Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
09190 Gameplay Major Always 1 day ago 1 day ago
Tester Augusto View Status Public Platform MAME (Unofficial Binary)
Assigned To Resolution Open OS Linux (64-bit)
Status [?] New Driver
Version 0.277 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 09190: genesis [beast]: player's sprite is hitted even far away from cpu enemy's sprite
Description Hello.
Thanks for reading my topic.

In Shadow of the Beast player need to climb a ladder and avoid an cpu enemy sprite moving between the walls.
The bug is player's sprite is hitted even far away from cpu enemy's sprite.

Video showing the correct behavior in that area.


I have used the rom TOSEC named
Shadow of the Beast (1991-11)(Electronic Arts)(EU-US)
Please rename the save state with your correct rom naming.
Have an nice week.
Steps To Reproduce
Additional Information
Github Commit
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Regression Version
Affected Sets / Systems genesis [beast]
Attached Files
7z file icon 1.7z (43,133 bytes) 1 day ago Uploaded by Augusto
png file icon 0000.png (17,201 bytes) 1 day ago Uploaded by Augusto
Augusto
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