Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01741 Graphics Minor Always Apr 23, 2008, 18:22 May 25, 2008, 12:20
Tester Stefan Lindberg View Status Public Platform MAME (Official Binary)
Assigned To nicolasa Resolution Fixed OS Windows XP/Vista 32-bit
Status [?] Resolved Driver m62.cpp
Version 0.124u3 Fixed in Version 0.125u3 Build I686
Fixed in Git Commit Github Pull Request #
Summary 01741: ldrun4: Sprites are misplaced two pixels to the right.
Description In ldrun4 the sprites are placed too far to the right, it's very obvious at the titlescreen (i made an animated gif of it).
I have compared to my PCB of course :-)
Steps To Reproduce
Additional Information
Github Commit
Flags Verified with Original
Regression Version
Affected Sets / Systems ldrun4
Attached Files
gif file icon ldrun4_pixel.gif (24,663 bytes) Apr 23, 2008, 18:22
jpg file icon lr4_pixels.jpg (102,388 bytes) May 25, 2008, 12:18
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Notes
2
User avatar
No.01090
nicolasa
Developer
May 25, 2008, 11:56
Instead of moving the sprites 2 pixels to the left, I moved the background 2 pixels to the right. This seemed the correct thing to do since there was a gap on the right side of the screen in the first level.
User avatar
No.01091
Stefan Lindberg
Senior Tester
May 25, 2008, 12:20
Ah... yes right it was the background and not the sprites that was wrong :-)
I uploaded a pic from the PCB showing the background from the intro just to verify the background placement.