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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02060 | Graphics | Minor | Always | Jul 31, 2008, 18:52 | Jul 4, 2019, 06:47 |
Tester | Kold666 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Osso | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.126u3 | Fixed in Version | 0.212 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02060: spinlbrk, spinlbrku, spinlbrkj: Priorities wrong | ||||
Description | Wrong sprites priorities with background objects | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.204 | ||||
Affected Sets / Systems | spinlbrk, spinlbrku, spinlbrkj | ||||
Attached Files
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0000.png (23,084 bytes) Jul 31, 2008, 18:55
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0001.png (27,455 bytes) Jul 6, 2015, 21:13 Uploaded by izius
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spinlbrk.zip (22,439 bytes) Jul 7, 2015, 05:33 Uploaded by izius Save states taken in level 2 and 6
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spinlbrk0003.png (11,412 bytes) Jun 29, 2019, 22:17 Uploaded by haynor666
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0002.png (18,955 bytes) Jul 1, 2019, 17:52 Uploaded by izius
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Relationships
Notes
5
No.11659
izius Tester
May 7, 2015, 20:46
edited on: Jul 7, 2015, 05:31 |
This bug should be reopened, as it happens again in 0.163. Also, it can happen in other stages if an enemy comes in the foreground - tipically with a close range attack - and there are other sprites in the background. I'm uploading a screenshot of level 6, where the ninjas can jump forward and frequently cause the problem. Later edit: uploaded also save states. Regression in 0.147u3. |
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No.16599
haynor666 Tester
Jun 29, 2019, 22:17
edited on: Jun 29, 2019, 22:18 |
It happens still in version 210. Priorities are wrong even in story presentation. |
No.16601
izius Tester
Jul 1, 2019, 17:51
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That's a new issue. The one I noted in 2015 was actually fixed in 0.164, along with 05981. Just did a bit of testing, this one began in 0.204 and behaves differently from the past; for example, level 1 enemy soldiers now pass behind trees and electric poles, which are in the far background. |
No.16602
Mamesick Senior Tester
Jul 2, 2019, 04:47
edited on: Jul 2, 2019, 04:49 |
Regression is this commit: https://github.com/mamedev/mame/commit/ebbd25c8665321f51ba35d573dbc3fc49dbf867f#diff-60a60522aafdd7b4f6da480e005c24d4 and precisely the fix is at line 1837 of mame/drivers/aerofgt.cpp m_spr_old[0]->set_pritype(1); should be m_spr_old[1]->set_pritype(1); |
No.16610
Osso Moderator
Jul 2, 2019, 13:42
edited on: Jul 2, 2019, 13:43 |
Thanks for spotting my dumb error! Updated: https://github.com/mamedev/mame/commit/562de4d2f3ffca939fc5a537384d193c0b39c868 |