SSL is enabled on MAME Testers. All HTTP accesses are redirected to HTTPS.
Tester Assigned To Category Severity Resolution Driver (bugs)
any any any any any any
Status Hide Status Version Fixed in Version Build Platform
any none any any any any
Show Show Sticky Issues Changed(hrs) Use Date Filters Relationships OS
100 Yes 12 No any any
Flags Regression Version Affected Sets / Systems
any any any
Sort by Last Update Descending Project any
Viewing Issues
1 - 100 / 6550
IDVersionDriverCategory [?]Severity [?]Status [?]UpdatedSummaryTester
 071760.204toaplan1.cppDIP/InputMinorNew28 minutes agodemonwld and clones: the game gives you bonus lives everytime you kill a enemy or grab point itemsArcadeGuy
 0661560.186model3.cppGraphicsMajorConfirmed3 hours agoscud: Scud Racer regression, now just a black screen on launch.john_iv
 0701530.198model1.cppGameplayTrivialConfirmed3 hours agovr, vformula: Unable to run in linked mode.Hydreigon
 0717420.204cobra.cppGameplayMajorConfirmed3 hours agobujutsu: the game doesn't get to the title screen anymoreOsso
 0717510.204metro.cppGraphicsMinorConfirmed11 hours agopuzzli: small horizontal line glitches on big sprites on the sides of the playfieldOsso
 05260180.149u1mcr.cppGraphicsMinorConfirmed1 day agodemoderb: Cars can not reach the right edgeM.A.S.H.
 0538720.151snk6502.cppTimingMinorConfirmed1 day agonibbler: Some animations run too fast.Zaphod
 04506360.143u7nemesis.cppGraphicsMinorConfirmed2 days agonemesis & clones: Misaligned sprite and background in the 2nd stage.moa
 0352230.135ms32.cppGraphicsMinorConfirmed2 days agogametngk, gratia: MegaSystem 32 - Remaining priority / shadow problemsHaze
 07131260.202vtech2.cppGraphicsMinorAssigned (Robbbert)2 days agoMESS-specific laser500: charset ROM is wrong (and I fixed it)nippur72
 04954330.146cps2.cppGraphicsMinorResolved (hap)2 days agomvscu, xmvsf, mshvsf: Sprite priority problem on Final Stage (8) with Onslaught (large transformation)Yonah
 0274630.128u6wecleman.cppGraphicsMinorConfirmed2 days agowecleman: [possible] The graphic of the semaphore is wrongScagazza
 04129130.140u1wecleman.cppSoundMinorConfirmed2 days agowecleman: Voice sample is played randomlyScagazza
 0717310.2048080bw.cppOriginal ReferenceMinorConfirmed3 days agoozmawars, ozmawars2: Missing/different sounds in Ozma WarsICEknight
 0539660.151InterfaceTrivialConfirmed3 days ago"Select New Game" list capturing keyboard input while hiddenYonah
 0704940.199ct486.cppMedia SupportMajorResolved (AJR)3 days agoMESS-specific ct486: Floppy Disk - "Read Only" access modeArcadeShadow
 0717020.204SoundMinorResolved (Moe)3 days agoxaudio2: Wrong dll loaded in moduleMoe
 071720.204vii.cppGameplayMajorConfirmed3 days agoMESS-specific vii + vii software list entries: inputs no longer working in vii or the vii cartridgesHaze
 0717110.204megadriv.cppDocumentationMinorConfirmed4 days agoMESS-specific genesis [babyboom]: Release yearArcadeShadow
 05432120.152konamigx.cppCrash/FreezeCritical (emulation)Confirmed4 days agosoccerss and clones: Game fails RAM ROM Checkscoobydude51
 007711140.65namcos2.cppMisc.MinorResolved (Haze)5 days agoassaultp: The skill selection screen disappears before the player can make a choice.-Misc Reporters-
 00480220.80u1galaga.cppGraphicsMinorConfirmed5 days agobosco and clones: [possible] About the graphic of title screen.Prophet
 03712270.136u2cischeat.cppGraphicsMinorConfirmed5 days agof1gpstr2: Garbled graphics in attract modeM.A.S.H.
