1-frame glitcheshap
 00861160.57seta.cppGraphicsMinorConfirmed8 days agoblandia: Missing rowscroll.Nomax
 0579130.156xerox820.cppCrash/FreezeCritical (emulator)Confirmed10 days agoMESS-specific bigboard: Use of any floppy from software causes crashdemotester
 071650.204bzone.cppDocumentationTypoResolved (zaxxon)10 days agobzone: bzone error/typo in source commentszaxxon
 0205470.126u2model2.cppCrash/FreezeCritical (emulator)Resolved10 days agodaytona, daytona93: "SEGA 3D: Max triangle limit exceeded" error appears after a few lapsRansAckeR
 071430.203InterfaceFeatureAcknowledged11 days agoUI: HiDPI and Retina displayillando
 01013240.104u3taito_f2.cppGraphicsMinorConfirmed12 days agossi: There is graphic garbage when you get the T bonus.Iaspis
 04856110.146playch10.cppGraphicsMinorConfirmed12 days agopc_sjetm: Corrupt start screenM.A.S.H.
 06685120.189namcos2.cppGraphicsMinorResolved (jkm900)13 days agometlhawk: Level select has a layer covering the mapKale
 07005290.198vamphalf.cppCrash/FreezeCritical (emulation)Resolved (Ryan Holtz)13 days agowolrdadv, luplup, poosho (possibly more): DRC malfunction with 36 minutes of emulationD Go Go Fan
 00966130.61tigeroad.cppGraphicsMinorResolved13 days agof1dream: When crashing on horizontal guard-rails, the car "teleports" into another part of the track.Kale
 0109650.60wecleman.cppGraphicsMinorConfirmed13 days agohotchase: [possible] At the start of the 1st level the car seems go through the barrier without breaking it.DCisTHEbest
 03738120.136u3nemesis.cppSoundMinorConfirmed14 days agosalamand: In the attract demo play, voice samples are not muted briefly.Fujix
 00965140.61tigeroad.cppGameplayMinorConfirmed14 days agof1dream: Points counter at the end of a game is broken.Kale
 02646140.128u3playch10.cppGraphicsMinorConfirmed14 days agopc_tenis: When starting a game, the screen quickly flashes garbageLuigi30
 02183220.127u1boogwing.cppGraphicsMinorResolved (jkm900)15 days agoragtime, boogwing, boogwinga: Missing fade effectStefan Lindberg
 03972260.139neodriv.hxxGraphicsMinorResolved15 days agoturfmast: There are glitches at the start of hole 17 on the Japan course.Smitdogg
 0447420.143segas24.cppDIP/InputMinorResolved (Haze)15 days agogground, ggroundj: gground always set to freeplayJ.J.Boy
 0083540.122u5kinst.cppSoundMinorConfirmed16 days agokinst, kinst2: The music doesn't play in the attract mode just after booting.sabotendar_kun
 0715810.203ksys573.cppSoundMajorClosed17 days agopnchmn: No sound in Pinch Mania (GQ918 VER. JAB).VasiliyFamiliya
 0716410.203segas32.cppOriginal ReferenceTrivialAcknowledged17 days agobrivalj: [possible] Arnold will not move in atract mode until the game is played for the first timeJ.J.Boy
 07161110.203dec0.cppSoundMinorConfirmed17 days agobaddudes: [possible] Missing sound in stage 3 boss transformationStHiryu
 0698510.197eolith.cppGraphicsMinorResolved (Ryan Holtz)18 days agolandbrk and clones: Entering service mode results black screenhaynor666
 0345970.134u1InterfaceMinorConfirmed19 days agoAny set with clickable artwork: Need to not hide cursor during full screen for games that have "clickable" artwork elementsMr. Do
 0209120.126u3InterfaceFeatureResolved (micko)19 days agoHighlighted items in internal menu (fullscreen) strange behaviorIaspis
 02162150.127astrocde.cppSoundMinorConfirmed19 days agoprofpac: High-frequency whine during profpac musicLuigi30
 02534350.127u7djboy.cppGraphicsMinorResolved19 days agodjboy: [possible] Graphics glitch with the briefcase at the beginning of the 2nd levelSmitdogg
 03297220.132midyunit.cppSoundMinorConfirmed19 days agosmashtv: Music sputters/lags when doors openYonah
 04053100.139u2ssv.cppGraphicsMinorResolved (Haze)20 days agoeaglshot, dynagear: Missing raster effectrobiza
 07160120.203taito_z.cppMisc.MinorClosed21 days agochasehq: Artwork gearshiftArcadeShadow
 07151140.203asteroid.cppGameplayTrivialResolved (AJR)21 days agoastdelux and clones: [possible] On launch a series of FFFFFF display multiple times in high-score position 1.john_iv
 01132150.76u1namconb1.cppGraphicsMinorResolved21 days agoptblank: There's a vertical line of garbage on the door of the "Shoot 14 criminals" stage.Heihachi_73
 06474100.181segas16b.cppGraphicsMinorResolved (hap)21 days agogoldnaxe: scroll issuesabelardator2
 0714620.203atarigt.cppCrash/FreezeCritical (emulator)Confirmed21 days agotmek20: Emulator hard locks after some time on title screenKale
 01167140.108u2segaorun.cppGraphicsMinorResolved22 days agotoutrun: All the screens but the ingame one, seem to "overlap" the ingame screen.Kekule
 0542410.152GraphicsMajorConfirmed22 days agolaserdisc systems: With HLSL toggled on you do not see laserdisc contentjohn_iv
 0715910.203gottlieb.cppGraphicsMajorClosed22 days agousvsthem: Laserdisc video always blankZach S.
