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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
01957 | Crash/Freeze | Critical (emulator) | Always | Jun 30, 2008, 12:08 | Jun 30, 2008, 15:03 |
Tester | Firewave | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | aaron | Resolution | Fixed | OS | Windows XP/Vista 64-bit |
Status [?] | Resolved | Driver | |||
Version | 0.125u8 | Fixed in Version | 0.125u9 | Build | Debug |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01957: [debug] Access Violation on hardreset with -debug | ||||
Description |
When doing a hardreset with activated debugger (even after closing it) MAME crashes. Here is the backtrace: Program received signal SIGSEGV, Segmentation fault. 0x009e3e4f in input_type_seq (machine=0xb381f3c, type=116, player=0, seqtype=SEQ_TYPE_STANDARD) at src/emu/inptport.c:1077 1077 input_type_state *typestate = portdata->type_to_typestat e[type][player]; (gdb) bt full #0 0x009e3e4f in input_type_seq (machine=0xb381f3c, type=116, player=0, seqtype=SEQ_TYPE_STANDARD) at src/emu/inptport.c:1077 portdata = (input_port_private *) 0x0 typestate = (input_type_state *) 0x0 ip_none = {code = {2147483648, 0 <repeats 15 times>}} #1 0x009e406c in input_ui_pressed_repeat (machine=0xb381f3c, code=116, speed=0) at src/emu/inptport.c:1166 portdata = (input_port_private *) 0x0 pressed = 0 #2 0x009e3ff4 in input_ui_pressed (machine=0xb381f3c, code=116) at src/emu/inptport.c:1146 No locals. #3 0x0099a279 in debugwin_update_during_game () at src/osd/windows/debugwin.c:429 No locals. #4 0x009926a8 in winwindow_process_events (machine=0xb381f3c, ingame=1) at src/osd/windows/window.c:356 message = {hwnd = 0x0, message = 0, wParam = 0, lParam = 0, time = 0, pt = {x = 0, y = 0}} #5 0x00992613 in winwindow_process_events_periodic (machine=0xb381f3c) at src/osd/windows/window.c:321 currticks = 415564484 #6 0x009961dd in wininput_poll (machine=0xb381f3c) at src/osd/windows/input.c:544 hasfocus = 1 #7 0x00996148 in wininput_init (machine=0xb381f3c) at src/osd/windows/input.c:497 No locals. #8 0x00990b4d in osd_init (machine=0xb381f3c) at src/osd/windows/winmain.c:289 watchdog = 0 #9 0x009f108d in init_machine (machine=0xb381f3c) at src/emu/mame.c:1549 mame = (mame_private *) 0xb391d68 newbase = 166141856 num = 141106952 #10 0x009ef57f in mame_execute (options=0x8661e58) at src/emu/mame.c:368 settingsloaded = 1 driver = (const game_driver *) 0x1bde620 machine = (running_machine *) 0xb381f3c mame = (mame_private *) 0xb391d68 cb = (callback_item *) 0x0 gamename = (astring *) 0xb381f00 exit_pending = 0 error = 0 firstgame = 0 firstrun = 0 #11 0x00c1ae03 in cli_execute (argc=6, argv=0x85c1fe8, osd_options=0x21c72f0) at src/emu/clifront.c:171 options = (core_options *) 0x8661e58 gamename = (astring *) 0x8641f00 exename = (astring *) 0x8651f00 gamename_option = 0x8691f08 "pacman" driver = (const game_driver *) 0x1bde620 result = -1 #12 0x00990aa1 in utf8_main (argc=6, argv=0x85c1fe8) at src/osd/windows/winmain.c:257 ext = 0x28c35b8 ".map" #13 0x012c141a in main (argc=6, a_argv=0x6a826c0) at src/osd/windows/main.c:72 i = 6 rc = -1 utf8_argv = (char **) 0x85c1fe8 argv = (TCHAR **) 0x6a82738 wenviron = (WCHAR **) 0x6a84e08 startupinfo = 111683264 |
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Steps To Reproduce |
- start a game with -debug set - type "hardreset" in the debugger - Access Violation |
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Additional Information | |||||
Github Commit | |||||
Flags | Debug build specific | ||||
Regression Version | |||||
Affected Sets / Systems | |||||
Attached Files
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