Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|00835||Sound||Minor||Always||Feb 5, 2008, 15:44||Mar 19, 2021, 11:43|
|Version||0.122u5||Fixed in Version||Build|
|Fixed in Git Commit||Github Pull Request #|
|Summary||00835: kinst, kinst2: The music doesn't play in the attract mode just after booting.|
|Description||The music doesn't play in the attract mode just after booting. You enter the service mode and exit, it plays correctly.|
|Steps To Reproduce|
|Flags||Verified with Original|
|Affected Sets / Systems||kinst, kinst2|
|There are no relationship linked to this issue.|
Mar 18, 2008, 01:23
|This is because the main CPU has not waited for the sound CPU to boot up. Needs confirmation on a real PCB.|
May 16, 2010, 21:36
I assume it's not a bug.
Attract mode plays music for a few minutes after game over, then fades out to complete silence.
Nov 25, 2018, 22:24
According to this video, it is a bug. During the video the pcb is booted twice. In both times the game boot starts with music.
Nov 28, 2018, 21:53
|I guess I'll add something, the 4.7 prototype rom for KINST is unaffected.|
Mar 19, 2021, 11:43
edited on: Mar 19, 2021, 11:59
No problem in Killer Instinct 2 pcb:
It seems the initial boot in MAME is too fast compared to pcb. In MAME those blue and red screens take just 2-3 seconds. They are present for about 7-8 seconds in the original hardware, and a bios sound checking actions here. In MAME, that typical bios checking sound appears out of place, right where the music should start. Could this be the problem?
mame starting the game here: