Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
09162 Graphics Major Always 12 days ago 12 days ago
Tester ArcadeShadow View Status Public Platform MAME (Official Binary)
Assigned To Resolution Invalid report OS Windows 10/11 (64-bit)
Status [?] Closed Driver
Version 0.277 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 09162: gbcolor [bladestl; blades2k]: Graphic glitches during gameplay
Description During the gameplay, the graphics/sprites are constantly flickering
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems gbcolor [bladestl; blades2k]
Attached Files
 
Relationships
There are no relationship linked to this issue.
Notes
1
User avatar
No.23248
cuavas
Administrator
12 days ago
Yes, MAME tells you the graphics emulation is bad. In fact it’s so bad, it can’t render double-height sprites properly in Super Mario Land. As I’ve said numerous times, it needs a complete rewrite and there’s no point opening bug reports until then. Opening bug reports and/or arguing about it will just cause the rewrite to be delayed further.