filters
Tester Assigned To Category Severity Resolution Driver (bugs)
any any any any any any
Status Hide Status Version Fixed in Version Build Platform
any none any any any any
Show Show Sticky Issues Changed(hrs) Use Date Filters Relationships OS
100 Yes 12 No any any
Flags Regression Version Affected Sets / Systems
any any any
Sort by Last Update Descending Project any
Viewing Issues
1 - 100 / 7084
IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 0663550.188renegade.cppSpeedMinorResolved (Kale)Jun 2, 2020renegade and clones: [possible] Possible speed issuesMachone
 07669120.221nemesis.cppCrash/FreezeMajorClosedJun 2, 2020citybomb: BAD rams after soft resetdanylopez123
 07670110.221nemesis.cppCrash/FreezeMajorClosedJun 2, 2020salamand: Black Screen Freeze after Soft Resetdanylopez123
 075735N/Aespial.cppSoundMajorConfirmedJun 1, 2020netwars: Net Wars Sound incorrect: MAME version plays sound much slower than ARCADE versionmcp
 07640110.220armedf.cppGraphicsMinorResolved (sasuke)May 31, 2020armedf and clones: Resolution is narrower than PCBsasuke
 076680.221seattle.cppCrash/FreezeCritical (emulator)Resolved (AJR)May 31, 2020sfrush, sfrushrk and clones: [debug] Assert upon startTafoid
 076640.221skylncr.cppCrash/FreezeCritical (emulator)Resolved (AJR)May 31, 2020All machines in skylncr.cpp: [debug] Assert upon startTafoid
 076650.221changyu.cppCrash/FreezeCritical (emulator)ConfirmedMay 31, 2020All machines in changyu.cpp: [debug] Assert upon startTafoid
 07659440.220vsmile.cppCrash/FreezeMajorConfirmedMay 30, 2020MESS-specific vsmile [scoobydo]: Crash in Scooby Doo Funland Frenzy (USA)henhouseharry
 0766220.221coco3.cppInterfaceMinorAcknowledgedMay 30, 2020MESS-specific coco3: Snapshot of RGB screen doesn't work.tlindner
 0762070.220tubep.cppGameplayMinorResolved (hap)May 30, 2020tubep, tubepb: "GAME OVER" display is skippedsasuke
 076210.220tubep.cppSoundMinorConfirmedMay 29, 2020tubep, tubepb: The explosions and shots sounded differentsasuke
 07587110.219hh_sm510.cppGraphicsMinorConfirmedMay 28, 2020Artwork: multi-screen layer blending problem with BGFXhap
 07655160.220armedf.cppGraphicsMinorConfirmedMay 28, 2020legionj: The attract demo is displayed incorrectly.sasuke
 0576610.155armedf.cppDocumentationTypoResolved (J.J.Boy)May 27, 2020armedf, armedff: Armed Formation(armedf) need rename to "Armed F"J.J.Boy
 0043420.36rc2gaplus.cppGraphicsMinorResolved (sasuke)May 27, 2020gaplus: In the reverse scrolling stage after the challenging stage, the background should scroll more quickly.Fujix
 07663110.221gaplus.cppGraphicsMinorResolved (sasuke)May 27, 2020gaplus and clones: Display range of background stars is different from PCB.sasuke
 0726930.207seta2.cppGraphicsMinorResolved (Haze)May 26, 2020penbros and clones: Wierd scrolling screenLeezer
 0645650.180seta2.cppGraphicsMinorResolved (Haze)May 25, 2020mj4simai: Missing transition graphical zoom/spin effectsystem11
 06901120.195snes.cppCrash/FreezeMajorResolved (AmatCoder)May 24, 2020MESS-specific snes [jdredd and clones]: Judge Dredd (all regions) stops working after title screenGryzor1363
 05538280.153bfcobra.cppCrash/FreezeCritical (emulation)ConfirmedMay 23, 2020all sets in bfcobra.c: Game stops on 1st screen, just keeps beeping like some kinda alert.kamilz
 05926430.160megadriv.cppGraphicsMinorConfirmedMay 22, 2020MESS-specific genesis [clue]: Graphics issue at title screenAndrew