 0716910.204equites.cppSoundMinorResolved (AJR)5 days agoequites, equitess: When the config the dip switch and next reset, the sound system stop workFortuna
 0573260.155Crash/FreezeCritical (emulator)Resolved (AJR)6 days agoAll games using MCS-48: Crash when trying to set watchpoint with wpd in mcs-48 gamesfurrykef
 04403120.143dec0.cppGraphicsMinorResolved (AWJ)6 days agobouldash: First tilemap is offset by 1 pixelHaze
 04385250.142u6saturn.cppSoundMinorResolved7 days agodanchih, danchiq: Sound distortion when you insert a creditM.A.S.H.
 06369110.177jedi.cppGraphicsMinorResolved7 days agojedi: There is a yellow vertical line on the leftM.A.S.H.
 03289230.132u2m92.cppGraphicsMinorConfirmed7 days agortypeleo: The player's ship doesn't flicker correctly when invulnerableHaze
 0467640.144u6pacman.cppGameplayMinorConfirmed7 days agopiranha: Unable to enter through top escape tunnel-Misc Reporters-
 0303870.130bwidow.cppGameplayMinorResolved7 days agobwidow: Severe performance drop during GAME OVER screenreesal
 07166120.204toaplan2.cppDIP/InputMinorClosed7 days agosnowbro2 and clones: Missing dip switches in Snow Bros 2ICEknight
 0168840.124u1segaxbd.cppCrash/FreezeCritical (emulation)Resolved (AJR)7 days agosmgp, smgp5, smgp6, smgpu, smgpu1, smgpu2, smgpu3, smgpj: Memory Test causes a watchdog resetnicolasa
 0340220.124u4tmaster.cppSoundMinorResolved7 days agotm, tm3k, tm4k, tm5k, tm7k: Sound seems to be played too quickly.Fortuna
 02774230.128u7seta2.cppGraphicsMinorResolved (Haze)7 days agogrdians: Occasional 1-frame glitcheshap
 00861160.57seta.cppGraphicsMinorConfirmed8 days agoblandia: Missing rowscroll.Nomax
 0579130.156xerox820.cppCrash/FreezeCritical (emulator)Confirmed10 days agoMESS-specific bigboard: Use of any floppy from software causes crashdemotester
 071650.204bzone.cppDocumentationTypoResolved (zaxxon)10 days agobzone: bzone error/typo in source commentszaxxon
 0205470.126u2model2.cppCrash/FreezeCritical (emulator)Resolved10 days agodaytona, daytona93: "SEGA 3D: Max triangle limit exceeded" error appears after a few lapsRansAckeR
 071430.203InterfaceFeatureAcknowledged11 days agoUI: HiDPI and Retina displayillando
 01013240.104u3taito_f2.cppGraphicsMinorConfirmed12 days agossi: There is graphic garbage when you get the T bonus.Iaspis
 04856110.146playch10.cppGraphicsMinorConfirmed12 days agopc_sjetm: Corrupt start screenM.A.S.H.
