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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
09172 | Color/Palette | Minor | Always | 18 days ago | 18 days ago |
Tester | Fujix | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.277 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 09172: zaviga: The background color of the title screen is incorrect | ||||
Description |
The background color of the title screen should be blue. And in many places, blue pixels are black. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | zaviga | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
4
![]() No.23282
Robbbert Moderator
18 days ago
|
Confirmed. Also, the lakes are blue in the video, but purple in MAME. |
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![]() No.23283
hap Developer
18 days ago
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Titlescreen background color is fixed here: https://github.com/mamedev/mame/commit/dabc8a9707d266046abd9401a638841af7d18849 I also corrected reading from paletteram, but I don't think the games ever read paletteram. Schematics are hard to read, from there it doesn't look like there's any difference between the B color output and G/R. |
![]() No.23284
Robbbert Moderator
18 days ago
edited on: 18 days ago |
Getting purple instead of black, but isn't it supposed to be blue? Lakes are still purple. |
![]() No.23285
hap Developer
18 days ago
|
Yeah, I don't know why the blue is stronger on the PCB video. Like I said, I see no difference between r/g/b outputs in the schematics. |