Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00114 Graphics Minor Have not tried Jan 22, 2008, 06:44 Aug 11, 2008, 12:17
Tester Karasu View Status Public Platform
Assigned To nicolasa Resolution Fixed OS
Status [?] Resolved Driver clshroad.cpp
Version 0.55 Fixed in Version 0.125u3 Build
Fixed in Git Commit Github Pull Request #
Summary 00114: clshroad: occasionally a cycler who's graphics are garbled will come along.
Description In Clash-Road, occasionally a cycler who's graphics are garbled will come along, but the graphic corrects itself just before he exits the screen.
Steps To Reproduce
Additional Information
Github Commit
Regression Version
Affected Sets / Systems clshroad
Attached Files
png file icon clshroad55.png (4,588 bytes) Aug 10, 2008, 11:34
duplicate of 00267Resolvednicolasa clshroad: Occasionally a cycler who's graphics are garbled will come along, 
User avatar
Aug 10, 2008, 11:37
Added snap from 0.55.

I tried reproducing this in 0.126u4, but was unable to. Also see this:
"0.125u3: Nicola Salmoria fixed game slowness and garbled cycler graphics. Changed Z80 CPU1 clock speed to 4608000 Hz."

On a side-note, I feel this game is way to fast to be able to control the bike properly. Just compare the speed in e.g. 0.55 with 0.126u4.
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Senior Tester
Aug 10, 2008, 13:10
the clock change speed was meant to fix this glitch... the game was running too slowly before, not having enough time to complete everything it needed to complete in a frame, and thus producing corrupt graphics...
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Aug 11, 2008, 12:17
fixed like #267 (I guess it's too late to close this as a duplicate report ;) )