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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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00258 | Graphics | Minor | Have not tried | Jan 28, 2008, 00:58 | Jun 9, 2012, 17:04 |
Tester | Frotz | View Status | Public | Platform | |
Assigned To | Resolution | Reopened | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.36b16 | Fixed in Version | 0.143u7 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00258: blswhstl: Graphic glitch on the final boss. | ||||
Description | When the final boss dies, he looks like a pink brain with a face. If you watch closely, you'll see that this sprite slightly glitched; there's a thin black line crossing its face. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | blswhstl | ||||
Attached Files
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blswhstl36b16gre.png (4,626 bytes) Feb 14, 2008, 08:37
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.08729
hap Developer
Jun 9, 2012, 17:04
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Tafoid noted on IRC that the fix is wrong, it breaks sprite<-> tile offsets in other games. It is very easily noticeable in parodius for example. |
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