 076610.220cps1bl_pic.cppMedia SupportMinorAcknowledgedMay 20, 2020wofpic: Reference video from "Warriors of fate" (bootleg with PIC16C57)Fortuna
 0765020.62rallyx.cppMisc.TrivialAcknowledgedMay 18, 2020New Rally-X (vertical hack): This 'IS" a common bootleg found in south america and europeFortuna
 076580.220nes.cppSoundMajorConfirmedMay 17, 2020MESS-specific nes [ajyureir]: no soundkmg
 0765720.220selz80.cppDIP/InputMinorResolved (AJR)May 17, 2020MESS-specific selz80, dagz80: keyboard auto-repeats when it shouldn't, making the machine impossible to useRobbbert
 06027420.165gaelco.cppCrash/FreezeCritical (emulation)ResolvedMay 16, 2020bigkarnk: Game freezes under some circumstancesizius
 06559120.185apple2gs.cppGameplayMinorResolved (peterferrie)May 16, 2020MESS-specific All sets in apple2gs.cpp: System 6.0.x freezes on bootLuigi30
 0098750.56seta2.cppSpeedMinorResolvedMay 15, 2020myangel: Bad syncronization in (one of) the ending of the game.Kale
 0736950.211namconb1.cppGraphicsMinorResolved (jkm900)May 14, 2020machbrkr: Glitched animationsMetalGod
 0764730.220atarisy1.cppDebuggerMinorAcknowledgedMay 13, 2020indytemp: Debugger load command loads incorrect saved data in indytempd18c7db
 06022250.164atarig1.cppGraphicsMinorConfirmedMay 12, 2020pitfight: Pit-Fighter - Vertical gaps in the background scenesrcoltrane
 07653130.220galaxian.cppDocumentationTrivialResolved (jkburks)May 12, 2020galaxiani: Incorrect manufacturer and game titlejkburks
 0764950.220specpls3.cppCrash/FreezeCritical (emulator)ClosedMay 11, 2020MESS-specific specpl3e [capitans]: Capitan Sevilla cassete freezes after loadingStHiryu
 0765410.220nes.cppCrash/FreezeCritical (emulation)ClosedMay 11, 2020MESS-specific nes [guardic, guardlgnu]: Guardian Legend/Guardic Gaiden freezes (black screen) when starting gamejoepublic
 07648210.220dkong.cppDIP/InputTrivialResolved (xelnia)May 11, 2020dkong3: Description of DIPs in MAME does not match arcade manualxelnia
 07652110.220m10.cppDocumentationTrivialResolved (jkburks)May 11, 2020andromed: Incorrect release year, company & game titlejkburks
 07651110.220warpwarp.cppDocumentationTrivialResolved (jkburks)May 11, 2020sos: Incorrect release year, company & game titlejkburks
 0755110.217nes.cppCrash/FreezeMinorResolved (girosintornillos)May 10, 2020MESS-specific nes [galivan]: Game freezes after press start or continuegirosintornillos
 0763840.220subsino2.cppDIP/InputMinorAcknowledgedMay 10, 2020xtrain, mtrain, ptrain: [possible] Oversensitive Bet key repeats immediatelyjoepublic
 07642150.220toaplan2.cppGraphicsMajorAcknowledgedMay 10, 2020truxton2: sprites flicker or disappear during certain (perhaps graphically busy) parts of the gamemycophobia
 0581840.157radio86.cppDIP/InputMajorConfirmedMay 8, 2020MESS-specific kr03: Keyboard behaves strangelydemotester
 06898110.1938080bw.cppDocumentationTypoResolved (GoldS_TCRF)May 8, 2020spclaser and clones: Parent / clone relationship needs fixingGoldS_TCRF
 0717110.204megadriv.cppDocumentationMinorResolved (ArcadeShadow)May 8, 2020MESS-specific genesis [babyboom]: Release yearArcadeShadow
 071980.205slapfght.cppDocumentationTypoResolved (AntoPISA)May 8, 2020tigerh, tigerhb1, tigerhb2, tigerhb3, tigerj: In the description of the games listed there is no hyphen between the words "Tiger" and "Heli".AntoPISA
 07646120.2208080bw.cppDIP/InputTrivialAcknowledgedMay 8, 2020galxwars, galxwars2, galxwarst, galxwarst2, starw, starw1: DIP switch documentationjkburks
