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IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 0808830.235naomi.cppCrash/FreezeCritical (emulator)Confirmed9 hours agodemofist: Hardlocks MAME emulation when coined up with -drcKale
 0806350.234popeye.cppGameplayMinorAcknowledged22 hours agoAll: It means the sound is too loud (overdriven) in a game.Dullaron
 08073120.235sms.cppSave/RestoreMajorAcknowledged22 hours agoMESS-specific sms [aliensyn]: State load/save cause the game freezeJSDS
 08087110.235namcos21.cppSoundMinorConfirmed1 day agowinrun: Engine sound is too high pitched compared to real HWCow
 08064160.234vegas.cppGraphicsMinor2 days agogauntleg, gauntleg12, gauntdl, gauntdl24: Screen Tearing & Choppy Frame Ratemmarino4
 01495370.123u5cps2.cppGraphicsMinorConfirmed3 days agossf2t, ssf2tu, ssf2tur1, ssf2tad, sstf2ta: Graphics garbage appears on the top of the screen during Cammy's ending.-Misc Reporters-
 00264440.98u1segas18.cppGraphicsMinorResolved3 days agolghost: [possible] In this bug, which also only starts to occur on the 2nd loop of demos, works as this:Karasu
 0808650.235hh_sm510.cppDIP/InputMajorNew3 days agoMESS-specific gnw_zelda, maybe gnw_tbridge and others: Quick direction changes don't register properlyICEknight
 026822210.128u4astrocde.cppColor/PaletteMinorConfirmed4 days agogorf and clones: Colors washed out in Astro BattleMAMEBase
 07596150.219tmnt.cppGameplayMinorResolved4 days agotmnt: [possible] Time out not happening in end of stage 2Augusto
 0808320.235itech32.cppSoundMajorClosed5 days agoAll: Overdriven sound red overlay on itech32 games.john_iv
 08084110.235warpwarp.cppMisc.Major5 days agoAll: New BGFX files interacting poorly with art/overlays in warpwarp.cpp gamesjohn_iv
 080850.235msx.cppDocumentationTypoResolved (AntoPISA)5 days agoMESS-specific hbf9pr: The description says "Russion" instead of "Russian".AntoPISA
 040221110.139u1segas16b.cppSoundMinorResolved6 days agoaltbeastj: Music does not stop when the sequence of transformation begins.abelardator2
 0808240.235bublbobl.cppGraphicsMinorResolved8 days agotokio, tokiob: Player ship incorrect right banking animationBPzeBanshee
 01180440.60blstroid.cppGraphicsTrivialResolved10 days agoblstroid: A wordy issue.-Misc Reporters-
 028211110.129jchan.cppSoundMinorConfirmed10 days agojchan, jchan2: Noise/static instead of speechKin
 08079140.235timelimt.cppGraphicsMinorAcknowledged10 days agotimelimt: [possible] Corruption of the policeman spriteWulfaz
 08080110.235namcona1.cppGraphicsMinorAcknowledged10 days agoknckhead: Graphics corruption under player feet.fastpop72
 0808130.235srmp2.cppSoundMinorResolved (kmg)10 days agosrmp2, srmp3: No Character voicesMARBIN
 08038110.235namcos2.cppSoundMinorAcknowledged12 days agofinallap, finalap2, finalap3: screeching & spark sound effects do not playCow
 0788320.229Color/PaletteMinorResolved (Ryan Holtz)15 days agoBGFX: -bgfx_backend d3d9 not workingRobbbert
 08059130.234taito_f2.cppDIP/InputTrivialResolved (GoldS_TCRF)15 days agodeadconx, deadconxj: Dip switches are mislabled and misassigned.GoldS_TCRF
 0756840.218seattle.cppCrash/FreezeCritical (emulation)Confirmed15 days agohyprdriv: Game randomly soft freezesHydreigon
 07503140.216snes.cppCrash/FreezeCritical (emulator)Confirmed16 days agoMESS-specific snes, snespal: Assorted titles crash upon launchRobbbert
