Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01496 Crash/Freeze Critical (emulator) Always Mar 14, 2008, 00:25 Mar 14, 2008, 03:12
Tester Firewave View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Fixed OS Windows XP/Vista 64-bit
Status [?] Resolved Driver segae.cpp
Version 0.123u5 Fixed in Version 0.123u6 Build Debug
Fixed in Git Commit Github Pull Request #
Summary 01496: all segae.c drivers: Crashing with Access Violation
Description -----------------------------------------------------
Exception at EIP=00756F10 (vicdual_characterram_r+0x4cea): ACCESS VIOLATION
While attempting to read memory at 00000020
EAX=00000000 EBX=081A1F08 ECX=00000000 EDX=00000000
ESI=00000000 EDI=00000000 EBP=0022FDA8 ESP=0022FD70
Stack crawl:
exception-> 00756F10 (vicdual_characterram_r+0x4cea)
  0022FDAC: 00759192 (driver_init_megatech_bios+0x00a1)
  0022FDEC: 009CB0CA (mame_parse_ini_files+0x07fc)
  0022FE1C: 009C958F (mame_execute+0x01ff)
  0022FE7C: 00C00463 (cli_execute+0x01e3)
  0022FEEC: 0097950B (utf8_main+0x00ea)
  0022FF1C: 01246189 (main+0x00e9)
  0022FF6C: 0040124B (__image_base__+0x124b)
  0022FFB4: 00401298 (mainCRTStartup+0x0018)
Steps To Reproduce
Additional Information
Github Commit
Regression Version 0.123u5
Affected Sets / Systems all segae.c drivers
Attached Files
There are no relationship linked to this issue.
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Mar 14, 2008, 00:59
Verified on normal 32-bit command line build.