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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
01992 | Crash/Freeze | Critical (emulation) | Always | Jul 8, 2008, 21:22 | Apr 23, 2009, 18:49 |
Tester | t800 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | robiza | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.126 | Fixed in Version | 0.127 | Build | I686 |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01992: timecrisa, timecris: SubCPU start wait fails test | ||||
Description |
When starting this game, the SUBCPU START WAIT test fails every time (as shown in screenshot) therefore not allowing the game to start. This behaviour is not shown in MAME 0.125 using the same romset, where the game starts as expected. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | timecrisa, timecris | ||||
Attached Files
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Error.jpg (70,902 bytes) Jul 8, 2008, 21:22
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Relationships
Notes
11
No.01553
Tafoid Administrator
Jul 8, 2008, 21:36
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Confirmed and added actual regression version. |
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No.01844
john_iv Senior Tester
Jul 30, 2008, 06:37
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Doesn't happen on first run, but happens once *.nv file has been written. |
No.02075
tititou Tester
Aug 15, 2008, 18:39
edited on: Aug 16, 2008, 07:10 |
The regression seems to be caused by the patch against emu/cpuexec.c introduced in 125u3. In this patch the value in cpu[cpunum].iloops can be forced to 0. In several places in namcos22.c, a test is made against 0 is made via cpu_getiloops() which reads this particular variable. I guess that the change of behaviour introduced in cpuexec.c doesn't match well with these uses. I have made some hack to namcos22.c. I have something that works on 125u3 but not on 126u5. If interested, ask me. |
No.02088
tititou Tester
Aug 16, 2008, 21:35
edited on: Aug 16, 2008, 21:38 |
A made some additional testing with my ugly patch on namcos22.c The results are : - 0126, 0126u1, 0126u2 : seems also to be OK - 0126u3, 0126u4 : games seems to run (at least, sound is there) but there is no more graphics. Then only display is the blue cross where you shoot. More over, when moving this cross, the former display does not disappear - 0126u5 : nothing anymore. No graphics, no music, no blue cross Hope this helps... |
No.02098
robiza Developer
Aug 17, 2008, 18:52
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the regression version i'snt 0.125u3 with patch for cpu_exec in 125u3 the game works if nvram is not present but with no patch the game not works completly yet now is fixed |
No.02446
user413
Sep 13, 2008, 21:45
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.127 fixes this problem, the first two times I played it were ok but all future runs (even after deleting the .nv file several times) fail the test explained in this bug. Why does this happen? |
No.02447
Tafoid Administrator
Sep 13, 2008, 22:02
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Tap F2 (Service Mode) button when you get the error on screen, then hit F3 (Reset) - the testing will restart then you will be put into Service Menu. simply hit F2 again when there and a proper NVRAM will be written. Subsequent MAME starts should work fine. |
No.02449
user413
Sep 14, 2008, 01:40
edited on: Sep 14, 2008, 01:48 |
Thanks! Hope that works! I appreciate your help. |
No.03057
machrider Tester
Nov 17, 2008, 22:41
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I'm getting this issue once again in version 0.128u3 of Mame. I tried F2 and F3 yet it does nothing. |
No.03058
tititou Tester
Nov 18, 2008, 07:43
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Same for me, removing the .nv file doesn't seem to help either. |
No.03059
Tafoid Administrator
Nov 18, 2008, 16:52
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I'll set this up as a new bug - the results appears the same, the bug I believe is different. |