 08074170.235Media SupportMajorResolved (cuavas)16 days agoFILE MANAGER: Attempted loading of loose software does not work.vidpro1
 0807050.235coco3.cppSoundMajorResolved16 days agoMESS-specific coco3 [rampage]: No sound in Rampage on the CoCo3star2root
 08078110.235vigilant.cppDIP/InputMinorResolved (abelardator2)17 days agovigilant and clones: Inverted buttonsabelardator2
 0807710.235darius.cppDIP/InputTrivialResolved (GoldS_TCRF)17 days agodariusu: Second dip switch labeled as "unknown" is used.GoldS_TCRF
 0807120.235decocass.cppGraphicsMajorConfirmed17 days agoczeroize: [possible] Graphics start messing up at number 50.Dullaron
 080690.235taitopjc.cppDIP/InputMinorAcknowledged17 days agooptiger: Analog input values update every 8-10 frames.Hydreigon
 0755820.217snes.cppCrash/FreezeCritical (emulation)Confirmed17 days agoMESS-specific snes, snespal: various Enix games freeze and have broken soundkmg
 080760.232tubep.cppSoundMinorResolved (AJR)18 days agorjammer: Broken sound testAJR
 0806550.234segas16b.cppGraphicsMinorResolved (hap)19 days agoaltbeast, altbeast6: Random graphics flickeringabelardator2
 01852150.125u3segas16a.cppGraphicsMinorConfirmed19 days agofantzone, fantzone1: Graphical glitch of the background at the beginning of the game.Fujix
 080750.182changela.cppGameplayMajorResolved (hap)19 days agochangela: randomly steers to the rightHaze
 0806830.235marineb.cppCrash/FreezeCritical (emulation)Confirmed19 days agochanges, changesa, hopprobo, looper, marineb, springer: Pressing reset freezes the gameWayder
 0730860.209trs80m3.cppKnown Issues/To-Do'sMinorResolved (Robbbert)20 days agoMESS-specific trs80m4: The TRS-80 Model IV will not boot any Model IV disks, only Model III disks.star2root
 07828100.224coco12.cppCoreMinorResolved (tlindner)20 days agoMESS-specific coco, coco2, coco2b, coco3: Printing to the 4 pin serial port not working.star2root
 08067620.235jollyjgr.cppGraphicsMinorAcknowledged20 days agofspiderb: graphics priority issuesjkburks
 0730390.209coco3.cppMedia SupportMajorResolved (AJR)20 days agoMESS-specific coco3 [tharogad]: The Castle of Tharogad game cartridge does not runstar2root
 0660690.186coco12.cppInterfaceMinorAcknowledged20 days agoMESS-specific coco, coco2, coco3: On the CoCo systems with a multi-pak the devices cc3hdb1 and fdcv11 should be able to be inserted into any slot.star2root
 0806620.235galaga.cppGameplayMinorConfirmed22 days agogalaga: [possible] Bullets issue on demo play.Dullaron
 08062140.234taito_f3.cppDIP/InputMinorClosed23 days agobubblem: Input options show 4 buttons for each playerthankyoumame
 077640.225galaga.cppGameplayMinorResolved (hap)23 days agogalaga and clones: Strange players behaviour in attract mode.kunikuni
 07977120.231InterfaceMinorAcknowledged24 days agoMESS-specific Default font lacks Japanese kanaAJR
 0209910.126u3SoundMinorResolved (aaron)26 days agoVarious: [debug] Clipped samplesFirewave
 0802430.233chanbara.cppSoundMinorConfirmed26 days agochanbara: BGM emulation is slower than PCBjkburks
 0789220.229galaga.cppGameplayMinorConfirmed27 days agosxeviousj: Inserting coin automatically start 2 player game with issuesAugusto
 0776010.224CoreMajorResolved (Ryan Holtz)27 days agoBGFX: Rendering for Laserdisc games is flawedcuavas
