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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
01389 | Color/Palette | Minor | Have not tried | Feb 21, 2008, 17:56 | Sep 16, 2008, 21:09 |
Tester | Jonemaan | View Status | Public | Platform | |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | ||
Status [?] | Resolved | Driver | |||
Version | N/A | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01389: blandia, blandiap: If the screen fades, and the game does that many times, colors will be wrong for a second. | ||||
Description | If the screen fades, and the game does that many times, colors will be wrong for a second. Tried with 16bit depth and 8bit depth. | ||||
Steps To Reproduce | |||||
Additional Information | The crappy colors that are shown when the screen changes / fades out are right! - Reip | ||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | blandia, blandiap | ||||
Attached Files
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