Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01513 Gameplay Minor Always Mar 14, 2008, 12:28 Mar 18, 2008, 22:07
Tester RansAckeR View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Open OS
Status [?] Confirmed Driver
Version 0.123u5 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 01513: yosakdon: [possible] There is no collision detection when you 'hide' behind the other character.
Description When you 'hide' behind the other character, you are invulnerable, but can still shoot and hit enemies.
Steps To Reproduce
Additional Information
Github Commit
Flags Possible
Regression Version < 0.37b7
Affected Sets / Systems yosakdon
Attached Files
png file icon 0000.png (2,127 bytes) Mar 14, 2008, 12:28
Relationships
There are no relationship linked to this issue.
Notes
4
User avatar
No.00174
Tafoid
Administrator
Mar 15, 2008, 15:13
edited on: Mar 15, 2008, 15:13
This might be a 'possible' bug too. Both this and 01510 would benefit from a dose of PCB confirmation.
User avatar
No.00182
zsoltvasvari
Developer
Mar 16, 2008, 04:37
Yes, this definitely needs verfication. The game gfx is simply a bitmap image, not sure if hardware collision could even be possible.
User avatar
No.00183
zsoltvasvari
Developer
Mar 16, 2008, 04:38
Ransacker, you added a regression version. Are you saying this worked at some point in the past?
User avatar
No.00185
RansAckeR
Tester
Mar 16, 2008, 12:21
No I tested a few releases and if it's a regression then it happened before 0.37b7, which was the oldest mame version I had on my hd. Basically meaning it probably was this way since it was added to mame. (It was added in 0.36b16 I see now)

I hesitated to check the possible checkbox myself when entering the report.