 06685120.189namcos2.cppGraphicsMinorResolved (jkm900)13 days agometlhawk: Level select has a layer covering the mapKale
 07005290.198vamphalf.cppCrash/FreezeCritical (emulation)Resolved (Ryan Holtz)13 days agowolrdadv, luplup, poosho (possibly more): DRC malfunction with 36 minutes of emulationD Go Go Fan
 00966130.61tigeroad.cppGraphicsMinorResolved13 days agof1dream: When crashing on horizontal guard-rails, the car "teleports" into another part of the track.Kale
 0109650.60wecleman.cppGraphicsMinorConfirmed13 days agohotchase: [possible] At the start of the 1st level the car seems go through the barrier without breaking it.DCisTHEbest
 03738120.136u3nemesis.cppSoundMinorConfirmed14 days agosalamand: In the attract demo play, voice samples are not muted briefly.Fujix
 00965140.61tigeroad.cppGameplayMinorConfirmed14 days agof1dream: Points counter at the end of a game is broken.Kale
 02646140.128u3playch10.cppGraphicsMinorConfirmed14 days agopc_tenis: When starting a game, the screen quickly flashes garbageLuigi30
 02183220.127u1boogwing.cppGraphicsMinorResolved (jkm900)15 days agoragtime, boogwing, boogwinga: Missing fade effectStefan Lindberg
 03972260.139neodriv.hxxGraphicsMinorResolved15 days agoturfmast: There are glitches at the start of hole 17 on the Japan course.Smitdogg
 0447420.143segas24.cppDIP/InputMinorResolved (Haze)15 days agogground, ggroundj: gground always set to freeplayJ.J.Boy
 0083540.122u5kinst.cppSoundMinorConfirmed16 days agokinst, kinst2: The music doesn't play in the attract mode just after booting.sabotendar_kun
 0715810.203ksys573.cppSoundMajorClosed17 days agopnchmn: No sound in Pinch Mania (GQ918 VER. JAB).VasiliyFamiliya
 0716410.203segas32.cppOriginal ReferenceTrivialAcknowledged17 days agobrivalj: [possible] Arnold will not move in atract mode until the game is played for the first timeJ.J.Boy
 07161110.203dec0.cppSoundMinorConfirmed17 days agobaddudes: [possible] Missing sound in stage 3 boss transformationStHiryu
 0698510.197eolith.cppGraphicsMinorResolved (Ryan Holtz)18 days agolandbrk and clones: Entering service mode results black screenhaynor666
 0345970.134u1InterfaceMinorConfirmed19 days agoAny set with clickable artwork: Need to not hide cursor during full screen for games that have "clickable" artwork elementsMr. Do
 0209120.126u3InterfaceFeatureResolved (micko)19 days agoHighlighted items in internal menu (fullscreen) strange behaviorIaspis
 02162150.127astrocde.cppSoundMinorConfirmed19 days agoprofpac: High-frequency whine during profpac musicLuigi30
 02534350.127u7djboy.cppGraphicsMinorResolved19 days agodjboy: [possible] Graphics glitch with the briefcase at the beginning of the 2nd levelSmitdogg
 03297220.132midyunit.cppSoundMinorConfirmed19 days agosmashtv: Music sputters/lags when doors openYonah
 04053100.139u2ssv.cppGraphicsMinorResolved (Haze)20 days agoeaglshot, dynagear: Missing raster effectrobiza
 07160120.203taito_z.cppMisc.MinorClosed21 days agochasehq: Artwork gearshiftArcadeShadow
 07151140.203asteroid.cppGameplayTrivialResolved (AJR)21 days agoastdelux and clones: [possible] On launch a series of FFFFFF display multiple times in high-score position 1.john_iv
 01132150.76u1namconb1.cppGraphicsMinorResolved21 days agoptblank: There's a vertical line of garbage on the door of the "Shoot 14 criminals" stage.Heihachi_73
 06474100.181segas16b.cppGraphicsMinorResolved (hap)21 days agogoldnaxe: scroll issuesabelardator2
 0714620.203atarigt.cppCrash/FreezeCritical (emulator)Confirmed21 days agotmek20: Emulator hard locks after some time on title screenKale
 01167140.108u2segaorun.cppGraphicsMinorResolved22 days agotoutrun: All the screens but the ingame one, seem to "overlap" the ingame screen.Kekule
 0542410.152GraphicsMajorConfirmed22 days agolaserdisc systems: With HLSL toggled on you do not see laserdisc contentjohn_iv
 0715910.203gottlieb.cppGraphicsMajorClosed22 days agousvsthem: Laserdisc video always blankZach S.
