Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00154 Misc. Major Have not tried Jan 24, 2008, 17:01 Jan 24, 2008, 17:02
Tester Firewave View Status Public Platform
Assigned To Resolution Fixed OS
Status [?] Resolved Driver
Version 0.117 Fixed in Version 0.117u1 Build Debug
Fixed in Git Commit Github Pull Request #
Summary 00154: [debug] Problem in debugger and PSX-based games
Description It's a problem I had with MESS and MAME in the past, but I totally forgot about it. It's mainly with PSX-based games.

Start "tekken" with the debugger enabled and "-str 2". Then run it with "go" and it will run for a while and suddenly stop without any message or obvious (at least for me) reason. You have to run "go" at least one more time to finally reach the exitpoint. All other games before that (in the -listxml order) ran the amount specified and exited without a problem.

I expereicned some other games, that didn't properly "go", but those were unfinished and also reported in most cases "user-initiated breakpoint".

This also happens with crusnwld.
Steps To Reproduce
Additional Information
Github Commit
Flags Debug build specific
Regression Version
Affected Sets / Systems
Attached Files
There are no relationship linked to this issue.
There are no notes attached to this issue.