- --
Latest Added
1 - 20 / 8660
|
09342 |
jaguar [cfodder]: No access to the SRAM. Save/Restore - 10 hours ago |
|
09341 |
viostorm and clones: pcb graphics reference Original Reference - 1 day ago |
|
09340 |
scion: Discrete sound effects are not emulated properly Sound - 2 days ago |
|
09339 |
esp250c: MAME crashes when machine is started under certain circumstances Crash/Freeze - 6 days ago |
|
09338 |
undrfire and clones: missing blending effects Graphics - 6 days ago |
|
09337 |
ct486: [chasm]: The only sound source is CD audio tracks. Sound - 1 day ago |
|
09336 |
undrfire and clones: vibrato sound during the credits Sound - 8 days ago |
|
09335 |
ajax: zoom layer is misaligned Graphics - 6 days ago |
|
09334 |
ct486 [falloutu]: Mouse axes can only increase. DIP/Input - 7 days ago |
|
09333 |
ghostb and clones, meikyuh and clone: Almost no sprites in stage 2 Gameplay - 11 days ago |
|
09332 |
finalizr: The DIP switch on flip screen may be reversed between ON and OFF. DIP/Input - 11 days ago |
|
09331 |
finalizr: The display area appears smaller than it actually is. Graphics - 11 days ago |
|
09330 |
Audio Mixer / Audio Effects menu clutter when driver has multiple speakers Interface - 12 days ago |
|
09329 |
armedf and clones: The FM sound chip actually being used is different. Sound - 3 days ago |
|
09328 |
terraf and clones: The FM sound chip actually being used is different. Sound - 3 days ago |
|
09327 |
terraf and clones: Sprites may disappear during attract mode. Graphics - 13 days ago |
|
09326 |
terraf and clones: The left and right sides of the image are cut off in the title demo scene. Graphics - 13 days ago |
|
09325 |
r13 and r14 registers are always displayed with 0 and don't updated in ARM cpu. Debugger - 14 days ago |
|
09324 |
a4000n [Narco Police]: The game start menu doesn't react on keyboard. DIP/Input - 12 days ago |
|
09323 |
unkhorse: Unknown game title identified Documentation - 10 days ago |
Recently Modified
1 - 20 / 8660
|
09342 |
jaguar [cfodder]: No access to the SRAM. Save/Restore - 10 hours ago |
|
09337 |
ct486: [chasm]: The only sound source is CD audio tracks. Sound - 1 day ago |
|
08883 |
xmen2pa, xmen2pe, xmen2pj, xmen2pu: If you enter in the dipswitches and change difficulty or lives number, the game freeze. Bad Ram Detected. Crash/Freeze - 1 day ago |
|
09341 |
viostorm and clones: pcb graphics reference Original Reference - 1 day ago |
|
07794 |
All sets in namcofl.cpp: The games lock up if you enter and exit test mode. DIP/Input - 2 days ago |
|
05476 |
slgr94u, gslgr94u, gslugrsj, sws95, sws96, sws97, vshoot: Flip Screen offset/Missing Sprites Flip Screen/Cocktail - 2 days ago |
|
09340 |
scion: Discrete sound effects are not emulated properly Sound - 2 days ago |
|
09328 |
terraf and clones: The FM sound chip actually being used is different. Sound - 3 days ago |
|
09329 |
armedf and clones: The FM sound chip actually being used is different. Sound - 3 days ago |
|
07980 |
scion: constant background white noise Sound - 6 days ago |
|
09339 |
esp250c: MAME crashes when machine is started under certain circumstances Crash/Freeze - 6 days ago |
|
09335 |
ajax: zoom layer is misaligned Graphics - 6 days ago |
|
09338 |
undrfire and clones: missing blending effects Graphics - 6 days ago |
|
09334 |
ct486 [falloutu]: Mouse axes can only increase. DIP/Input - 7 days ago |
|
08759 |
pencil2: Multiple keypresses not recognized making the game Treasure Hunt unplayable. DIP/Input - 7 days ago |
|
09336 |
undrfire and clones: vibrato sound during the credits Sound - 8 days ago |
|
09287 |
vcop2: Shot enemies and burning cars skeletons flickering colour is a strange pink/magenta like. Graphics - 8 days ago |
|
08189 |
vanguard: Vanguard 4-way Fire sample cuts off to early during game Sound - 10 days ago |
|
08994 |
panic and clones: "trapped.wav" sample loops incorrectly Sound - 10 days ago |
|
09202 |
srallyc and clones: wrong sound keys played at the end of the attract sequence Sound - 10 days ago |