 05324130.150cubeqst.cppGraphicsMajorResolved (hap)22 days agocubeqst, mach3, usvsthem and clones: There's a blank screen in certain places in the videogeorgc3
 07157130.203system1.cppSoundMinorConfirmed22 days agonob: When complete the level 1, the music and effects not sounds anymoreFortuna
 0692540.196dgn_beta.cppMedia SupportCritical (emulator)Confirmed22 days agoMESS-specific dgn_beta: Machine never bootsTafoid
 0704640.199deco32.cppGameplayCritical (emulation)Resolved (hap)23 days agodragngun, dragngunj: Screen goes black on 3rd stage and game stopsRobbbert
 0098720.56seta2.cppSpeedMinorConfirmed24 days agomyangel: Bad syncronization in (one of) the ending of the game.Kale
 0379720.137u1namcos2.cppDIP/InputMinorResolved24 days agofinehour: Regardless of credits entered, only one is shown.Kale
 0702940.198namcos2.cppCoreMajorResolved24 days agofinehour: Can't add credits on continuePlanestate
 03796360.137namcos2.cppGameplayMajorConfirmed24 days agofinehour: [possible] player falls into terrain sometimesIaspis
 07149310.203docastle.cppGraphicsMinorResolved (hap)24 days agodowild: When level 1 completed (either by player or via attract mode), top of screen flickersGary Walton
 026502160.128u3mcr.cppDIP/InputTrivialConfirmed24 days agojourney: 8 way joystick input brokensmoke4659
 0715590.203namcona1.cppColor/PaletteMinorConfirmed24 days agoknckhead, exvania, cgangpzl, tinklpit, emeraldia: Wrongly coloured transition screens and vertical lines on the sides in some namcona1.cpp gamesMetalGod
 06912120.195megadriv.cppGraphicsMinorAcknowledged24 days agoMESS-specific megadriv [rocket]: Graphical glitch in the ugliest screen of the game (and maybe of all the videogames) in Rocket Knight Adventures.StHiryu
 07153110.203asteroid.cppDIP/InputMajorConfirmed24 days agoApparently all systems: Per-system input (ctrlr) customization is not being picked up for Asteroids, probably other systemsShaunIvory
 03386250.133taitogn.cppGraphicsMajorResolved24 days agootenamhf: Missing some graphics leading to the unplayable status for some games.dyq
 0343160.132GameplayMinorResolved24 days agonbajamte only: Sean Elliot on the Pistons replaced with Robert Horry from the Rocketshindered
 071540.203megadriv.cppDocumentationMinorResolved25 days agoMESS-specific megadriv [ppersia2]: Incorrect release yearArcadeShadow
 0336740.133namcos2.cppGraphicsMinorResolved25 days agofourtrax, suzuka8h, suzuk8h2: Distant objects judder when zooming in/scrolling.hap
 0645330.180namcos2.cppGameplayMinorResolved25 days agosuzuka8h, suzuka8hj: Doesn't enter into initials screen.Kale
 07156110.203vt240.cppGraphicsMinorAcknowledged25 days agoMESS-specific vt240: Screen corruption involving scroll regionsshattered
 0671820.190mbc55x.cppCrash/FreezeMajorResolved (AJR)25 days agoMESS-specific mbc55x: Basic freezes after syntax errordemotester
 0281130.129bnstars.cppSpeedMinorConfirmed28 days agobnstars1: This thing runs WICKED fast.nightsoil
 071191260.200rampart.cppGameplayCritical (emulation)Confirmed28 days agorampart, maybe rampartj and rampart2p: Late-game (level 4) internal game board different from that on screen, ultimately causes hanguprodneylives
 0363520.136igspoker.cppGameplayCritical (emulation)Confirmed29 days agocpoker, cpokert: Games freezing during playAgriffin
 0291440.129u3Save/RestoreFeatureClosed29 days ago-str/-seconds_to_run does not account for runtime stored in save statesCoadey
 07099160.201namcona1.cppColor/PaletteMinorConfirmed29 days agofghtatck, fa: Big dark red lines at the top-bottom of the screen and wrongly coloured transition screens.MetalGod
 06466130.181taitogn.cppGameplayMajorConfirmed29 days agoraycris: Soft resets during final boss fightSSTO-31
 0119820.71u2namcona1.cppGameplayMinorConfirmed29 days agoknckhead: [possible] Problem of score.-Misc Reporters-
 0715230.200midtunit.cppSoundMinorAcknowledged29 days agonbajam, nbajamte: NBAJAM unit sounds board DAC chip emulation acting funny, misfiring DAC 8 but samples such as snare are dropping out.vidpro1
 02129150.127taito_f3.cppGraphicsMinorResolved29 days agoridingf, ridingfu, ridingfj: Game has graphics errors at certain pointsuser394