Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|00113||Speed||Minor||Have not tried||Jan 22, 2008, 06:42||Sep 16, 2018, 02:18|
|Assigned To||Resolution||Bugs That Aren't Bugs||OS|
|Version||0.94u1||Fixed in Version||Build|
|Summary||00113: lghost: The strange 'hiccup' about 10 seconds into the first level.|
|Description||The strange 'hiccup' about 10 seconds into the first level, all sprites dissapear for a second. I am sure this is a bug and not actually PCB behvaoir. This also happens at set times in levels, it usually will happen 2-3 times and you can set your watch to when it will happen.|
|Steps To Reproduce|
|Flags||Verified with Original|
|Affected Sets / Systems||lghost|
|There are no relationship linked to this issue.|
Sep 15, 2018, 11:10
edited on: Sep 15, 2018, 11:11
I've found out this also happens in the PCB.
First of all I'll show the issue in MAME. Here's a video of mame 0.201 running the game. All sprites dissapear for less than a second. The issue ocurrs exactly in second 0:24:
Here's the original arcade running. Issue also ocurrs at the same time as in MAME, after 10-14 seconds after having started the first level.
In the video the issue ocurrs in second 0:26. You can see the only sprite in the screen, the ghost with the axes, dissappearing for less than a second.
Another video of the pcb running and having the same issue. It happens here in second 1:41. Same double-axed ghost dissapears for less than a second
Sep 16, 2018, 02:18