- --
Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 01033 | Side-by-side | Minor | Have not tried | Feb 8, 2008, 13:36 | Feb 8, 2008, 13:36 |
| Tester | -Misc Reporters- | View Status | Public | Platform | |
| Assigned To | Resolution | Open | OS | ||
| Status [?] | Confirmed | Driver | |||
| Version | 0.119u3 | Fixed in Version | Build | ||
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 01033: targ, spectar: Side-by-side test. | ||||
| Description |
I've been repairing some Targ & Spectar color adapter boards which required me to dig into how these boards worked. In doing this I found that the following colors are not correct in Mame: Targ - text should be light blue, not white Spectar - Player's ship & enemy ship that doesn't fire should be yellow. Text is white in Spectar. Also the sound of the player shooting is different in Spectar than in Targ. I'm just finishing a document that describes the details which you can find at http://www.outerworldarcade.com/arcade/targ/targ_video.html |
||||
| Steps To Reproduce | |||||
| Additional Information | Posted by outerworldarcade | ||||
| Github Commit | |||||
| Flags | Verified with Original | ||||
| Regression Version | |||||
| Affected Sets / Systems | targ, spectar | ||||
|
Attached Files
|
|||||
Relationships
| There are no relationship linked to this issue. |
Notes
0
| There are no notes attached to this issue. |