 05324130.150cubeqst.cppGraphicsMajorResolved (hap)22 days agocubeqst, mach3, usvsthem and clones: There's a blank screen in certain places in the videogeorgc3
 07157130.203system1.cppSoundMinorConfirmed22 days agonob: When complete the level 1, the music and effects not sounds anymoreFortuna
 0692540.196dgn_beta.cppMedia SupportCritical (emulator)Confirmed22 days agoMESS-specific dgn_beta: Machine never bootsTafoid
 0704640.199deco32.cppGameplayCritical (emulation)Resolved (hap)23 days agodragngun, dragngunj: Screen goes black on 3rd stage and game stopsRobbbert
 0098720.56seta2.cppSpeedMinorConfirmed23 days agomyangel: Bad syncronization in (one of) the ending of the game.Kale
 0379720.137u1namcos2.cppDIP/InputMinorResolved24 days agofinehour: Regardless of credits entered, only one is shown.Kale
 0702940.198namcos2.cppCoreMajorResolved24 days agofinehour: Can't add credits on continuePlanestate
 03796360.137namcos2.cppGameplayMajorConfirmed24 days agofinehour: [possible] player falls into terrain sometimesIaspis
 07149310.203docastle.cppGraphicsMinorResolved (hap)24 days agodowild: When level 1 completed (either by player or via attract mode), top of screen flickersGary Walton
 026502160.128u3mcr.cppDIP/InputTrivialConfirmed24 days agojourney: 8 way joystick input brokensmoke4659
 0715590.203namcona1.cppColor/PaletteMinorConfirmed24 days agoknckhead, exvania, cgangpzl, tinklpit, emeraldia: Wrongly coloured transition screens and vertical lines on the sides in some namcona1.cpp gamesMetalGod
 06912120.195megadriv.cppGraphicsMinorAcknowledged24 days agoMESS-specific megadriv [rocket]: Graphical glitch in the ugliest screen of the game (and maybe of all the videogames) in Rocket Knight Adventures.StHiryu
 07153110.203asteroid.cppDIP/InputMajorConfirmed24 days agoApparently all systems: Per-system input (ctrlr) customization is not being picked up for Asteroids, probably other systemsShaunIvory
 03386250.133taitogn.cppGraphicsMajorResolved24 days agootenamhf: Missing some graphics leading to the unplayable status for some games.dyq
 0343160.132GameplayMinorResolved24 days agonbajamte only: Sean Elliot on the Pistons replaced with Robert Horry from the Rocketshindered
 071540.203megadriv.cppDocumentationMinorResolved24 days agoMESS-specific megadriv [ppersia2]: Incorrect release yearArcadeShadow
 0336740.133namcos2.cppGraphicsMinorResolved24 days agofourtrax, suzuka8h, suzuk8h2: Distant objects judder when zooming in/scrolling.hap
 0645330.180namcos2.cppGameplayMinorResolved24 days agosuzuka8h, suzuka8hj: Doesn't enter into initials screen.Kale
 07156110.203vt240.cppGraphicsMinorAcknowledged24 days agoMESS-specific vt240: Screen corruption involving scroll regionsshattered
 0671820.190mbc55x.cppCrash/FreezeMajorResolved (AJR)25 days agoMESS-specific mbc55x: Basic freezes after syntax errordemotester
 0281130.129bnstars.cppSpeedMinorConfirmed28 days agobnstars1: This thing runs WICKED fast.nightsoil
 071191260.200rampart.cppGameplayCritical (emulation)Confirmed28 days agorampart, maybe rampartj and rampart2p: Late-game (level 4) internal game board different from that on screen, ultimately causes hanguprodneylives
 0363520.136igspoker.cppGameplayCritical (emulation)Confirmed29 days agocpoker, cpokert: Games freezing during playAgriffin
 0291440.129u3Save/RestoreFeatureClosed29 days ago-str/-seconds_to_run does not account for runtime stored in save statesCoadey
 07099160.201namcona1.cppColor/PaletteMinorConfirmed29 days agofghtatck, fa: Big dark red lines at the top-bottom of the screen and wrongly coloured transition screens.MetalGod
 06466130.181taitogn.cppGameplayMajorConfirmed29 days agoraycris: Soft resets during final boss fightSSTO-31
 0119820.71u2namcona1.cppGameplayMinorConfirmed29 days agoknckhead: [possible] Problem of score.-Misc Reporters-
 0715230.200midtunit.cppSoundMinorAcknowledged29 days agonbajam, nbajamte: NBAJAM unit sounds board DAC chip emulation acting funny, misfiring DAC 8 but samples such as snare are dropping out.vidpro1
 02129150.127taito_f3.cppGraphicsMinorResolved29 days agoridingf, ridingfu, ridingfj: Game has graphics errors at certain pointsuser394
 02741330.128u5zn.cppGraphicsMajorResolved29 days agoflamegun, flamegunj: On the 4th or 5th stage, the graphics go bad.Smitdogg