Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02040 Graphics Minor Always Jul 24, 2008, 11:46 Jul 26, 2008, 06:17
Tester rcoltrane View Status Public Platform MAME (Official Binary)
Assigned To Resolution Won't fix OS Windows XP/Vista 32-bit
Status [?] Closed Driver
Version 0.126 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 02040: vigilant: Missing background during title screen/junkyard
Description Missing the city skyline background in the title screen and during the junkyard level.
Steps To Reproduce - take Vigilant.zip (world set)
- install MAME from mamedev.com
- delete your old vigilant.cfg and vigilant.ini files
- using mameui, set video mode to ddraw, disable hardware scaling, enable triple buffering and select 'pixel aspect' video option.
- run the game

(seems to be related to the 'pixel aspect' option using direct draw).
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems vigilant
Attached Files
png file icon 0004.png (13,705 bytes) Jul 24, 2008, 11:46
png file icon 0003.png (17,692 bytes) Jul 24, 2008, 15:37
Relationships
There are no relationship linked to this issue.
Notes
5
User avatar
No.01769
Tafoid
Administrator
Jul 24, 2008, 15:36
Using MAMEUI in any way is not a way to produce a useful bug report. You must be able to reproduce it with the mainline (MAMEDEV) build exclusively and know what flags are needed to cause the bug.

I tried to replicate your bug, but was not able to. I used the following command-line (based on your instructions above):
mame vigilant -video ddraw -nohwstretch -triplebuffer -view pixel

Attached is what I see. Can anyone else duplicate?
User avatar
No.01799
Tafoid
Administrator
Jul 25, 2008, 15:54
Leaving acknowledged pending more verification or inability to duplicate. Anyone?
User avatar
No.01801
rcoltrane
Tester
Jul 25, 2008, 17:48
Sorry Tafoid, I tought MAMEUI was reliable enough to test games. I reported this one because all other games I tested through MAMEUI are working just fine, using these options or not.
User avatar
No.01802
Tafoid
Administrator
Jul 25, 2008, 18:46
edited on: Jul 25, 2008, 18:47
No. All bugs should be confirmed though the baseline build exclusively if possible. There are many other variables in the UI version which could cause bugs.

Well, I did some testing with MAMEUI 0.126.. and I found a problem.
The trigger for this absence of background seems to be UNCHECKING the option "Autoselect aspect". With or without the other video options (using default options UI determines), unchecking this causes the background to disappear on this set and clones. I located the specific vigilant.ini (which MAMEUI32 creates when I edit any particular driver's options) file and it shows:
#
# PER-WINDOW VIDEO OPTIONS
#
aspect0 4:3

- I tried to fire up MAME32UI with mame32ui vigilant.. letting the 'vigilant.ini' contents take over. The game shows the background.
- I deleted the .INI and tried again with mame32ui vigilant -aspect0 4:3. The background is showing as expected.
- I tried yet again with MAME32UI with mame32ui vigilant -aspect 4:3. Same thing, the background shows as expected.

I cannot duplicate this even on MAME32UI command-line and appears to be a MAMEUI specific problem with dealing with this command internally. I'm not sure what exactly it's doing.
User avatar
No.01807
Fujix
Administrator
Jul 26, 2008, 06:17
We should not bother with the MAMEUI-specific issue any more.

Closing.