filters
Tester Assigned To Category Severity Resolution Driver (bugs)
any any any any any any
Status Hide Status Version Fixed in Version Build Platform
any none any any any any
Show Show Sticky Issues Changed(hrs) Use Date Filters Relationships OS
100 No 12 No any any
Flags Regression Version Affected Sets / Systems
any any any
Sort by Last Update Ascending Project any
Viewing Issues
201 - 300 / 8587
IDVersionDriverCategory [?]Severity [?]Status [?]Updated
SummaryTester
 006360.117u2InterfaceTrivialResolvedFeb 4, 2008Input remaping with num pad keys-Misc Reporters-
 006420.117u2InterfaceMinorResolvedFeb 4, 2008Joystick and UI cursor-Misc Reporters-
 006490.80u1DIP/InputMinorResolvedFeb 4, 2008ladybug: Cannot use joystick to enter P2's initials (no P2 mapped)-Misc Reporters-
 006690.53GraphicsMinorResolvedFeb 4, 2008majtitl2, skingame, skingame2: Sprite Priority problems-Misc Reporters-
 006150.120u4Crash/FreezeCritical (emulator)ResolvedFeb 4, 2008Editable UI item freeze-Misc Reporters-
 006880.111u4GameplayMinorResolvedFeb 4, 2008mhavoc: Incorrect colors on third level-Misc Reporters-
 006820.114u2DIP/InputMinorResolvedFeb 4, 2008rampage, rampage2: Player 3 is a 4-way joystick, while players 1-2 are 8-ways.-Misc Reporters-
 006950.37b16SoundMajorResolvedFeb 4, 2008narc, narc3: Problem with Sound Test Mode.-Misc Reporters-
 006970.114u4GameplayMajorResolvedFeb 4, 2008term2: Shots are not registered.-Misc Reporters-
 007010.106u1Crash/FreezeCritical (emulation)ResolvedFeb 4, 2008mgakuen: Green screen on startup and MAME gets frozen.-Misc Reporters-
 006610.121u3DIP/InputMinorResolvedFeb 4, 2008LCD Topgun lightgun-Misc Reporters-
 007560.103Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008gfire2: Resets during gameplay and often on the character select screen.russ h.
 007910.37b16Misc.TypoClosedFeb 5, 2008astrob: Inspection of the relationship between credits and lives.stephh
 007100.115GraphicsMinorResolvedFeb 5, 2008finalapr: Final Lap R's road & surrounds are green.-Misc Reporters-
 007110.105u5Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008tekken3: MAME freezes just before the victory scene.-Misc Reporters-
 007690.122u8Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008qix, zookeep, elecyoyo, kram, complexx, slither, sdungeron: Multisession problem.Gyrovision
 007700.122u8Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008landmakr, elvactr, dariusg (games with watchdog?): Some games in taito_f3.c driver don't work without .nv file.Iaspis
 008120.122u7InterfaceMinorResolvedFeb 5, 2008[debug] Chunk length in debuggerrobiza
 001980.122u7SoundMajorResolvedFeb 5, 200810yard: There is no audio from any game in that driver.Tafoid
 001970.122u7SoundMajorResolvedFeb 5, 2008All games in m62.c: There is no audio from any game in that driver.Tafoid
 005480.109u2Misc.MinorResolvedFeb 5, 2008pitfight, pitfightj, pitfightb, pitfight3, pitfight4: Inserting 2 coins or 1 coin when you start it up for the 1st time.-Misc Reporters-
 008310.95u6GraphicsMinorResolvedFeb 5, 2008mk: When entering the test menu of mk and selecting the Switch Test first, some graphics become offset.-Misc Reporters-
 008320.122u3Crash/FreezeCritical (emulator)ResolvedFeb 5, 2008midwunit.c, midxunit.c, midwunit.c: When you run any of the driver with -autosave they crash on exitFirewave
 008340.76u1SoundMinorResolvedFeb 5, 2008spacfurya, spacfuryb, spacfury, zektor: Speech in some sets is too fast and high pitched.Bugfinder
 008420.117u3GraphicsMajorResolvedFeb 5, 2008shadfrcej: Game starts then you go straight to the ending.sjyune
 008480.120u1DocumentationMinorResolvedFeb 5, 2008srmp6: Game is working but "GAME_NOT_WORKING" flag is still present.izius
 008500.112u4Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008powerbals: It does now crash when you load a savestate with -autosave when running a debug buildFirewave
 008510.119u3Crash/FreezeCritical (emulation)ResolvedFeb 5, 2008diehard: Crashes with an access violation in 0.119u3 after you 'coin' upMachone
 008900.37b4SoundMinorConfirmedFeb 6, 2008powerinsa: The Map World's music and the VS screen's music repeat after at ended.-Misc Reporters-
 009020.115u1Save/RestoreMajorResolvedFeb 6, 2008wwestern: From a Save State, you can not enter credits or start game.-Misc Reporters-
 009030.122u1DocumentationMinorResolvedFeb 6, 2008qtheater: The flag GAME_IMPERFECT_SOUND can be removed.Layne
 009040.37b15Color/PaletteMinorResolvedFeb 6, 2008champwr: In the VS. screen of round 3, the character on the left has bad colors.Kale
 009070.115u4Color/PaletteMinorResolvedFeb 6, 2008konrk: It displays wrong colors-Misc Reporters-
 009100.95SoundMinorResolvedFeb 6, 2008tmnt: "Fire!" voice does not play when starting a game only for the first time.dropdeadhippie
 009130.107GraphicsMinorResolvedFeb 6, 2008arknoid2, tnzs: In tnzs, blue background is black. In arknoid2, big black bits at the top and bottom of the screen.-Misc Reporters-
