Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|00114||Graphics||Minor||Have not tried||Jan 22, 2008, 06:44||Aug 11, 2008, 12:17|
|Version||0.55||Fixed in Version||0.125u3||Build|
|Fixed in Git Commit||Github Pull Request #|
|Summary||00114: clshroad: occasionally a cycler who's graphics are garbled will come along.|
|Description||In Clash-Road, occasionally a cycler who's graphics are garbled will come along, but the graphic corrects itself just before he exits the screen.|
|Steps To Reproduce|
|Affected Sets / Systems||clshroad|
clshroad55.png (4,588 bytes) Aug 10, 2008, 11:34
Aug 10, 2008, 11:37
Added snap from 0.55.
I tried reproducing this in 0.126u4, but was unable to. Also see this:
"0.125u3: Nicola Salmoria fixed game slowness and garbled cycler graphics. Changed Z80 CPU1 clock speed to 4608000 Hz."
On a side-note, I feel this game is way to fast to be able to control the bike properly. Just compare the speed in e.g. 0.55 with 0.126u4.
Aug 10, 2008, 13:10
|the clock change speed was meant to fix this glitch... the game was running too slowly before, not having enough time to complete everything it needed to complete in a frame, and thus producing corrupt graphics...|
Aug 11, 2008, 12:17
|fixed like #267 (I guess it's too late to close this as a duplicate report ;) )|