 08052150.234segas32.cppDIP/InputMajorResolved27 days agoradm, radmu: Steering randomly fails auto-centeringICEknight
 08061150.234pacman.cppDocumentationMinorResolved27 days agogorkans: Bad roms in a game labelled with no issuesWulfaz
 0806010.234seattle.cppOriginal ReferenceMinorResolved30 days agosfrush: Unreliable network test in boot code 1.0 - btanbHydreigon
 06525N/Acrospuzl.cppOriginal ReferenceMinorAcknowledged31 days agocrospuzl: Original PCB booting up on PC VGA monitorSmitdogg
 076306300.220midyunit.cppGraphicsMinorAcknowledged31 days agomkyawdim, mkyawdim2, mkyawdim3, mkyawdim4: In Mortal Kombat Yawdim clones, the sky is not BLACK and the works poorly compared to the PCB in Theory must be BLACK!!!MRC79
 080580.234hornet.cppDIP/InputTrivialAcknowledgedAug 21, 2021nbapbp, nbapbpa: Lack of player 3 and 4 inputs.Hydreigon
 0805610.234konamigx.cppDIP/InputMinorClosedAug 20, 2021racinfrc, racinfrcu: Brake and Gear Shift are labelled as P1 Down and P1 UpCow
 080510.234DIP/InputMinorResolved (Tafoid)Aug 20, 2021portera: Down button is not working. Can't climb down ladders.Hirudov
 080570.234taitosj.cppSoundMinorConfirmedAug 18, 2021elevator: elevator action car sound gets cutpicles
 08047210.234pce.cppDIP/InputMinorAcknowledgedAug 17, 2021MESS-specific pce and clones: Inverted button layout for bottom row of 6-Button padsICEknight
 08055120.234neogeo.cppGraphicsMinorResolvedAug 17, 2021gpilots: A few frames of graphical garbage appear in Ghost Pilots after the weapon select screenLo-Fi
 0805310.234taito_f2.cppDIP/InputTrivialResolved (GoldS_TCRF)Aug 17, 2021yuyugogo: One of the dip switches labeled as "Unused" is used.GoldS_TCRF
 0804320.234megadriv.cppDIP/InputCritical (emulation)ConfirmedAug 17, 2021MESS-specific megadriv [sampras]: Game freezes on title screenArcadeShadow
 07002120.198viper.cppCrash/FreezeCritical (emulator)Resolved (windyfairy)Aug 17, 2021p911 and clones: MAME closes with errorwuemura
 06393110.178vendetta.cppGameplayMajorAssigned (Kale)Aug 17, 2021vendetta (all versions): Hit boxes for some grounded enemies are incorrectsystem11
 0783980.227vendetta.cppGameplayMinorAssigned (Kale)Aug 17, 2021vendetta and all clones: All demo sequence brokenFortuna
 0805430.234cclimber.cppGameplayMinorClosedAug 17, 2021rpatrol, rpatrolb, rpatroln: Contact with crocodile doesn't register hitWulfaz
 0777750.226enigma2.cppSoundMinorConfirmedAug 15, 2021enigma2: Music not playing properly on start tune and between stages. (missing two channels)vidpro1
 080490.234wecleman.cppGraphicsMinorAcknowledgedAug 15, 2021wecleman: Checkpoints are randomly invisibleCow
 080500.234ginganin.cppSoundMinorResolved (Robbbert)Aug 14, 2021ginganin: missing pcm samplesdink
 080480.234taito_b.cppGraphicsMinorConfirmedAug 13, 2021viofight and clones: Corrupt graphics in background audience member's head.kmg
 07355320.210seattle.cppMisc.TrivialAcknowledgedAug 12, 2021hyprdriv, cartfury: Game serial pic is read as a development pic.Hydreigon
 07585170.219vegas.cppGraphicsMinorAcknowledgedAug 11, 2021gauntleg, gauntdl: Gauntlet Legends\Dark Legacy Skorne Mask bugkirishima
 032321110.131u3gaelco.cppCrash/FreezeCritical (emulation)ConfirmedAug 6, 2021thoop: Black screen when you continue on 4 stageumbrio
 039564N/Acps1.cppOriginal ReferenceMinorAcknowledgedAug 6, 2021captcomm: Original PCB videoSmitdogg
