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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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09150 | Debugger | Critical (emulator) | Always | 14 days ago | 14 days ago |
Tester | jman | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.276 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 09150: many midway/williams.cpp games: memdump command causes MAME freeze | ||||
Description |
memdump command causes MAME freeze in the following midway/williams.cpp games. - stargate - conquest - robotron and clones - joust and clones - bubbles and clones - splat - sinistar and clones - playball - blaster and clones - spdball - alienar and clones - lottofun no problem in the following games. - defender and clones - mayday and clones - colony7 and clones - jin - mysticm and clones - tshoot - inferno - joust2 and clones |
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Steps To Reproduce |
1) Execute MAME with "mame stargate -debug" 2) input "memdump" on debugger 3) MAME will freeze |
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Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.265 | ||||
Affected Sets / Systems | many midway/williams.cpp games | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
![]() No.23176
Robbbert Moderator
14 days ago
edited on: 14 days ago |
Confirmed, instant freeze. MAME not responding. After forceably ending MAME, found a 0-byte file memdump.log |
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![]() No.23177
Osso Moderator
14 days ago
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They seem not like the memory view m_rom_view being smaller than the m_videoram memory share. If you make them the same size (bumping up the memory view size or reducing the memory share size), then memdump works. |
![]() No.23178
cuavas Administrator
14 days ago
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OG should probably look at it. A hang inside dump_maps isn’t good if it’s an address space configuration that passes validation. |