 009170.56DocumentationMinorResolvedFeb 6, 2008tokib: "0000000" is always displayed as the top hiscore during gameplay.-Misc Reporters-
 009190.62DIP/InputMinorResolvedFeb 6, 2008zeropnt: When the crosshair is present, shots register a little to the left of the crosshair.Nerox91
 009200.71u1SpeedMinorResolvedFeb 6, 2008vball: The timing is too slow, the players, etc. move incredibly slow.-Misc Reporters-
 009220.120u3GraphicsMajorResolvedFeb 6, 2008gauntdl, nbashowt, tenthdeg: Graphics are garbled artistically only in 32-bit build.-Misc Reporters-
 009250.118u1Crash/FreezeCritical (emulation)ResolvedFeb 6, 2008sspaceat: Game Crashes.Firewave
 009260.116u4SoundMinorResolvedFeb 6, 2008VLM5030: High pitch noise after the speech.russ h.
 009270.115u1CompilingMinorResolvedFeb 6, 2008Windows 64-bit build: A compiling problem on Windows 64-bit.Roman
 009340.117u1InterfaceMinorResolvedFeb 6, 2008New UI problem: New user interface doesn't accept num pad inputs.-Misc Reporters-
 001530.116Misc.MinorResolvedFeb 6, 2008attckufo: Debug build assert.Firewave
 000930.57SoundMinorResolvedFeb 6, 2008revx, mk2, mk3, kinst2: The volume set in the service mode doesn't keep.Karasu
 008440.37b1GraphicsMajorResolvedFeb 6, 2008skychut: Enemy appearance behaviour is incorrect.Fujix
 007150.121u1Crash/FreezeCritical (emulator)ResolvedFeb 7, 2008namcos22.c: Games crash with an access violation.russ h.
 007160.118GraphicsMinorResolvedFeb 7, 2008salamand: On level 3 the snake boss has no head.-Misc Reporters-
 007170.116SoundMajorResolvedFeb 7, 2008ADK / Alpha Denshi Games: Missing Sounds and Music.-Misc Reporters-
 007190.116u1Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008svcpcb, ms5pcb, kf2k3pcb: Dedicated PCB games crash.-Misc Reporters-
 007210.116u1Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008strhoop: The game continues resetting.-Misc Reporters-
 007290.37b16GraphicsMinorResolvedFeb 7, 2008samsho3: When camera zooms out when jumping, the warping effects do not appear.-Misc Reporters-
 007390.114SoundMajorResolvedFeb 7, 2008powerins: There is no music in the player select screen.-Misc Reporters-
 007440.55SpeedMajorResolvedFeb 7, 2008quantum, quantum1: MAME slower than original PCB.-Misc Reporters-
 007030.118u6GraphicsMajorResolvedFeb 7, 2008vr: Road is jumping and the cars are over the place.-Misc Reporters-
 008400.122Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008mwalk, mwalku: Black screen after loading.Yonah
 007410.114u3Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008All PSX hardware based games: Crash since 0.114u2-Misc Reporters-
 008520.114u2Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008cotton2, cottonbm, grdforce, othellos: STV.c games by Success crash on bootup.-Misc Reporters-
 000680.114Crash/FreezeCritical (emulator)ResolvedFeb 7, 2008qntoondo, quintoon,qntoond, pokio, slotsnl, paradice, pyramid, sltblgtk, sltblgpo, sltblgp1: crash with -video none -str 2 with INTEGER DIVIDE BY ZEROFirewave
 000710.121u4Crash/FreezeCritical (emulator)ResolvedFeb 7, 2008shootgal: Crashes with an error.Firewave
 001080.57Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008cgangpzl: hangs on the RAM/ROM test withtout cfg/nv files.Karasu
 001240.113u4Misc.MinorResolvedFeb 7, 2008bgaregga: Crashes randomly.Iaspis
 001260.111u6Misc.MinorResolvedFeb 7, 2008cps1 and cps2 games: crash if you attempt to view graphics page 4.Tafoid
 001270.111u6Misc.MinorResolvedFeb 7, 2008cps1 and cps2 games: crash if you attempt to view graphics page 4.Tafoid
 001320.122u5Crash/FreezeCritical (emulator)ResolvedFeb 7, 2008tylz: Crashes on startup:Firewave
 001640.116Misc.MinorResolvedFeb 7, 2008geebee, geebeeg, navarone, kaitei, kaitein, sos: warpwarp.c asserts.Firewave
 008430.116u2InterfaceMajorResolvedFeb 7, 2008Showing Profiler problem.Firewave
 006990.115Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008midyunit.c, midtunit.c, midxunit.c, midwunit.c: Crash with -autosave when exiting MAME.Firewave
 009350.118u4Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008New UI problem: Certain Drivers cause the UI to freeze when reloading game.Iaspis
 009280.118u5Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008yamato, yamato2: Game Crashes.Firewave
 007200.117u3Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008ms5pcb, svcpcb, svcpcba, kf2k3pcb: Crash on startup.Firewave
 007340.112u1SoundMinorResolvedFeb 7, 2008airattck, ssmissin: Air attack sound is missing.Iaspis
 009330.117u1InterfaceTrivialResolvedFeb 7, 2008New input system and mouse: Mouse cursor is visible in fullscreen mode.Fujix
 007380.59DIP/InputMajorResolvedFeb 7, 2008policetr: Error in Service Mode while calibrating guns.JWallace
 009290.118u1SoundMajorResolvedFeb 7, 2008oscar, psychic5, valtric: YM2203 sound problem-Misc Reporters-
 009240.117u2Misc.MinorResolvedFeb 7, 2008headon: Leftover debug file - "discrete0_0.cvs"russ h.
