Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
09205 Graphics Minor Always 1 day ago 15 hours ago
Tester Fujix View Status Public Platform
Assigned To Resolution Open OS
Status [?] Confirmed Driver
Version 0.278 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 09205: mrheli, bchopper: Graphic priority issues.
Description In the first stage, some gems are displayed in front of the rocks.
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems mrheli, bchopper
Attached Files
png file icon 0000.png (10,684 bytes) 1 day ago Uploaded by Fujix
Fujix
png file icon 0000x.png (8,160 bytes) 15 hours ago Uploaded by hap
278 ending
hap
Relationships
related to 07438ResolvedKale  imgfightj, mrheli, nspiritj: Doesn't show "for use in Japan" messages on POST correctly 
Notes
3
User avatar
No.23464
Robbbert
Moderator
1 day ago
Mostly it's ok, but in certain areas (such as in the screenshot) the crystals are showing before they should.
User avatar
No.23467
hap
Developer
1 day ago
edited on: 1 day ago
It's this thing:
m_bg_tilemap->set_transmask(2,0x00ff,0xff00); // for Japan message

It smells like a workaround to me, for a different issue. Maybe MCU comms.
I tweaked the transmask to make it work.

I think the "erase the tilemap" command is from the MCU.
But it fills it with the wrong value, causing the RAM/ROM OK and "for Japan" warning message to be obscured with the standard transmask (which is not a BTANB according to PCB videos).
User avatar
No.23468
hap
Developer
15 hours ago
The ending sequence is still broken, even if I remove the workaround altogether.
33:25 in the video

The retracting wall at the end of stage 5-1 is also broken.
21:30 in the video