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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 09201 | Sound | Minor | Always | Jul 6, 2025, 19:00 | Jul 7, 2025, 02:58 |
| Tester | 125scratch | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | hap | Resolution | Fixed | OS | Windows 10/11 (64-bit) |
| Status [?] | Resolved | Driver | |||
| Version | 0.278 | Fixed in Version | 0.279 | Build | 64-bit |
| Fixed in Git Commit | 8b71285 | Github Pull Request # | |||
| Summary | 09201: ssingles: Music is too high pitched and choppy | ||||
| Description |
PCB source is attached. The colors are also different, but I'm aware there's a "completely wrong" warning on this game. The choppiness seems to have been an issue introduced in 0.278, and the regression version only refers to that aspect. |
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| Steps To Reproduce | |||||
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| Flags | |||||
| Regression Version | 0.278 | ||||
| Affected Sets / Systems | ssingles | ||||
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Relationships
| There are no relationship linked to this issue. |
Notes
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No.23444
hap Developer
Jul 7, 2025, 02:58
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If you get sound 'choppiness' only in 0.278, it's a global issue after the sound rewrite. Maybe clipping (that was fixed). Or if you fiddled with savestates or pressed INS/F10, it's a known buffer sync bug. |
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