 048251120.145u8vendetta.cppSoundMinorConfirmedMay 8, 2020vendetta: In MAME the music tempo is slower than real PCBMamesick
 075910.219pacman.cppDIP/InputMinorResolved (dukdukgoos)May 8, 2020crush, maketrax: Games constantly add to the coin counter in the backgrounddukdukgoos
 0762910.220ladybug.cppDocumentationTrivialResolved (jkburks)May 8, 2020snapjack: Incorrect release yearjkburks
 0763420.220subsino2.cppDIP/InputMinorResolved (joepublic)May 8, 2020mtrain: Dip switch wording reversed for "Double Up"joepublic
 0763510.220subsino2.cppDIP/InputMinorResolved (joepublic)May 8, 2020mtrain: Incomplete input information for Stop2/Big and Stop3/Small keysjoepublic
 05148180.148ht68k.cppMisc.MinorResolved (AJR)May 8, 2020MESS-specific ht68k: Hangs at startRobbbert
 076430.220seta2.cppGameplayCritical (emulation)ConfirmedMay 8, 2020endrichs: Gameplay stops if player wins the double-up gamejoepublic
 076450.220megadriv.cppSoundMajorConfirmedMay 6, 2020MESS-specific megadrij [teddyboy]: No sound BGMsKale
 07561120.218skyfox.cppGraphicsMinorConfirmedMay 4, 2020skyfox, exerizer, exerizreb: Shorter vertical resolution than PCBsasuke
 0763920.220subsino.cppDIP/InputMinorAcknowledgedMay 3, 2020victor6: [possible] Oversensitive Bet key repeats immediatelyjoepublic
 07637120.220subsino.cppDIP/InputMinorAcknowledgedMay 3, 2020crsbingo: [possible] Oversensitive Setup screen inputsjoepublic
 076260.220harddriv.cppDIP/InputMinorConfirmedMay 3, 2020strtdriv: Broken steering inputGeekyFerret
 07475130.215coco3.cppDIP/InputMinorConfirmedMay 3, 2020MESS-specific coco3: Joystick Buttons not working correctly from some ML gamesdrencorxeen
 01813120.125u1vendetta.cppMisc.Critical (emulation)ResolvedMay 3, 2020vendetta and clones: Vendetta stuck at the rom ram check screen.maquette2
 0657240.185ms32.cppSpeedMajorAcknowledgedMay 2, 2020bnstars bnstars1: Incorrect emulation speedsystem11
 0763620.220circusc.cppGraphicsMinorConfirmedMay 1, 2020circusc and clones: [possible] Small graphic glitch in the 4th eventizius
 0762810.220InterfaceMajorAcknowledgedApr 30, 2020UI Configure Machine: Mame fails to load mame.ini when entering "Configure Machine" menu.ozfalcon
 0763210.220segac2.cppDebuggerMinorConfirmedApr 30, 2020all games in segac2.cpp: game screen don't keep gfx when execute debugger commandJSDS
 076330.220volfied.cppGameplayMinorConfirmedApr 29, 2020volfied and clones: Enemies move differently from PCBs, so the attract demo stops in the middle.sasuke
 0763110.220dacholer.cppSoundMinorAcknowledgedApr 29, 2020itaten: Part of sound tone is different from PCB.sasuke
 07622120.220magmax.cppSoundMinorAcknowledgedApr 29, 2020magmax: The explosions sounded differentsasuke
 0762410.220mystwarr.cppSoundMinorAcknowledgedApr 28, 2020mtlchamp and clones: Echo/reverb effect missing from voice and music samples.Tempora
 0762720.220gticlub.cppGameplayMinorConfirmedApr 28, 2020gticlub (and clones): Tires constantly screechingGeekyFerret
 076250.218nes.cppCrash/FreezeCritical (emulation)ConfirmedApr 28, 2020MESS-specific nes [dquest and doordoor]: games lock up, perhaps due to broken sound emulationkmg
 0762320.220tubep.cppGraphicsMinorClosedApr 28, 2020tubep, tubepb: Sprites and BG scroll lagsasuke
 05233280.149segas32.cppGraphicsMinorAcknowledgedApr 26, 2020ga2, ga2u, ga2j: Graphic differencesabelardator2
 0761810.218astrohome.cppColor/PaletteMajorAcknowledgedApr 25, 2020MESS-specific astrocde and clones: Bally Arcade/Astrocade - Incorrect Color Paletteballyalley
