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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 01088 | Interface | Trivial | Have not tried | Feb 9, 2008, 14:43 | Mar 1, 2008, 19:29 |
| Tester | Tron1001 | View Status | Public | Platform | |
| Assigned To | Resolution | No change required | OS | ||
| Status [?] | Closed | Driver | |||
| Version | 0.123 | Fixed in Version | 0.123u3 | Build | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 01088: mario: Discrete volume also controls DAC volume. | ||||
| Description | The discrete sounds in mario bros are noticeably louder than the DAC sounds, which makes the mix seem unbalanced. When I lower the discrete volume level under the ~ menu, it also lowers the DAC sounds in proportion so I get no net effect. | ||||
| Steps To Reproduce | |||||
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| Github Commit | |||||
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| Regression Version | |||||
| Affected Sets / Systems | mario | ||||
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| There are no relationship linked to this issue. |
Notes
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No.00022
couriersud Developer
Mar 1, 2008, 19:28
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The DAC sound is mixed with the output of the discrete circuits by means of a resistor network. There is no adjustment possible for the operator. It is not a bug that there are no separate adjustments. That has been been implemented on purpose. |
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