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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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09179 | Graphics | Minor | Always | 2 days ago | 2 days ago |
Tester | yoshi200213 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | New | Driver | |||
Version | 0.277 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 09179: lethalen and clones: lethal enforcers sprites break apart | ||||
Description |
Hello lethal enforcers suffers from sprites breaking apart when scaling or still stationary this doesn't happen in final born neo heres a video see in slow mo ?si=m7AHrK5cip0hbT2l |
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Steps To Reproduce |
start mame insert coin shoot an enemy enemy breaking apart |
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Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | lethalen and clones | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
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![]() No.23314
Robbbert Moderator
2 days ago
edited on: 2 days ago |
The game is marked as having imperfect graphics, and the driver notes indicate that emulation is not correctly done. That having been said, I don't see any particular issues with dead enemies, so I cannot confirm at this time. Also, do not tick 32-bit specific and 64-bit specific together. Only choose one OR the other, and only if you confirm it happens on one and not the other. |
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