 0761610.220segas32.cppSoundMinorResolved (zozo)Apr 25, 2020radr, radrj, radru: Wrong sounds.alphabeta2
 07617110.220rungun.cppGraphicsMinorResolvedApr 25, 2020rungun: Graphic/Sprite offsetskapitostes
 07612370.220m92.cppCrash/FreezeCritical (emulation)AcknowledgedApr 24, 2020uccopsaru: [possible] Game seems to be stuck at the very end of stage 4John_Nada
 0039230.97cischeat.cppSoundMinorResolved (Kale)Apr 24, 2020f1gpstar: During attract mode, the "orchestral hits" are played off-key.SportsDude
 0761330.220midwunit.cppSoundTrivialAcknowledgedApr 23, 2020mk3: [possible] Audio LoopsAndrew
 076150.220cninja.cppDocumentationTrivialResolved (jkburks)Apr 23, 2020mutantf, mutantf2, mutantf3, mutantf4, deathbrd: Incorrect release yearjkburks
 07606360.219cps1.cppGraphicsMinorConfirmedApr 21, 20203wonders: Midnight Wanderers attract mode sprite is clippedhap
 07614220.220namcos21_c67.cppGraphicsMinorClosedApr 19, 2020starblad: Exiting service mode graphics errorsAugusto
 0083650.122u5m92.cppGraphicsMinorResolvedApr 17, 2020uccops: There are some priority problems between foreground objects and messages like "Go" and "Mission Complete".-Misc Reporters-
 076110.220warriorb.cppGraphicsMinorConfirmedApr 16, 2020warriorb: Map effect is not synced between game screenssamsho2
 0761010.220sprint2.cppDIP/InputMinorAcknowledgedApr 12, 2020sprint2: Cannot slide the white or black car in 3rd or 4th gear because of the way the dial data is being read.vidpro1
 0756020.218cave.cppCrash/FreezeCritical (emulator)Resolved (galibert)Apr 9, 2020hotdogst: memdump command causes MAME crashJSDS
 076042100.219m62.cppSpeedMinorClosedApr 8, 2020kidniki: Kid Niki slow speed gameplay not using available CPUAugusto
 07451180.214fb01.cppMisc.MinorResolved (AJR)Apr 7, 2020MESS-specific fb01: Test mode is not working due to an unmapped memory regioncmonkey
 07609120.219segaorun.cppGraphicsMinorResolvedApr 7, 2020outrunb, outrundxa, outrundx, outrundxj, outrunra: Little graphic glitch in the music selectorKekule
 0760720.219segas32.cppSoundMinorConfirmedApr 6, 2020scross, scrossa, scrossu: No engine soundHydreigon
 076050.219model1.cppGameplayMinorAcknowledgedApr 4, 2020vr: Random car jolts affecting speedhydef
 07602320.219raiden2.cppGameplayMajorResolvedApr 4, 2020raiden2, raidendx, raiden: No collision on top edge of gameplay areaKale
 0760310.219snes.cppDocumentationTrivialResolved (ArcadeShadow)Apr 3, 2020MESS-specific snes [asterix]: Incorrect release yearArcadeShadow
 07597130.219kchamp.cppSave/RestoreMinorConfirmedMar 31, 2020kchampvs3: Inp file playback gets out of sync right after finishing the game with 1ccrcoltrane
 076000.219starshp1.cppGameplayMinorConfirmedMar 31, 2020starshp1, sharshpp: Planets appear too frequentlyAntny
 0760110.219arsystems.cppSoundMinorClosedMar 30, 2020ar_sdwr, ar_sdwr2: Sound problemsMetalGod
 0752920.217model1.cppDIP/InputMinorConfirmedMar 28, 2020swa, swaj: Pedal (throttle) input is off-centermmarino4
 0759910.219gottlieb.cppSoundMajorClosedMar 27, 2020qbert: static sound after a few minutesufoDave
 0759810.219InterfaceMinorConfirmedMar 27, 2020Internal mouse cursor only shown on 1st screen with -numscreens 2hap
 07595150.219ddragon3.cppGraphicsMinorAcknowledgedMar 25, 2020ctribe: [possible] Sprite Player glitchAugusto
 07594130.219ddragon3.cppGameplayMinorAcknowledgedMar 25, 2020ctribe: [possible] Player character don't lose energy in stage 2Augusto