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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04310 | Graphics | Minor | Always | Apr 16, 2011, 11:13 | Apr 18, 2011, 19:39 |
Tester | Kale | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows Vista/7 (32-bit) | |
Status [?] | Acknowledged | Driver | |||
Version | 0.142 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04310: Bogus border color drawing with different than default video options | ||||
Description | If you change horizontal / vertical video options settings, if the border color isn't black then the modified area gets drawn with black instead of a proper border color. Examples are Varth (MAME driver) and Commodore 64 (MESS driver) | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | |||||
Attached Files
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varth.png (32,960 bytes) Apr 16, 2011, 11:13 Uploaded by Kale
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c64.png (66,909 bytes) Apr 16, 2011, 11:13 Uploaded by Kale
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Relationships
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Notes
4
No.07379
Fujix Administrator
Apr 16, 2011, 13:18
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Do you mean those black stripes should be drawn with colors in the overscanned area if possible in the game? Or is it a -keepaspect issue? |
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No.07380
Kale Developer
Apr 16, 2011, 18:20
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The former, yes. Also, if you have to do "border color" you have to hack stuff around with current framework, with this and #4309 you could get that a lot more easily. |
No.07381
Haze Senior Tester
Apr 17, 2011, 20:53
edited on: Apr 17, 2011, 20:54 |
I'm sure I posted a reply here.. To me this is expected behavior. You're simply outputting the same bitmap onto the area of the surface you specify. MAME shouldn't be creating additional border areas, or expanding the area defined as visible by the driver in the first place. That's how the artwork system works, it composes a bunch of bitmaps onto the final surface, the screen display is just another one of those bitmaps. If you shrink the display, you're simply telling it that part of the surface isn't covered, so it shows through in black. |
No.07383
Kale Developer
Apr 18, 2011, 19:39
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Well, guess it's not easy to find out a solution then ... for sure border color plays an important role in some systems (even Arcade ones in some places), and enlarging the visible area is ugly tbh. |