Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
09166 Gameplay Minor Sometimes 8 days ago 4 days ago
Tester Haze View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10/11 (64-bit)
Status [?] Acknowledged Driver
Version 0.277 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 09166: imago: game can softlock, no enemies left to kill, no progression
Description I encountered a softlock in imago during a livestream
?si=qUyiQfzQmbRNRubK&t=3437

I have a feeling it's just a bug in the game, but given the severity of it (would require the cabinet to be rebooted as there's no way to die) I'm logging it here.

Haven't managed to reproduce it since, nor is it clear from the video what might have triggered it.
Steps To Reproduce
Additional Information
Github Commit
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Regression Version
Affected Sets / Systems imago
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2
User avatar
No.23256
Haze
Senior Tester
8 days ago
hmm the link to the specific position in the video didn't work, imago gameplay starts around 52 minutes in though, and the final enemy is killed around 57:24, at which point there's no way to progress that I can see.
User avatar
No.23261
Robbbert
Moderator
4 days ago
After watching the video we can say the problem occurred on Round 6. Also, the player's score got corrupted. There's no save state or inp supplied, most likely because it couldn't be replicated.

So, it's been acknowledged. If anyone has something to add, please do so.