 0115310.104u6clshroad.cppSpeedMinorResolved (nicolasa)Aug 6, 2021clshroad: The game is slow, the frame rate suffers, and even the calorie bar flickers.Machone
 0804630.234timelimt.cppOriginal ReferenceMinorResolved (hap)Aug 4, 2021progress, timelimt: Reference PCB videojkburks
 08042130.234namcofl.cppGraphicsMinorResolved (Kale)Aug 3, 2021finalapr, finalapr1, finalaprj: Flagman doesn't do his jobCow
 080450.234coco12.cppMisc.MajorResolved (Pernod)Aug 1, 2021MESS-specific coco, coco2, dragon32: 32K machines present with one byte missingsixxie
 0803020.233sslam.cppGameplayMinorResolved (crazyc)Jul 31, 2021sslam and clones: When starting a game, there appears to be memory corruptionHaze
 0804120.233nes.cppDIP/InputCritical (emulation)ConfirmedJul 30, 2021MESS-specific fds [smb2]: Game doesn't respond to input on title screen.kmg
 08040220.233megasys1.cppOriginal ReferenceMinorResolvedJul 28, 2021edf, edfp: Priority error , EDF Megasystem 1 - BTANBHammy
 08039120.233pacman.cppDocumentationTypoClosedJul 25, 2021painter: The correct title of the game is "Paintei".AntoPISA
 0803310.233lordgun.cppSoundMajorResolved (aaron)Jul 24, 2021aliencha, alienchac: No BGMs during gameplayKale
 0803420.233snk.cppSoundMajorResolved (aaron)Jul 24, 2021fsoccer: No voice samples except for "Kick Off"Kale
 0803720.233snes.cppCrash/FreezeCritical (emulation)ConfirmedJul 23, 2021MESS-specific snes, snespal [mk2 and clones]: Games freeze on black screen before making it to title screen.kmg
 0803210.233exerion.cppGameplayMinorConfirmedJul 21, 2021exerion: Player explodes when killing enemydink
 0597840.163namcofl.cppGraphicsMinorResolved (Ryan Holtz)Jul 18, 2021finalapr: AI cars are never reflected in the rear mirrors.F1ReB4LL
 06904560.195namcofl.cppGraphicsMajorResolved (Ryan Holtz)Jul 18, 2021finalapr, finalapro, finalaprj: Corrupted Graphicswuemura
 05358350.151namcofl.cppGraphicsMinorResolved (Ryan Holtz)Jul 18, 2021finalapr and clones: Objects in the side of the track are not shownFMecha - aka ArtLine
 06381100.177zr107.cppGameplayMinorResolvedJul 18, 2021windheat, windheatj, windheatu, windheata: The AI cars are always Toyota Truenos in standard modealphabeta2
 0717430.204cobra.cppGameplayMajorResolvedJul 17, 2021bujutsu: the game doesn't get to the title screen anymoreOsso
 01862120.125u3namcos2.cppGraphicsMinorConfirmedJul 17, 2021burnforc, burnfrcj: Flickering/misplaced graphics in Service ModeTafoid
 06944130.196namcos2.cppGraphicsMinorResolved (Haze)Jul 17, 2021burnforc: Part of the water line stays in placeICEknight
 06666250.188namconb1.cppGraphicsMinorResolved (Haze)Jul 17, 2021nebulray: Raster effects issueM.A.S.H.
 05261210.149u1namcos2.cppGraphicsMinorResolved (Haze)Jul 17, 2021burnforc: Missing waterlineM.A.S.H.
 0802030.233acrnsys.cppDIP/InputMinorResolved (Steve Coomber)Jul 15, 2021MESS-specific acrnsys5: Keyboard is not working.Hirudov
 0749020.215zr107.cppCrash/FreezeCritical (emulation)ResolvedJul 15, 2021windheat and clones: Game hangs during race (sticky 3d graphics).Hydreigon
 06947160.196peplus.cppDIP/InputMinorAcknowledgedJul 15, 2021All sets in peplus.cpp: Bill acceptor not working on sets that support itBadWolf7930
 0780150.226model2.cppGameplayMajorResolved (Ryan Holtz)Jul 14, 2021motoraid, motoraiddx: Track collision issuesGeekyFerret