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Latest Added
1 - 20 / 6490
07104
 
bbh, bbhsc, bbhsca, bbh2sp, bbh2spa, bbh2spb: Targeting is off
DIP/Input - 11 hours ago
07103
 
tacscan, maybe startrek but that game sounds ok.: Tac-Scan Sega Universal Sound Board Emulation
Documentation - 1 day ago
07102
 
colmns97: "SCSP MCIEB enabled ffff, contact MAMEDEV" at SEGA screen
Misc. - 1 day ago
07101
 
colmns97: Hang at Sega screen
Crash/Freeze - 3 days ago
07100
 
A sound like howling appears in ZSG 2 + DSP built with VS2017
Sound - 2 days ago
07099
 
fghtatck, fa: Big dark red lines at the top-bottom of the screen.
Color/Palette - 10 days ago
07098
 
gt3d, gt97, gt98, gt99, gt2k, gtclassc: Incorrect sounds playing during gameplay
Sound - 15 days ago
07097
 
UI: Selecting second BIOS entry for nss.cpp or naomi.cpp results in an exception
Interface - 16 days ago
07096
 
All sets in micro3d.cpp: Hang during the boot process
Crash/Freeze - 16 days ago
07095
 
diehard, dnmtdeka: Slowness
Speed - 16 days ago
07094
 
MESS-specific laser500: cassette WAV files cannot be loaded/saved from/to a real machine
Media Support - 17 days ago
07093
 
carnevil: Image faster than sound during clown introductions.
Speed - 17 days ago
07092
 
targeth, targeth10, targetha: Player2 controls not working. Y axis broken, X axis inverted
DIP/Input - 17 days ago
07091
 
sgunner2, sgunner2j: Player 1 and Player 2 Coin buttons missing
DIP/Input - 16 days ago
07090
 
tenpindx: [debug] Assertion Failed! Expression: !fmt.format_at_end(it)
Crash/Freeze - 20 days ago
07089
 
Assorted machines in aristmk4.cpp, bagman.cpp, gts3a.cpp, mac.cpp, pacman.cpp, others: [debug] Assertion Failed! Expression: fulltag[0] == ':'
Crash/Freeze - 20 days ago
07088
 
MESS-specific ip6000, ip6700, ip6800: [debug] Assertion Failed! Expression: delta == (target - exec->m_localtime).as_attoseconds()
Crash/Freeze - 19 days ago
07087
 
MESS-specific a400, a400pal, a800, a800pal: [debug] Assertion Failed! Expression: !this->m_resolved
Crash/Freeze - 20 days ago
07086
 
MESS-specific r9751: [debug] Assertion Failed! Expression: m_functions.empty()
Crash/Freeze - 18 days ago
07085
 
Most machines in mcr.cpp, mcr3.cpp: [debug] Assertion Failed! Expression: m_target
Crash/Freeze - 20 days ago
Recently Modified
1 - 20 / 6490
07104
 
bbh, bbhsc, bbhsca, bbh2sp, bbh2spa, bbh2spb: Targeting is off
DIP/Input - 11 hours ago
07103
 
tacscan, maybe startrek but that game sounds ok.: Tac-Scan Sega Universal Sound Board Emulation
Documentation - 1 day ago
07102
 
colmns97: "SCSP MCIEB enabled ffff, contact MAMEDEV" at SEGA screen
Misc. - 1 day ago
07100
 
A sound like howling appears in ZSG 2 + DSP built with VS2017
Sound - 2 days ago
07101
 
colmns97: Hang at Sega screen
Crash/Freeze - 3 days ago
00836
 
uccops: [possible] There are some priority problems between foreground objects and messages like "Go" and "Mission Complete".
Graphics - 3 days ago
07021
 
MESS-specific laser500: Reset key is not mapped
DIP/Input - 3 days ago
06974
 
cninja: [possible] Sound speeds up when fighting with the stage 4.2 boss
Sound - 4 days ago
00203
 
perfrman: There are some speed problems with the music.
Sound - 4 days ago
00146
 
warriorb, darius2d: In "Dual Side by side-Gapless" mode, resize the window to reappear the gap.
Graphics - 4 days ago
06502
 
powerins, powerinsj: background sprites issues
Graphics - 5 days ago
01165
 
psychic5: The first time the fires are shown in demo mode (right after a reset), they are static, not animated.
Graphics - 5 days ago
06991
 
swa: crash with access violation after a while
Crash/Freeze - 6 days ago
00188
 
powerdrv: Graphic glitches.
Graphics - 6 days ago
00324
 
joust2: [possible] Go through the service mode and after the switch test, there is only a black screen.
Graphics - 6 days ago
00263
 
lghost: After the 1st loop of level demos, the 2nd loop hotel demo (2nd stage) is glitched.
Graphics - 7 days ago
00113
 
lghost: The strange 'hiccup' about 10 seconds into the first level.
Speed - 7 days ago
06171
 
Specialized ini file settings get retained on a second game launch, instead of using raster.ini or mame.ini
Core - 7 days ago
03566
 
kiwame: [possible] Broken RNG?
Gameplay - 10 days ago
06149
 
diehard, dnmtdeka: Huge slowdown during quicktime events
Speed - 10 days ago