 009230.117u2InterfaceTrivialResolvedFeb 7, 2008verifyroms option and rompath: -verifyroms is not working for folders other than "ROMS"-Misc Reporters-
 009210.116u4Crash/FreezeCritical (emulator)ResolvedFeb 7, 2008gauntlet, gauntdl: Both crash after the gray screen.-Misc Reporters-
 009150.116u1Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008bgaregga: Crashes on the attract mode, 9 seconds after the title is showed for the fourth time.-Misc Reporters-
 007350.115Misc.MinorResolvedFeb 7, 2008nss_smw: The program ROM (IC1) should be half its size (4Mbit).Heihachi_73
 007240.103u4Crash/FreezeCritical (emulation)ResolvedFeb 7, 2008blazstar: Graphics problem in the 2nd Level with the looped background.-Misc Reporters-
 007140.113u3Misc.MinorResolvedFeb 7, 2008starblad: Reset the game (F3) it crashes MAME.Heihachi_73
 007130.114GameplayMinorResolvedFeb 7, 2008namcos2.c: Specific graphic layer is misaligned.Augusto
 007080.115u1DIP/InputMajorResolvedFeb 7, 2008connect4 (m4conn4): Controls are brokenLuigi30
 007000.115GraphicsMajorResolvedFeb 7, 2008missile: Graphics are corrupted.john_iv
 006650.115u3GraphicsMinorResolvedFeb 7, 2008loht, hharry, bchopper, cosmccop: Score and other status infos are missing.robiza
 007090.107u3DocumentationTrivialResolvedFeb 7, 2008hayaosi1: Incorrect gamename for this set.J.J.Boy
 009860.59GraphicsMinorConfirmedFeb 8, 2008blocken: Regardless of the course chosen, in the first intermission there's no road on the map.Kale
 008230.60Misc.TypoConfirmedFeb 8, 2008mspacmab: Number of maximum level.dwidel
 010310.37b16Side-by-sideMinorConfirmedFeb 8, 2008wiping: "Wiping" (Nichibutsu) side-by-side test (37B16 update).Gary Walton
 010330.119u3Side-by-sideMinorConfirmedFeb 8, 2008targ, spectar: Side-by-side test.-Misc Reporters-
 010470.109Misc.FeatureClosedFeb 8, 2008couple, spacedx, buckrog: Same name roms with different CRCFujix
 006770.102GraphicsMinorResolvedFeb 8, 2008tapper: Graphic glitches at top of play screen.Haze
 007250.78u3GraphicsMinorResolvedFeb 8, 2008bstars: "HOMERUN" should be cleared from the screen during the celebration.Haze
 009320.118u5Crash/FreezeCritical (emulator)ResolvedFeb 8, 2008New dev tools with Hyperstone core: In a standard compile with the new tools ALL hyperstone games crash on startup.Haze
 010510.56Original ReferenceTrivialConfirmedFeb 8, 2008pacmod, pacgal, piranha: Some notes about pacman.c.dwidel
 010500.122Original ReferenceTrivialConfirmedFeb 8, 2008checkmat: Dip and Rom info.gregf
 010690.57DIP/InputTypoAcknowledgedFeb 9, 2008taito_f3.c all sets: The types of cabinets and their related inputs.stephh
 010820.36b16DIP/InputTrivialConfirmedFeb 9, 2008baluba: [possible] Cabinet DIP setting and players input.TriggerFin
 008290.122u5InterfaceMinorResolvedFeb 9, 2008-switchres not working.-Misc Reporters-